Player Matchup

Xbalanque
Xbalanque
Silver I
AndreBones
Xbalanque
Silver I
Level 48
God Stats
8W - 8L
1,500 SR
Queue Stats
119W - 113L
1,584 MMR
Party 1
Achilles
Achilles
Gold V
Jerametrius
Achilles
Gold V
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 77L
1,646 MMR
Party 1
Eset
Eset
Gold V
ThatsSB
Eset
Gold V
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
261W - 241L
1,637 MMR
Solo
Janus
Janus
Platinum V
iMysstogan
Janus
Platinum V
Level 160
God Stats
11W - 7L
1,600 SR
Queue Stats
134W - 132L
1,640 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
zLesClaypool
Gilgamesh
Gold II
Level 160
God Stats
9W - 5L
1,645 SR
Queue Stats
176W - 174L
1,617 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,549 SR
1,625 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,561 SR
1,601 MMR
Neith
Neith
Gold I
 
Neith
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Alakazham
Amaterasu
Bronze III
Level 147
God Stats
0W - 1L
1,727 SR
Queue Stats
2W - 2L
1,589 MMR
Party 2
Sobek
Sobek
Silver II
Mixofi
Sobek
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,583 MMR
Party 2
Scylla
Scylla
Gold I
ReaperPeach
Scylla
Gold I
Level 137
God Stats
14W - 12L
1,656 SR
Queue Stats
521W - 516L
1,669 MMR
Solo
Thor
Thor
Gold III
Wsgyhs
Thor
Gold III
Level 132
God Stats
2W - 3L
1,421 SR
Queue Stats
39W - 35L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AndreBones
Xbalanque
17
9 / 0 / 8
10,705
669
14,494
14,103
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Jerametrius
Achilles
15
4 / 2 / 0
9,470
592
8,514
12,950
14,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
ThatsSB
Eset
15
8 / 4 / 8
9,612
601
10,308
10,844
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
15
4 / 4 / 7
9,380
586
7,743
7,921
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
zLesClaypool
Gilgamesh
15
2 / 1 / 11
9,436
590
6,733
9,848
6,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BellonaArtioBastet

VS

Bans
AtlasShivaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 7 / 2
6,950
434
5,532
10,624
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amaterasu
Alakazham
Amaterasu
15
1 / 2 / 1
8,814
551
6,159
12,447
12,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sobek
Mixofi
Sobek
10
1 / 7 / 4
7,065
442
4,886
17,930
13,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
14
7 / 6 / 2
9,410
588
8,617
10,275
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Wsgyhs
Thor
12
2 / 5 / 4
8,190
512
4,688
11,211
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
27
Kills
11
11
Deaths
27
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
2
0.14
L
Amaterasu
Alakazham
Amaterasu
1
2
1
0.75
W
Xbalanque
AndreBones
Xbalanque
9
0
8
13
W
Achilles
Jerametrius
Achilles
4
2
0
2
L
Sobek
Mixofi
Sobek
1
7
4
0.43
L
Scylla
7
6
2
1.33
W
Eset
ThatsSB
Eset
8
4
8
3
L
Thor
Wsgyhs
Thor
2
5
4
0.8
W
Janus
4
4
7
1.88
W
Gilgamesh
zLesClaypool
Gilgamesh
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,792
Damage
29,882
55,666
Taken
62,487
34,279
Mitigated
35,102
19,829
Healing
15,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,532
1,301
0
2,850
10,624
3,092
0
2,341
8,245
0
42,308
L
Amaterasu
Alakazham
Amaterasu
6,159
1,624
0
4,889
12,447
12,643
326
494
11,222
0
59,129
W
Xbalanque
AndreBones
Xbalanque
14,494
8,944
0
7,956
14,103
5,195
5,513
2,563
11,540
0
85,818
W
Achilles
Jerametrius
Achilles
8,514
2,457
0
4,538
12,950
14,327
0
1,440
11,510
0
52,722
L
Sobek
Mixofi
Sobek
4,886
374
0
3,988
17,930
13,052
0
6,347
11,502
17,882
0
L
Scylla
8,617
1,226
0
637
10,275
2,888
0
4,844
5,431
49,104
0
W
Eset
ThatsSB
Eset
10,308
454
1,361
1,798
10,844
5,791
57
3,870
6,974
51,722
3,394
L
Thor
Wsgyhs
Thor
4,688
876
0
3,328
11,211
3,427
0
3,751
7,358
0
46,011
W
Janus
7,743
920
0
1,596
7,921
2,421
87
3,008
4,913
57,133
0
W
Gilgamesh
zLesClaypool
Gilgamesh
6,733
2,812
0
2,580
9,848
6,545
594
2,622
7,226
0
63,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,603
Gold Earned
40,429
529
Minions Killed
410
0
Camps Cleared
0
1,698,134
Distance Traveled
1,453,456
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,950
434
75
5
0
269,331
3
L
Amaterasu
8,814
551
132
8
0
301,672
3
W
Xbalanque
10,705
669
138
9
0
330,415
0
W
Achilles
9,470
592
111
7
0
333,987
3
L
Sobek
7,065
442
18
1
0
309,371
6
L
Scylla
9,410
588
95
6
0
280,016
10
W
Eset
9,612
601
76
5
0
299,948
0
L
Thor
8,190
512
90
6
0
293,066
0
W
Janus
9,380
586
106
7
0
366,750
6
W
Gilgamesh
9,436
590
98
6
0
367,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role