Player Matchup

Loki
Loki
HamudiXx_Xx
Loki
Level 126
God Stats
11W - 7L
1,448 SR
Queue Stats
446W - 381L
1,477 Elo+
Solo
Neith
Neith
Rebekiiful
Neith
Level 93
God Stats
1W - 1L
1,477 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Khepri
Khepri
TheAnkrah
Khepri
Level 109
God Stats
17W - 12L
1,265 SR
Queue Stats
32W - 32L
1,258 Elo+
Party 1
Bellona
Bellona
X_B3N_08_X
Bellona
Level 65
God Stats
20W - 12L
1,676 SR
Queue Stats
125W - 125L
1,418 Elo+
Solo
Yu Huang
Yu Huang
navi220706
Yu Huang
Level 108
God Stats
1W - 1L
1,569 SR
Queue Stats
118W - 117L
1,510 Elo+
Solo
Team Averages
Level 100
1,487 SR
1,433 Elo+

VS

Team Averages
Level 81
1,626 SR
1,476 Elo+
Atlas
Atlas
STARMAN11235
Atlas
Level 88
God Stats
12W - 6L
1,755 SR
Queue Stats
172W - 198L
1,447 Elo+
Solo
Chaac
Chaac
Scopeandrun
Chaac
Level 55
God Stats
71W - 44L
1,643 SR
Queue Stats
114W - 122L
1,481 Elo+
Solo
Hades
Hades
TTV_BLITZ_CZ
Hades
Level 100
God Stats
1W - 1L
1,315 SR
Queue Stats
285W - 283L
1,460 Elo+
Party 2
Ne Zha
Ne Zha
nsJeyJey_cz
Ne Zha
Level 100
God Stats
4W - 3L
1,698 SR
Queue Stats
319W - 267L
1,398 Elo+
Party 2
Rama
Rama
大毛涛涛
Rama
Level 60
God Stats
8W - 9L
1,717 SR
Queue Stats
291W - 255L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 4
6,447
645
8,345
5,892
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
9
0 / 0 / 2
4,784
478
3,018
1,889
773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
TheAnkrah
Khepri
8
0 / 0 / 2
5,178
518
2,204
3,236
1,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
X_B3N_08_X
Bellona
10
3 / 2 / 1
6,293
629
5,247
6,538
6,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
navi220706
Yu Huang
11
6 / 2 / 3
6,683
668
5,641
4,290
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,900
490
2,081
6,953
3,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 2 / 0
5,528
553
3,598
8,022
3,474
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 5 / 0
5,374
537
3,229
8,420
2,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
9
0 / 6 / 2
5,045
505
2,412
7,473
1,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 0
5,230
523
2,412
4,022
933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
4
4
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
Neith
0
0
2
1
L
0
2
0
0
L
2
2
0
1
L
2
5
0
0.4
W
Khepri
TheAnkrah
Khepri
0
0
2
1
W
Bellona
X_B3N_08_X
Bellona
3
2
1
1.75
W
Yu Huang
navi220706
Yu Huang
6
2
3
3.75
L
Ne Zha
0
6
2
0.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,455
Damage
13,732
21,845
Taken
34,890
11,606
Mitigated
12,247
6,924
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,345
3,052
0
1,418
5,892
1,601
214
1,495
4,397
0
32,488
W
Neith
3,018
1,403
0
953
1,889
773
0
590
1,299
0
24,443
L
2,081
1,008
0
2,113
6,953
3,379
0
1,503
5,450
7,613
0
L
3,598
497
26
2,644
8,022
3,474
0
0
8,022
0
25,232
L
3,229
170
35
2,988
8,420
2,689
0
4,567
3,853
21,872
0
W
Khepri
TheAnkrah
Khepri
2,204
157
118
1,396
3,236
1,689
0
1,058
2,178
15,071
0
W
Bellona
X_B3N_08_X
Bellona
5,247
1,911
0
2,659
6,538
6,102
136
0
6,538
0
34,948
W
Yu Huang
navi220706
Yu Huang
5,641
1,605
0
380
4,290
1,441
465
2,167
2,123
32,169
0
L
Ne Zha
2,412
881
0
226
7,473
1,772
0
1,074
6,399
0
26,324
L
2,412
2,210
0
2,813
4,022
933
0
701
3,321
0
39,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
26,077
295
Minions Killed
245
0
Camps Cleared
0
969,856
Distance Traveled
907,093
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,447
645
57
6
0
230,430
1
W
Neith
4,784
478
58
6
0
162,432
2
L
Atlas
4,900
490
9
1
0
173,102
0
L
Chaac
5,528
553
57
6
0
185,618
1
L
Hades
5,374
537
40
4
0
174,248
2
W
Khepri
5,178
518
30
3
0
186,183
1
W
Bellona
6,293
629
80
8
0
211,534
0
W
Yu Huang
6,683
668
70
7
0
179,277
1
L
Ne Zha
5,045
505
44
4
0
189,646
0
L
Rama
5,230
523
95
10
0
184,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role