Player Matchup

Bellona
Bellona
Diamond V
 
Bellona
Diamond V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond IV
 
Atlas
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Diamond V
SilverBut25cm
Fenrir
Diamond V
Level 117
God Stats
2W - 1L
1,339 SR
Queue Stats
117W - 99L
2,010 MMR
Party 1
Rama
Rama
Diamond IV
YinyаngMaster
Rama
Diamond IV
Level 160
God Stats
5W - 5L
1,476 SR
Queue Stats
151W - 143L
2,054 MMR
Solo
Tiamat
Tiamat
Diamond IV
Ŏzzy
Tiamat
Diamond IV
Level 117
God Stats
7W - 11L
1,471 SR
Queue Stats
187W - 170L
2,071 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,457 SR
1,827 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 105
1,558 SR
2,038 MMR
Mercury
Mercury
Diamond V
Asashìn
Mercury
Diamond V
Level 160
God Stats
8W - 9L
1,718 SR
Queue Stats
274W - 277L
2,128 MMR
Party 2
Nu Wa
Nu Wa
Platinum III
Nauvea
Nu Wa
Platinum III
Level 46
God Stats
1W - 3L
1,925 SR
Queue Stats
25W - 15L
2,108 MMR
Party 2
Jing Wei
Jing Wei
Diamond IV
Skaldrmain
Jing Wei
Diamond IV
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 241L
2,093 MMR
Solo
Athena
Athena
Diamond V
cuba001
Athena
Diamond V
Level 144
God Stats
3W - 6L
1,466 SR
Queue Stats
156W - 154L
1,950 MMR
Solo
Osiris
Osiris
Gold I
nepóke
Osiris
Gold I
Level 48
God Stats
0W - 1L
1,179 SR
Queue Stats
11W - 8L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
1 / 2 / 2
11,611
645
10,684
14,458
14,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
 
Atlas
14
2 / 3 / 11
9,837
547
6,998
12,676
12,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 2 / 9
10,753
597
7,990
13,647
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

19
6 / 1 / 5
12,971
721
13,326
13,109
4,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Ŏzzy
Tiamat
19
10 / 0 / 3
11,850
658
12,337
7,715
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
Da JiThothJormungandrLoki

VS

Bans
CliodhnaShivaKaliAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Asashìn
Mercury
16
4 / 4 / 3
9,595
533
6,012
11,896
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Nauvea
Nu Wa
15
1 / 4 / 3
9,131
507
10,534
9,188
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Skaldrmain
Jing Wei
17
0 / 4 / 1
9,861
548
5,355
12,622
4,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
cuba001
Athena
12
0 / 6 / 4
7,369
409
4,945
19,059
12,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
nepóke
Osiris
16
2 / 4 / 1
9,452
525
6,972
17,174
16,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
22
Kills
7
8
Deaths
22
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
2
1
W
Atlas
 
Atlas
2
3
11
2.5
L
Mercury
Asashìn
Mercury
4
4
3
1.38
L
Nu Wa
Nauvea
Nu Wa
1
4
3
0.63
W
3
2
9
3.75
L
Jing Wei
Skaldrmain
Jing Wei
0
4
1
0.13
W
6
1
5
8.5
L
Athena
cuba001
Athena
0
6
4
0.33
L
Osiris
nepóke
Osiris
2
4
1
0.63
W
Tiamat
Ŏzzy
Tiamat
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,335
Damage
33,818
61,605
Taken
69,939
41,805
Mitigated
40,579
27,421
Healing
13,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,684
4,337
0
5,957
14,458
14,782
444
2,568
11,779
0
84,854
W
Atlas
 
Atlas
6,998
2,858
0
2,271
12,676
12,034
0
4,919
7,606
28,542
3,385
L
Mercury
Asashìn
Mercury
6,012
2,309
0
1,054
11,896
4,132
0
2,236
9,660
0
65,102
L
Nu Wa
Nauvea
Nu Wa
10,534
1,655
0
750
9,188
2,701
0
4,356
4,832
76,285
0
W
7,990
2,328
0
7,259
13,647
5,485
0
2,537
10,754
0
79,695
L
Jing Wei
Skaldrmain
Jing Wei
5,355
4,396
0
3,587
12,622
4,051
1,396
825
11,797
0
81,503
W
13,326
11,672
0
8,454
13,109
4,932
486
2,786
10,238
0
104,749
L
Athena
cuba001
Athena
4,945
1,687
0
2,396
19,059
12,854
0
8,304
10,755
24,730
2,241
L
Osiris
nepóke
Osiris
6,972
2,853
0
5,792
17,174
16,841
0
3,554
13,620
0
55,890
W
Tiamat
Ŏzzy
Tiamat
12,337
2,257
0
3,480
7,715
4,572
748
2,635
4,986
101,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,022
Gold Earned
45,408
724
Minions Killed
618
0
Camps Cleared
0
1,873,308
Distance Traveled
1,816,228
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,611
645
190
11
0
348,521
5
W
Atlas
9,837
547
32
2
0
356,589
5
L
Mercury
9,595
533
120
7
0
431,580
6
L
Nu Wa
9,131
507
171
10
0
313,182
4
W
Fenrir
10,753
597
119
7
0
445,531
5
L
Jing Wei
9,861
548
159
9
0
366,965
5
W
Rama
12,971
721
191
11
0
346,095
7
L
Athena
7,369
409
41
2
0
376,220
10
L
Osiris
9,452
525
127
7
0
328,281
3
W
Tiamat
11,850
658
192
11
0
376,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role