Player Matchup

Fafnir
Fafnir
EsDeathrise
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,468 Elo+
Solo
Raijin
Raijin
Knusperrella
Raijin
Level 111
God Stats
2W - 1L
1,795 SR
Queue Stats
53W - 56L
1,472 Elo+
Party 3
Mulan
Mulan
MiniTheMauler
Mulan
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 60L
1,556 Elo+
Party 2
Hel
Hel
SweetRedEyes
Hel
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 7L
1,570 Elo+
Party 2
Rama
Rama
TanninbaumHD
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,701 Elo+
Party 3
Team Averages
Level 86
1,559 SR
1,554 Elo+

VS

Team Averages
Level 93
1,494 SR
1,474 Elo+
Gilgamesh
Gilgamesh
LAKI71
Gilgamesh
Level 160
God Stats
11W - 13L
1,361 SR
Queue Stats
748W - 783L
1,459 Elo+
Party 1
Yemoja
Yemoja
Mirydan
Yemoja
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
575W - 413L
1,584 Elo+
Solo
Cthulhu
Cthulhu
Musipusia
Cthulhu
Level 53
God Stats
7W - 4L
1,463 SR
Queue Stats
810W - 851L
1,471 Elo+
Solo
Hera
Hera
josebuune
Hera
Level 65
God Stats
1W - 0L
1,754 SR
Queue Stats
10W - 2L
1,394 Elo+
Solo
The Morrigan
The Morrigan
mira71
The Morrigan
Level 160
God Stats
18W - 14L
1,391 SR
Queue Stats
750W - 784L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 1 / 10
7,749
775
1,822
8,405
9,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
12
1 / 6 / 6
7,122
712
7,873
9,273
3,970
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 3 / 4
7,723
772
6,646
16,175
9,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 8 / 7
6,664
666
4,541
9,725
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
9 / 4 / 4
8,743
874
10,717
9,992
4,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LAKI71
Gilgamesh
14
5 / 4 / 9
9,013
901
10,333
13,704
13,563
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Mirydan
Yemoja
13
1 / 1 / 9
7,873
787
2,526
4,553
4,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Musipusia
Cthulhu
16
5 / 3 / 14
9,817
982
11,598
15,321
15,275
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
16
8 / 4 / 9
9,770
977
14,354
10,095
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
mira71
The Morrigan
15
3 / 2 / 11
9,240
924
5,256
6,551
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
74
14
Kills
22
22
Deaths
14
31
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
1
10
6
L
Raijin
1
6
6
0.67
W
Gilgamesh
LAKI71
Gilgamesh
5
4
9
2.38
L
3
3
4
1.67
W
Yemoja
Mirydan
Yemoja
1
1
9
5.5
W
Cthulhu
Musipusia
Cthulhu
5
3
14
4
L
0
8
7
0.44
L
9
4
4
2.75
W
Hera
8
4
9
3.13
W
The Morrigan
mira71
The Morrigan
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,599
Damage
44,067
53,570
Taken
50,224
32,331
Mitigated
41,183
19,849
Healing
18,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
1,822
520
711
2,809
8,405
9,770
135
5,758
2,647
7,595
0
L
Raijin
7,873
1,387
1,077
698
9,273
3,970
188
6,281
2,992
23,859
0
W
Gilgamesh
LAKI71
Gilgamesh
10,333
1,883
702
917
13,704
13,563
1,592
2,772
10,631
0
18,753
L
6,646
700
497
5,988
16,175
9,831
300
9,311
6,864
0
18,293
W
Yemoja
Mirydan
Yemoja
2,526
560
9,141
1,020
4,553
4,598
566
1,563
2,862
5,532
0
W
Cthulhu
Musipusia
Cthulhu
11,598
457
687
1,684
15,321
15,275
429
5,150
9,775
19,828
0
L
4,541
670
2,326
1,537
9,725
4,361
0
6,119
3,606
11,616
0
L
10,717
5,939
1,849
2,357
9,992
4,399
512
6,922
3,070
0
32,377
W
Hera
14,354
2,696
448
755
10,095
4,863
150
2,099
7,862
29,035
0
W
The Morrigan
mira71
The Morrigan
5,256
1,785
1,563
1,189
6,551
2,884
2,140
2,214
4,200
22,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,001
Gold Earned
45,713
98
Minions Killed
98
0
Camps Cleared
0
833,899
Distance Traveled
905,122
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,749
775
8
1
0
199,795
0
L
Raijin
7,122
712
20
2
0
146,683
0
W
Gilgamesh
9,013
901
12
1
0
187,126
3
L
Mulan
7,723
772
29
3
0
188,993
1
W
Yemoja
7,873
787
3
0
0
181,061
0
W
Cthulhu
9,817
982
14
1
0
191,258
0
L
Hel
6,664
666
10
1
0
152,790
0
L
Rama
8,743
874
31
3
0
145,638
0
W
Hera
9,770
977
38
4
0
201,958
0
W
The Morrigan
9,240
924
31
3
0
143,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role