Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AtaCresciOhm
Cthulhu
Level 69
God Stats
1W - 4L
1,109 SR
Queue Stats
10W - 12L
1,389 Elo+
Party 1
Yu Huang
Yu Huang
EhvertSohn
Yu Huang
Level 142
God Stats
3W - 3L
1,286 SR
Queue Stats
61W - 62L
1,413 Elo+
Party 1
Charybdis
Charybdis
ShanD297
Charybdis
Level 35
God Stats
4W - 1L
1,569 SR
Queue Stats
29W - 50L
1,193 Elo+
Party 1
Loki
Loki
knight_donbass
Loki
Level 42
God Stats
8W - 9L
1,437 SR
Queue Stats
188W - 230L
1,323 Elo+
Solo
Team Averages
Level 83
1,380 SR
1,363 Elo+

VS

Team Averages
Level 68
1,553 SR
1,516 Elo+
Thanatos
Thanatos
BimBab
Thanatos
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 84L
1,386 Elo+
Solo
Neith
Neith
HEDSON_122
Neith
Level 68
God Stats
12W - 13L
1,500 SR
Queue Stats
187W - 221L
1,573 Elo+
Party 2
Yu Huang
Yu Huang
HoodCommander
Yu Huang
Level 105
God Stats
4W - 6L
1,500 SR
Queue Stats
58W - 58L
1,581 Elo+
Party 2
Ymir
Ymir
Steiner_122
Ymir
Level 49
God Stats
10W - 6L
1,763 SR
Queue Stats
15W - 19L
1,707 Elo+
Party 2
Bellona
Bellona
lkokosl
Bellona
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 7L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 0 / 1
6,690
608
5,484
6,092
2,022
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
AtaCresciOhm
Cthulhu
8
1 / 1 / 0
5,594
509
3,269
5,369
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
EhvertSohn
Yu Huang
11
0 / 1 / 1
5,720
520
3,702
3,204
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ShanD297
Charybdis
8
0 / 0 / 0
4,953
450
3,292
3,856
851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 1
5,587
508
1,255
3,231
757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BimBab
Thanatos
8
0 / 2 / 0
4,953
450
1,748
8,334
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
8
0 / 1 / 1
4,857
442
3,469
4,021
1,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
HoodCommander
Yu Huang
11
1 / 1 / 0
6,409
583
1,287
5,248
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 0 / 0
4,896
445
1,684
4,223
2,585
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
lkokosl
Bellona
10
0 / 2 / 0
5,302
482
1,669
7,768
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
2
2
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
1
4.5
W
Cthulhu
AtaCresciOhm
Cthulhu
1
1
0
1
L
Thanatos
BimBab
Thanatos
0
2
0
0
W
Yu Huang
EhvertSohn
Yu Huang
0
1
1
0.5
L
Neith
0
1
1
0.5
L
Yu Huang
HoodCommander
Yu Huang
1
1
0
1
W
Charybdis
ShanD297
Charybdis
0
0
0
0
L
1
0
0
1
W
1
0
1
1.5
L
Bellona
lkokosl
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,002
Damage
9,857
21,752
Taken
29,594
9,266
Mitigated
10,969
10,481
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,484
861
333
4,058
6,092
2,022
521
0
6,092
39,925
0
W
Cthulhu
AtaCresciOhm
Cthulhu
3,269
0
321
2,079
5,369
4,655
75
996
4,373
19,290
0
L
Thanatos
BimBab
Thanatos
1,748
551
19
6,143
8,334
2,309
0
2,791
5,379
0
22,114
W
Yu Huang
EhvertSohn
Yu Huang
3,702
157
0
794
3,204
981
663
1,246
1,958
30,019
0
L
Neith
3,469
1,477
157
1,621
4,021
1,304
0
1,344
2,677
0
21,635
L
Yu Huang
HoodCommander
Yu Huang
1,287
136
0
1,500
5,248
1,484
114
2,320
2,676
38,058
0
W
Charybdis
ShanD297
Charybdis
3,292
1,297
0
1,529
3,856
851
38
688
3,168
0
22,193
L
1,684
283
329
1,825
4,223
2,585
0
1,410
2,813
13,368
0
W
1,255
214
0
1,367
3,231
757
222
41
3,190
0
20,607
L
Bellona
lkokosl
Bellona
1,669
278
93
3,681
7,768
3,287
36
4,174
3,594
0
24,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,544
Gold Earned
26,417
258
Minions Killed
244
0
Camps Cleared
0
1,007,243
Distance Traveled
1,009,430
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,690
608
79
7
0
180,184
3
W
Cthulhu
5,594
509
29
3
0
204,578
2
L
Thanatos
4,953
450
39
4
0
210,310
0
W
Yu Huang
5,720
520
56
5
0
199,044
2
L
Neith
4,857
442
53
5
0
186,935
5
L
Yu Huang
6,409
583
82
7
0
202,856
2
W
Charybdis
4,953
450
46
4
0
170,506
0
L
Ymir
4,896
445
13
1
0
192,418
2
W
Loki
5,587
508
48
4
0
252,931
4
L
Bellona
5,302
482
57
5
0
216,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role