Player Matchup

Erlang Shen
Erlang Shen
Mikazuki Isamu
Erlang Shen
Level 140
God Stats
0W - 1L
1,808 SR
Queue Stats
17W - 25L
1,406 Elo+
Party 2
Hel
Hel
S117 Is A Boss
Hel
Level 80
God Stats
7W - 4L
1,708 SR
Queue Stats
8W - 14L
1,610 Elo+
Party 2
Atlas
Atlas
ThePetros14
Atlas
Level 102
God Stats
6W - 7L
1,489 SR
Queue Stats
16W - 19L
1,482 Elo+
Party 2
Apollo
Apollo
ThunderKnight51
Apollo
Level 104
God Stats
2W - 2L
1,423 SR
Queue Stats
69W - 66L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
UPGDTK
Gilgamesh
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,495 Elo+
Party 2
Team Averages
Level 115
1,586 SR
1,477 Elo+

VS

Team Averages
Level 133
1,504 SR
1,478 Elo+
Hades
Hades
Atomic_Joltz
Hades
Level 129
God Stats
2W - 2L
1,453 SR
Queue Stats
207W - 218L
1,458 Elo+
Party 1
Shiva
Shiva
JerryBerry30
Shiva
Level 139
God Stats
3W - 3L
1,408 SR
Queue Stats
151W - 151L
1,482 Elo+
Party 3
Neith
Neith
Theduck7725
Neith
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
162W - 160L
1,446 Elo+
Solo
Danzaburou
Danzaburou
aburamestorm
Danzaburou
Level 156
God Stats
9W - 6L
1,661 SR
Queue Stats
490W - 542L
1,469 Elo+
Party 1
Athena
Athena
okyevan
Athena
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 151L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Mikazuki Isamu
Erlang Shen
12
2 / 4 / 0
7,684
480
9,653
18,032
10,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 0
6,487
405
3,899
7,603
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
0 / 3 / 0
6,104
382
4,045
11,044
7,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 2 / 0
8,828
552
8,194
10,418
2,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
UPGDTK
Gilgamesh
12
0 / 5 / 1
6,747
422
3,477
14,742
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
9,134
571
9,711
14,519
7,173
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 0 / 3
8,922
558
5,033
10,733
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 4 / 1
8,587
537
7,537
8,181
3,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
aburamestorm
Danzaburou
16
6 / 0 / 4
10,201
638
9,559
7,687
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
okyevan
Athena
12
1 / 0 / 8
8,287
518
5,346
11,862
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
6
Kills
18
18
Deaths
6
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
6
0
3
7.5
L
Erlang Shen
Mikazuki Isamu
Erlang Shen
2
4
0
0.5
L
0
4
0
0
L
0
3
0
0
W
2
4
1
0.63
L
4
2
0
2
L
Gilgamesh
UPGDTK
Gilgamesh
0
5
1
0.1
W
Danzaburou
aburamestorm
Danzaburou
6
0
4
8
W
Athena
okyevan
Athena
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,268
Damage
37,186
61,839
Taken
52,982
28,910
Mitigated
27,728
15,706
Healing
21,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,711
2,001
76
8,143
14,519
7,173
100
2,084
12,435
54,597
0
W
5,033
1,185
250
3,646
10,733
4,010
0
2,224
8,509
0
61,839
L
Erlang Shen
Mikazuki Isamu
Erlang Shen
9,653
5,677
0
8,015
18,032
10,537
0
7,994
10,038
0
56,474
L
3,899
45
700
2,370
7,603
2,341
0
127
7,476
39,155
0
L
4,045
1,491
154
864
11,044
7,877
0
2,965
8,079
19,679
0
W
7,537
1,491
0
2,340
8,181
3,316
421
674
7,507
0
54,094
L
8,194
5,517
0
2,945
10,418
2,950
0
1,506
8,912
0
59,206
L
Gilgamesh
UPGDTK
Gilgamesh
3,477
1,410
0
658
14,742
5,205
66
2,755
11,987
0
44,631
W
Danzaburou
aburamestorm
Danzaburou
9,559
3,385
0
3,150
7,687
3,035
576
4,641
3,046
0
75,498
W
Athena
okyevan
Athena
5,346
1,563
311
3,755
11,862
10,194
40
3,736
8,126
17,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,850
Gold Earned
45,131
401
Minions Killed
461
0
Camps Cleared
0
1,479,491
Distance Traveled
1,501,024
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,134
571
116
7
0
251,167
3
W
Shiva
8,922
558
93
6
0
351,969
6
L
Erlang Shen
7,684
480
101
6
0
278,353
3
L
Hel
6,487
405
80
5
0
305,316
1
L
Atlas
6,104
382
26
2
0
290,300
0
W
Neith
8,587
537
101
6
0
290,585
1
L
Apollo
8,828
552
132
8
0
284,832
4
L
Gilgamesh
6,747
422
62
4
0
320,690
3
W
Danzaburou
10,201
638
134
8
0
280,955
6
W
Athena
8,287
518
17
1
0
326,348
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role