Player Matchup

Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Giuly280
Ao Kuang
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
178W - 225L
1,437 Elo+
Solo
Yu Huang
Yu Huang
Kowareta-Chan
Yu Huang
Level 97
God Stats
7W - 9L
1,387 SR
Queue Stats
397W - 419L
1,503 Elo+
Solo
Rama
Rama
L0ng1nus
Rama
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 64L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
WarZaca
Sun Wukong
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
53W - 61L
1,437 Elo+
Solo
Team Averages
Level 97
1,477 SR
1,467 Elo+

VS

Team Averages
Level 81
1,377 SR
1,462 Elo+
Bellona
Bellona
Dieguitocap
Bellona
Level 28
God Stats
3W - 0L
1,251 SR
Queue Stats
43W - 17L
1,528 Elo+
Party 1
Medusa
Medusa
Elvis jesuino
Medusa
Level 146
God Stats
27W - 25L
1,549 SR
Queue Stats
330W - 361L
1,448 Elo+
Solo
Ne Zha
Ne Zha
LGD_Sagaz
Ne Zha
Level 84
God Stats
1W - 2L
1,161 SR
Queue Stats
185W - 204L
1,506 Elo+
Solo
Janus
Janus
Luke_castruccio
Janus
Level 83
God Stats
10W - 12L
1,457 SR
Queue Stats
130W - 144L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
Maindz
Cthulhu
Level 62
God Stats
3W - 2L
1,469 SR
Queue Stats
63W - 77L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 0 / 0
3,068
614
342
1,513
729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Giuly280
Ao Kuang
5
0 / 1 / 1
3,247
649
785
2,508
500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
Kowareta-Chan
Yu Huang
5
1 / 2 / 0
3,642
728
1,530
2,219
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
1
0 / 0 / 0
906
181
0
0
0
Sun Wukong
WarZaca
Sun Wukong
6
0 / 0 / 0
3,310
662
1,290
2,252
873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dieguitocap
Bellona
6
2 / 0 / 1
3,678
736
1,404
2,011
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 0 / 0
3,398
680
1,408
2,075
420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
LGD_Sagaz
Ne Zha
5
0 / 1 / 0
3,223
645
737
3,023
690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 0
3,573
715
1,183
1,225
314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Maindz
Cthulhu
5
0 / 0 / 0
3,377
675
197
1,363
542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
W
Bellona
Dieguitocap
Bellona
2
0
1
2.5
W
0
0
0
0
L
Ao Kuang
Giuly280
Ao Kuang
0
1
1
0.5
L
Yu Huang
Kowareta-Chan
Yu Huang
1
2
0
0.5
L
Rama
0
0
0
0
W
Ne Zha
LGD_Sagaz
Ne Zha
0
1
0
0
W
1
0
0
1
W
Cthulhu
Maindz
Cthulhu
0
0
0
0
L
Sun Wukong
WarZaca
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,947
Damage
4,929
8,492
Taken
9,697
2,674
Mitigated
3,109
3,880
Healing
3,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
342
62
0
870
1,513
729
0
197
1,316
6,280
0
W
Bellona
Dieguitocap
Bellona
1,404
674
0
1,250
2,011
1,143
0
412
1,599
0
16,977
W
1,408
464
0
882
2,075
420
481
0
1,902
0
13,870
L
Ao Kuang
Giuly280
Ao Kuang
785
244
0
1,328
2,508
500
0
407
2,101
6,586
0
L
Yu Huang
Kowareta-Chan
Yu Huang
1,530
249
0
500
2,219
572
0
776
1,443
12,161
0
L
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
LGD_Sagaz
Ne Zha
737
174
0
469
3,023
690
0
844
2,057
0
14,618
W
1,183
164
0
550
1,225
314
0
915
236
13,324
0
W
Cthulhu
Maindz
Cthulhu
197
0
0
250
1,363
542
0
342
1,021
8,210
0
L
Sun Wukong
WarZaca
Sun Wukong
1,290
0
0
1,182
2,252
873
0
0
2,252
0
10,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,173
Gold Earned
17,249
79
Minions Killed
148
0
Camps Cleared
0
389,625
Distance Traveled
511,558
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,068
614
13
3
0
91,476
2
W
Bellona
3,678
736
42
8
0
121,304
0
W
Medusa
3,398
680
29
6
0
86,697
2
L
Ao Kuang
3,247
649
19
4
0
111,564
0
L
Yu Huang
3,642
728
27
5
0
95,019
2
L
Rama
906
181
0
0
0
0
0
W
Ne Zha
3,223
645
39
8
0
104,455
2
W
Janus
3,573
715
28
6
0
99,358
0
W
Cthulhu
3,377
675
10
2
0
99,744
0
L
Sun Wukong
3,310
662
20
4
0
91,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role