Player Matchup

Hachiman
Hachiman
Javiporterazo13
Hachiman
Level 106
God Stats
8W - 7L
1,843 SR
Queue Stats
100W - 95L
1,372 Elo+
Party 4
Sylvanus
Sylvanus
ROBKILLEUR95
Sylvanus
Level 123
God Stats
1W - 2L
1,595 SR
Queue Stats
97W - 100L
1,471 Elo+
Party 1
Ra
Ra
totopower
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,203 Elo+
Party 1
Achilles
Achilles
xXDinVichXx
Achilles
Level 101
God Stats
9W - 7L
1,563 SR
Queue Stats
251W - 229L
1,514 Elo+
Party 4
Tsukuyomi
Tsukuyomi
zargeada
Tsukuyomi
Level 28
God Stats
0W - 3L
1,232 SR
Queue Stats
0W - 3L
1,203 Elo+
Party 1
Team Averages
Level 75
1,547 SR
1,353 Elo+

VS

Team Averages
Level 88
1,552 SR
1,471 Elo+
Bacchus
Bacchus
Akator100
Bacchus
Level 88
God Stats
4W - 0L
1,833 SR
Queue Stats
147W - 170L
1,399 Elo+
Party 3
Nemesis
Nemesis
Fachala_13
Nemesis
Level 90
God Stats
4W - 4L
1,500 SR
Queue Stats
245W - 223L
1,503 Elo+
Party 2
Hel
Hel
X_x_Dief_x_X
Hel
Level 113
God Stats
1W - 4L
1,268 SR
Queue Stats
198W - 153L
1,536 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
eljosu20
Ah Muzen Cab
Level 118
God Stats
22W - 27L
1,541 SR
Queue Stats
174W - 155L
1,521 Elo+
Party 2
Camazotz
Camazotz
odinpig
Camazotz
Level 29
God Stats
6W - 4L
1,620 SR
Queue Stats
129W - 147L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
6 / 2 / 5
11,043
480
13,599
16,927
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
ROBKILLEUR95
Sylvanus
18
6 / 5 / 8
11,814
514
17,632
19,744
24,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 6 / 6
9,878
429
8,286
12,183
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
xXDinVichXx
Achilles
13
2 / 5 / 4
9,520
414
7,115
19,217
14,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
zargeada
Tsukuyomi
17
4 / 5 / 4
10,511
457
8,727
16,521
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Akator100
Bacchus
16
8 / 3 / 8
11,743
511
14,028
18,840
20,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Fachala_13
Nemesis
20
7 / 2 / 6
12,516
544
10,567
18,342
15,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 4 / 7
13,108
570
13,621
14,968
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
eljosu20
Ah Muzen Cab
17
1 / 4 / 7
10,855
472
10,985
15,265
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Camazotz
odinpig
Camazotz
16
2 / 7 / 7
10,059
437
9,563
23,533
6,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
58
20
Kills
23
23
Deaths
20
27
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Akator100
Bacchus
8
3
8
4
W
Nemesis
Fachala_13
Nemesis
7
2
6
5
L
Hachiman
6
2
5
4.25
L
Sylvanus
ROBKILLEUR95
Sylvanus
6
5
8
2
W
5
4
7
2.13
W
Ah Muzen Cab
eljosu20
Ah Muzen Cab
1
4
7
1.13
W
Camazotz
odinpig
Camazotz
2
7
7
0.79
L
2
6
6
0.83
L
Achilles
xXDinVichXx
Achilles
2
5
4
0.8
L
Tsukuyomi
zargeada
Tsukuyomi
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,359
Damage
58,764
84,592
Taken
90,948
55,357
Mitigated
50,788
26,806
Healing
38,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Akator100
Bacchus
14,028
2,321
525
6,467
18,840
20,122
0
6,527
12,313
51,656
0
W
Nemesis
Fachala_13
Nemesis
10,567
5,005
0
3,294
18,342
15,817
803
4,724
13,332
0
89,299
L
Hachiman
13,599
6,088
0
5,627
16,927
5,728
666
2,596
14,244
0
84,414
L
Sylvanus
ROBKILLEUR95
Sylvanus
17,632
4,734
1,998
5,242
19,744
24,661
1,246
8,756
10,659
62,660
16,883
W
13,621
1,023
3,394
7,139
14,968
4,758
786
4,041
10,775
97,384
0
W
Ah Muzen Cab
eljosu20
Ah Muzen Cab
10,985
3,616
0
6,767
15,265
4,066
0
3,153
11,968
0
81,991
W
Camazotz
odinpig
Camazotz
9,563
2,901
0
11,093
23,533
6,025
565
5,703
17,830
0
67,931
L
8,286
1,327
1,642
2,603
12,183
5,274
112
4,067
7,976
63,782
0
L
Achilles
xXDinVichXx
Achilles
7,115
2,097
0
4,518
19,217
14,121
0
7,198
11,799
0
33,229
L
Tsukuyomi
zargeada
Tsukuyomi
8,727
1,168
0
5,176
16,521
5,573
438
5,032
11,439
0
61,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,766
Gold Earned
58,281
535
Minions Killed
582
0
Camps Cleared
0
1,924,036
Distance Traveled
2,211,498
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,743
511
60
3
0
431,622
4
W
Nemesis
12,516
544
148
6
0
479,276
4
L
Hachiman
11,043
480
126
5
0
411,944
9
L
Sylvanus
11,814
514
140
6
0
333,696
2
W
Hel
13,108
570
158
7
0
430,615
0
W
Ah Muzen Cab
10,855
472
123
5
0
441,675
0
W
Camazotz
10,059
437
93
4
0
428,310
7
L
Ra
9,878
429
116
5
0
332,554
0
L
Achilles
9,520
414
55
2
0
402,883
5
L
Tsukuyomi
10,511
457
98
4
0
442,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role