Player Matchup

Thoth
Thoth
Adamantium-BallZ
Thoth
Level 158
God Stats
3W - 3L
1,823 SR
Queue Stats
413W - 424L
1,476 Elo+
Solo
Medusa
Medusa
JaBBa8787
Medusa
Level 121
God Stats
21W - 10L
1,578 SR
Queue Stats
515W - 504L
1,537 Elo+
Solo
King Arthur
King Arthur
MÄÖRÖ
King Arthur
Level 123
God Stats
3W - 2L
1,235 SR
Queue Stats
143W - 149L
1,409 Elo+
Solo
Heimdallr
Heimdallr
xXBORREGOXx0
Heimdallr
Level 159
God Stats
4W - 6L
1,527 SR
Queue Stats
432W - 439L
1,441 Elo+
Solo
Sobek
Sobek
yuki_flakez
Sobek
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 68L
1,375 Elo+
Solo
Team Averages
Level 125
1,532 SR
1,448 Elo+

VS

Team Averages
Level 116
1,492 SR
1,442 Elo+
Hun Batz
Hun Batz
Protogonist
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,356 Elo+
Solo
Ullr
Ullr
jamba xurupita
Ullr
Level 137
God Stats
3W - 7L
1,556 SR
Queue Stats
692W - 723L
1,445 Elo+
Solo
Ymir
Ymir
shotyme31
Ymir
Level 160
God Stats
4W - 2L
1,774 SR
Queue Stats
358W - 350L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
slayerjesse
Zhong Kui
Level 118
God Stats
6W - 8L
1,128 SR
Queue Stats
366W - 368L
1,443 Elo+
Solo
Bakasura
Bakasura
tehdy_bear
Bakasura
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 100L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 7
9,625
963
9,031
5,316
2,138
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
JaBBa8787
Medusa
16
2 / 2 / 13
8,803
880
12,053
5,744
2,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
MÄÖRÖ
King Arthur
13
3 / 2 / 8
8,118
812
4,473
11,322
6,835
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
xXBORREGOXx0
Heimdallr
15
2 / 4 / 12
8,511
851
7,873
6,860
2,775
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 14
8,651
865
6,899
12,114
15,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Protogonist
Hun Batz
12
1 / 2 / 2
6,650
665
6,435
4,998
1,437
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 4 / 4
8,631
863
8,448
8,478
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
13
1 / 6 / 6
7,481
748
6,719
12,600
11,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
slayerjesse
Zhong Kui
14
1 / 2 / 6
7,393
739
10,418
10,399
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
tehdy_bear
Bakasura
13
3 / 4 / 3
7,556
756
2,762
8,215
5,697
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
18
Kills
10
10
Deaths
18
54
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
W
Medusa
JaBBa8787
Medusa
2
2
13
4.25
W
King Arthur
MÄÖRÖ
King Arthur
3
2
8
3.5
L
Hun Batz
Protogonist
Hun Batz
1
2
2
1
L
4
4
4
1.5
L
Ymir
1
6
6
0.67
L
Zhong Kui
slayerjesse
Zhong Kui
1
2
6
2
L
Bakasura
tehdy_bear
Bakasura
3
4
3
1.13
W
Heimdallr
xXBORREGOXx0
Heimdallr
2
4
12
2
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,329
Damage
34,782
41,356
Taken
44,690
29,323
Mitigated
28,180
15,159
Healing
13,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,031
646
636
1,170
5,316
2,138
1,020
1,852
3,400
25,207
0
W
Medusa
JaBBa8787
Medusa
12,053
3,052
812
719
5,744
2,251
370
2,639
3,045
0
21,423
W
King Arthur
MÄÖRÖ
King Arthur
4,473
683
1,941
4,512
11,322
6,835
165
4,811
6,239
0
8,166
L
Hun Batz
Protogonist
Hun Batz
6,435
989
946
675
4,998
1,437
0
2,072
2,893
0
12,208
L
8,448
4,132
454
1,535
8,478
3,003
177
2,205
6,207
0
18,365
L
Ymir
6,719
402
300
747
12,600
11,707
0
5,169
7,231
14,551
0
L
Zhong Kui
slayerjesse
Zhong Kui
10,418
670
861
5,583
10,399
6,336
0
3,254
7,082
23,399
0
L
Bakasura
tehdy_bear
Bakasura
2,762
2,006
568
1,394
8,215
5,697
0
3,230
4,921
0
4,475
W
Heimdallr
xXBORREGOXx0
Heimdallr
7,873
2,292
169
133
6,860
2,775
1,628
2,687
4,038
0
22,099
W
6,899
564
805
4,262
12,114
15,324
214
4,548
7,365
10,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,708
Gold Earned
37,711
110
Minions Killed
100
0
Camps Cleared
0
937,060
Distance Traveled
942,263
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,625
963
32
3
0
198,695
0
W
Medusa
8,803
880
35
4
0
200,568
0
W
King Arthur
8,118
812
13
1
0
181,254
5
L
Hun Batz
6,650
665
14
1
0
193,549
4
L
Ullr
8,631
863
18
2
0
158,368
0
L
Ymir
7,481
748
16
2
0
191,481
0
L
Zhong Kui
7,393
739
36
4
0
201,032
0
L
Bakasura
7,556
756
16
2
0
197,833
0
W
Heimdallr
8,511
851
24
2
0
170,283
0
W
Sobek
8,651
865
6
1
0
186,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role