Player Matchup

Nemesis
Nemesis
Platinum I
 
Nemesis
Platinum I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum III
 
Atlas
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum IV
MyVinylScratch
Hachiman
Platinum IV
Level 159
God Stats
19W - 18L
1,690 SR
Queue Stats
403W - 403L
1,757 MMR
Solo
Merlin
Merlin
Platinum I
TheBaron
Merlin
Platinum I
Level 127
God Stats
15W - 16L
1,695 SR
Queue Stats
302W - 307L
1,984 MMR
Solo
Jormungandr
Jormungandr
Platinum I
Ņicholas
Jormungandr
Platinum I
Level 88
God Stats
10W - 5L
1,820 SR
Queue Stats
120W - 113L
1,868 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,641 SR
1,722 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,616 SR
1,868 MMR
Loki
Loki
Platinum III
IHurley
Loki
Platinum III
Level 139
God Stats
1W - 2L
1,952 SR
Queue Stats
40W - 37L
1,976 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
Royovac
Xing Tian
Platinum IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 116L
1,826 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
iplaythoralot
Morgan Le Fay
Diamond V
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,946 MMR
Solo
Heimdallr
Heimdallr
Platinum II
looneychemist
Heimdallr
Platinum II
Level 109
God Stats
10W - 26L
1,487 SR
Queue Stats
624W - 612L
1,699 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
xFerocity
Sun Wukong
Gold II
Level 154
God Stats
7W - 4L
1,642 SR
Queue Stats
23W - 12L
1,896 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
8 / 1 / 8
12,883
644
13,228
16,942
10,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
 
Atlas
16
3 / 0 / 10
10,776
539
7,106
14,718
13,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
17
7 / 4 / 8
11,783
589
10,501
14,388
5,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
TheBaron
Merlin
18
9 / 3 / 7
12,600
630
14,699
12,433
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Ņicholas
Jormungandr
20
2 / 0 / 3
14,229
711
12,456
8,657
10,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
PersephoneCliodhnaGilgameshChronos

VS

Bans
ArachneThothGebAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
IHurley
Loki
11
1 / 5 / 3
7,770
389
4,386
9,899
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Royovac
Xing Tian
11
0 / 7 / 2
7,346
367
5,370
19,828
12,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
iplaythoralot
Morgan Le Fay
12
3 / 4 / 1
8,269
413
5,602
6,764
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
looneychemist
Heimdallr
17
4 / 10 / 0
10,626
531
16,153
15,488
6,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
xFerocity
Sun Wukong
17
0 / 3 / 1
9,917
496
5,394
24,804
19,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
29
Kills
8
8
Deaths
29
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
1
8
12
W
Atlas
 
Atlas
3
0
10
8
L
Loki
IHurley
Loki
1
5
3
0.5
W
Hachiman
7
4
8
2.75
L
Xing Tian
Royovac
Xing Tian
0
7
2
0.14
W
Merlin
TheBaron
Merlin
9
3
7
4.17
L
Morgan Le Fay
iplaythoralot
Morgan Le Fay
3
4
1
0.88
L
Heimdallr
looneychemist
Heimdallr
4
10
0
0.4
L
Sun Wukong
xFerocity
Sun Wukong
0
3
1
0.17
W
Jormungandr
Ņicholas
Jormungandr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,990
Damage
36,905
67,138
Taken
76,783
45,899
Mitigated
42,903
16,926
Healing
16,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
13,228
4,370
0
2,308
16,942
10,830
748
3,866
13,076
0
103,340
W
Atlas
 
Atlas
7,106
2,818
0
2,430
14,718
13,903
186
1,256
13,462
27,278
0
L
Loki
IHurley
Loki
4,386
813
0
2,511
9,899
2,304
0
3,017
6,882
0
33,305
W
Hachiman
10,501
6,288
0
7,068
14,388
5,020
4,112
1,809
12,579
0
77,497
L
Xing Tian
Royovac
Xing Tian
5,370
502
0
3,004
19,828
12,747
0
11,039
8,789
16,967
2,609
W
Merlin
TheBaron
Merlin
14,699
1,586
143
2,141
12,433
5,236
0
4,251
8,182
86,603
0
L
Morgan Le Fay
iplaythoralot
Morgan Le Fay
5,602
410
0
630
6,764
1,900
0
1,944
4,820
42,053
0
L
Heimdallr
looneychemist
Heimdallr
16,153
6,874
0
927
15,488
6,406
0
5,360
10,128
0
82,483
L
Sun Wukong
xFerocity
Sun Wukong
5,394
845
0
9,208
24,804
19,546
0
12,901
11,903
0
82,628
W
Jormungandr
Ņicholas
Jormungandr
12,456
5,450
0
2,836
8,657
10,910
2,128
720
7,937
116,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,271
Gold Earned
43,928
657
Minions Killed
504
0
Camps Cleared
0
2,040,562
Distance Traveled
1,557,884
42
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,883
644
110
6
0
465,767
11
W
Atlas
10,776
539
22
1
0
435,137
5
L
Loki
7,770
389
68
3
0
259,537
5
W
Hachiman
11,783
589
128
6
0
390,090
12
L
Xing Tian
7,346
367
25
1
0
323,244
5
W
Merlin
12,600
630
143
7
0
382,010
4
L
Morgan Le Fay
8,269
413
77
4
0
227,495
2
L
Heimdallr
10,626
531
146
7
0
324,234
4
L
Sun Wukong
9,917
496
188
9
0
423,374
6
W
Jormungandr
14,229
711
254
13
0
367,558
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role