Player Matchup

Atlas
Atlas
 
Atlas
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Devílek
Artemis
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
187W - 210L
1,528 Elo+
Solo
Ra
Ra
Kqqnn
Ra
Level 154
God Stats
8W - 4L
1,537 SR
Queue Stats
204W - 189L
1,466 Elo+
Solo
Achilles
Achilles
OnkelRalli
Achilles
Level 107
God Stats
6W - 3L
1,485 SR
Queue Stats
53W - 51L
1,553 Elo+
Solo
Awilix
Awilix
zahir2018
Awilix
Level 107
God Stats
13W - 16L
1,592 SR
Queue Stats
56W - 47L
1,580 Elo+
Solo
Team Averages
Level 112
1,523 SR
1,526 Elo+

VS

Team Averages
Level 110
1,449 SR
1,451 Elo+
Persephone
Persephone
 
Persephone
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Andinane
Mercury
Level 39
God Stats
0W - 2L
1,508 SR
Queue Stats
5W - 16L
1,308 Elo+
Solo
Osiris
Osiris
SutikkyiFingazu
Osiris
Level 88
God Stats
6W - 6L
1,237 SR
Queue Stats
489W - 495L
1,427 Elo+
Solo
Jormungandr
Jormungandr
nightmarez891
Jormungandr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 219L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
3 / 0 / 6
7,954
568
3,868
13,059
8,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Devílek
Artemis
14
3 / 2 / 4
8,355
597
8,377
7,583
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ra
14
5 / 0 / 3
8,617
616
5,668
7,375
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
OnkelRalli
Achilles
15
3 / 5 / 4
8,949
639
8,338
15,289
10,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
zahir2018
Awilix
15
7 / 0 / 6
8,790
628
9,045
8,283
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 3 / 0
7,992
571
5,074
8,292
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
 
Anhur
12
2 / 2 / 0
7,196
514
5,649
11,067
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Andinane
Mercury
11
1 / 7 / 2
6,656
475
2,545
10,929
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 4 / 3
8,153
582
6,410
11,255
11,896
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
nightmarez891
Jormungandr
10
0 / 5 / 1
6,466
462
4,906
11,317
6,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
21
Kills
6
7
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
6
6
L
Persephone
 
Persephone
1
3
0
0.33
L
Anhur
 
Anhur
2
2
0
1
L
Mercury
Andinane
Mercury
1
7
2
0.29
W
Artemis
Devílek
Artemis
3
2
4
2.5
W
Ra
5
0
3
6.5
W
Achilles
OnkelRalli
Achilles
3
5
4
1
L
2
4
3
0.88
L
Jormungandr
nightmarez891
Jormungandr
0
5
1
0.1
W
Awilix
zahir2018
Awilix
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,296
Damage
24,584
51,589
Taken
52,860
26,495
Mitigated
25,985
22,446
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,868
1,390
208
4,770
13,059
8,345
0
2,610
10,357
22,749
0
L
Persephone
 
Persephone
5,074
233
0
2,331
8,292
2,433
0
3,271
4,870
57,999
0
L
Anhur
 
Anhur
5,649
2,394
0
5,207
11,067
2,715
0
1,226
9,841
0
49,018
L
Mercury
Andinane
Mercury
2,545
1,457
0
430
10,929
2,895
0
1,215
9,624
0
32,248
W
Artemis
Devílek
Artemis
8,377
4,456
0
4,074
7,583
1,907
1,029
1,141
6,442
0
50,843
W
Ra
5,668
831
1,930
3,348
7,375
2,873
679
3,166
3,983
64,541
0
W
Achilles
OnkelRalli
Achilles
8,338
2,636
0
4,919
15,289
10,123
722
247
15,018
0
56,619
L
6,410
2,990
0
650
11,255
11,896
0
976
10,261
0
47,352
L
Jormungandr
nightmarez891
Jormungandr
4,906
1,456
42
1,478
11,317
6,046
0
2,532
8,727
32,563
0
W
Awilix
zahir2018
Awilix
9,045
4,265
0
3,197
8,283
3,247
0
2,394
5,809
0
49,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,665
Gold Earned
36,463
455
Minions Killed
427
0
Camps Cleared
0
1,419,768
Distance Traveled
1,297,526
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,954
568
21
2
0
250,509
0
L
Persephone
7,992
571
117
8
0
262,132
4
L
Anhur
7,196
514
94
7
0
216,974
6
L
Mercury
6,656
475
65
5
0
315,097
1
W
Artemis
8,355
597
116
8
0
258,075
5
W
Ra
8,617
616
118
8
0
297,841
4
W
Achilles
8,949
639
117
8
0
261,359
4
L
Osiris
8,153
582
101
7
0
264,207
1
L
Jormungandr
6,466
462
50
4
0
239,116
7
W
Awilix
8,790
628
83
6
0
351,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role