Player Matchup

Persephone
Persephone
Chingy421
Persephone
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 99L
1,494 Elo+
Solo
Achilles
Achilles
FirstBlood3768
Achilles
Level 8
God Stats
1W - 1L
1,703 SR
Queue Stats
13W - 7L
1,534 Elo+
Party 2
Athena
Athena
GunGoBrr
Athena
Level 45
God Stats
14W - 16L
1,591 SR
Queue Stats
194W - 170L
1,572 Elo+
Solo
Medusa
Medusa
Wallie169339
Medusa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,206 Elo+
Party 2
Thanatos
Thanatos
zHGTz
Thanatos
Level 68
God Stats
10W - 11L
1,360 SR
Queue Stats
335W - 350L
1,360 Elo+
Party 2
Team Averages
Level 35
1,531 SR
1,433 Elo+

VS

Team Averages
Level 57
1,450 SR
1,433 Elo+
Ares
Ares
 
Ares
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
NHR_zenitsu656
Set
Level 117
God Stats
10W - 14L
1,280 SR
Queue Stats
657W - 684L
1,386 Elo+
Party 1
Skadi
Skadi
OdaCn
Skadi
Level 49
God Stats
147W - 169L
1,457 SR
Queue Stats
148W - 171L
1,411 Elo+
Solo
Loki
Loki
XIIIYagami
Loki
Level 49
God Stats
19W - 12L
1,515 SR
Queue Stats
363W - 373L
1,479 Elo+
Solo
Neith
Neith
nero_pereira
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chingy421
Persephone
11
2 / 7 / 0
7,601
543
5,425
9,857
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
14
1 / 3 / 0
8,124
580
5,042
11,536
8,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
GunGoBrr
Athena
11
1 / 1 / 2
6,985
499
3,073
11,556
7,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
12
2 / 4 / 3
7,268
519
4,781
7,710
2,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
zHGTz
Thanatos
12
2 / 4 / 0
7,169
512
3,997
10,197
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 1 / 7
7,261
519
4,497
6,801
5,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 1 / 4
8,271
591
7,861
8,196
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
OdaCn
Skadi
15
4 / 1 / 0
8,674
620
9,006
8,730
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 2 / 6
8,771
627
7,107
8,825
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
0 / 3 / 5
6,599
471
4,545
5,200
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
8
Kills
18
19
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
7
3.5
L
Persephone
Chingy421
Persephone
2
7
0
0.29
L
Achilles
1
3
0
0.33
L
Athena
GunGoBrr
Athena
1
1
2
2
W
7
1
4
9
W
Skadi
OdaCn
Skadi
4
1
0
4
L
Medusa
2
4
3
0.88
W
7
2
6
5
W
0
3
5
0.83
L
Thanatos
zHGTz
Thanatos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,318
Damage
33,016
50,856
Taken
37,752
25,043
Mitigated
19,007
16,153
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,497
72
0
2,105
6,801
5,809
0
1,175
5,626
25,382
5,490
L
Persephone
Chingy421
Persephone
5,425
564
0
1,404
9,857
2,296
0
602
9,248
36,276
0
L
Achilles
5,042
801
0
2,661
11,536
8,564
883
510
11,026
1,214
46,241
L
Athena
GunGoBrr
Athena
3,073
1,095
170
2,826
11,556
7,845
279
1,226
10,330
22,399
0
W
7,861
3,800
0
1,586
8,196
2,601
629
1,599
6,597
0
46,404
W
Skadi
OdaCn
Skadi
9,006
4,763
0
3,341
8,730
5,222
750
179
8,551
0
53,912
L
Medusa
4,781
1,869
0
1,917
7,710
2,151
715
397
7,313
0
41,186
W
7,107
1,261
0
3,126
8,825
3,577
136
4,081
4,744
0
49,852
W
4,545
1,469
0
842
5,200
1,798
605
1,818
3,382
0
28,408
L
Thanatos
zHGTz
Thanatos
3,997
1,121
0
7,175
10,197
4,187
0
1,548
8,649
0
48,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,147
Gold Earned
39,576
376
Minions Killed
388
0
Camps Cleared
0
1,367,074
Distance Traveled
1,360,813
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,261
519
44
3
0
249,215
1
L
Persephone
7,601
543
68
5
0
246,164
4
L
Achilles
8,124
580
109
8
0
305,326
3
L
Athena
6,985
499
37
3
0
271,064
0
W
Set
8,271
591
85
6
0
308,340
2
W
Skadi
8,674
620
112
8
0
252,010
1
L
Medusa
7,268
519
78
6
0
256,071
4
W
Loki
8,771
627
86
6
0
297,272
3
W
Neith
6,599
471
61
4
0
253,976
0
L
Thanatos
7,169
512
84
6
0
288,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role