Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DHHC
Achilles
Level 44
God Stats
3W - 4L
1,475 SR
Queue Stats
256W - 256L
1,491 Elo+
Party 2
Charybdis
Charybdis
jacobdev000
Charybdis
Level 68
God Stats
4W - 5L
1,563 SR
Queue Stats
118W - 119L
1,487 Elo+
Solo
Mercury
Mercury
zunzun69
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,577 Elo+
Solo
Ao Kuang
Ao Kuang
醉丶莫笑
Ao Kuang
Level 107
God Stats
4W - 21L
947 SR
Queue Stats
316W - 286L
1,508 Elo+
Party 2
Team Averages
Level 87
1,397 SR
1,513 Elo+

VS

Team Averages
Level 85
1,602 SR
1,470 Elo+
Chaac
Chaac
Coolguy4coolnss
Chaac
Level 107
God Stats
1W - 0L
1,869 SR
Queue Stats
9W - 4L
1,618 Elo+
Party 1
Cthulhu
Cthulhu
RagnarRocker
Cthulhu
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 12L
1,238 Elo+
Solo
Persephone
Persephone
acegta
Persephone
Level 82
God Stats
2W - 0L
1,591 SR
Queue Stats
7W - 6L
1,472 Elo+
Party 1
Hera
Hera
kaikyneves
Hera
Level 62
God Stats
85W - 63L
1,608 SR
Queue Stats
592W - 602L
1,509 Elo+
Solo
Fenrir
Fenrir
pedro44
Fenrir
Level 125
God Stats
56W - 56L
1,442 SR
Queue Stats
472W - 503L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 7 / 6
10,834
1,204
10,651
15,618
5,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
DHHC
Achilles
15
0 / 7 / 4
9,141
1,016
6,057
18,788
18,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
jacobdev000
Charybdis
16
2 / 7 / 6
10,658
1,184
13,155
16,264
5,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
zunzun69
Mercury
15
2 / 14 / 4
9,478
1,053
11,214
19,024
5,973
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
醉丶莫笑
Ao Kuang
15
5 / 10 / 6
11,361
1,262
11,679
22,373
6,701
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 23
11,943
1,327
17,297
16,640
11,194
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
RagnarRocker
Cthulhu
18
5 / 3 / 25
11,618
1,291
14,326
13,178
12,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
acegta
Persephone
18
16 / 1 / 17
14,518
1,613
27,469
8,276
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 4 / 22
11,047
1,227
14,843
7,164
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
pedro44
Fenrir
18
11 / 1 / 22
12,008
1,334
13,053
17,043
18,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
154
12
Kills
45
45
Deaths
12
26
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
7
6
0.86
W
8
3
23
6.5
L
Achilles
DHHC
Achilles
0
7
4
0.29
W
Cthulhu
RagnarRocker
Cthulhu
5
3
25
5.83
W
Persephone
acegta
Persephone
16
1
17
24.5
L
Charybdis
jacobdev000
Charybdis
2
7
6
0.71
W
5
4
22
4
W
Fenrir
pedro44
Fenrir
11
1
22
22
L
Mercury
zunzun69
Mercury
2
14
4
0.29
L
Ao Kuang
醉丶莫笑
Ao Kuang
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,756
Damage
86,988
92,067
Taken
62,301
43,229
Mitigated
48,985
8,624
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,651
1,244
2,031
1,812
15,618
5,890
0
8,914
6,534
28,776
0
W
17,297
3,626
384
6,222
16,640
11,194
0
4,783
10,333
2,838
31,206
L
Achilles
DHHC
Achilles
6,057
1,813
0
1,185
18,788
18,958
0
12,823
5,425
186
18,028
W
Cthulhu
RagnarRocker
Cthulhu
14,326
1,464
1,055
1,530
13,178
12,839
0
5,601
7,387
28,761
0
W
Persephone
acegta
Persephone
27,469
1,075
528
2,170
8,276
3,249
0
4,029
4,138
46,148
0
L
Charybdis
jacobdev000
Charybdis
13,155
5,845
0
417
16,264
5,707
0
9,299
6,625
0
49,420
W
14,843
3,268
0
0
7,164
3,433
0
1,873
5,225
30,025
0
W
Fenrir
pedro44
Fenrir
13,053
2,945
0
1,666
17,043
18,270
0
6,230
10,440
0
18,156
L
Mercury
zunzun69
Mercury
11,214
6,655
0
707
19,024
5,973
0
11,119
7,146
0
14,496
L
Ao Kuang
醉丶莫笑
Ao Kuang
11,679
1,609
0
2,472
22,373
6,701
0
15,077
6,996
22,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,472
Gold Earned
61,134
169
Minions Killed
181
4
Camps Cleared
6
910,359
Distance Traveled
949,448
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,834
1,204
56
6
0
160,167
1
W
Chaac
11,943
1,327
34
4
1
173,150
0
L
Achilles
9,141
1,016
17
2
0
202,248
3
W
Cthulhu
11,618
1,291
41
5
2
180,889
0
W
Persephone
14,518
1,613
53
6
1
203,882
0
L
Charybdis
10,658
1,184
80
9
3
164,349
0
W
Hera
11,047
1,227
36
4
0
176,256
0
W
Fenrir
12,008
1,334
17
2
2
215,271
0
L
Mercury
9,478
1,053
1
0
0
200,357
0
L
Ao Kuang
11,361
1,262
15
2
1
183,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role