Player Matchup

Sol
Sol
 
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Larmael
Da Ji
Level 40
God Stats
2W - 7L
1,138 SR
Queue Stats
26W - 33L
1,424 Elo+
Solo
Ymir
Ymir
MAPTbIX
Ymir
Level 43
God Stats
28W - 16L
1,645 SR
Queue Stats
204W - 228L
1,431 Elo+
Party 2
Cernunnos
Cernunnos
xnoticx
Cernunnos
Level 86
God Stats
1W - 1L
1,295 SR
Queue Stats
84W - 76L
1,459 Elo+
Solo
Team Averages
Level 63
1,416 SR
1,463 Elo+

VS

Team Averages
Level 46
1,601 SR
1,417 Elo+
Zeus
Zeus
 
Zeus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Andinane
Mercury
Level 39
God Stats
0W - 2L
1,737 SR
Queue Stats
5W - 16L
1,328 Elo+
Solo
Guan Yu
Guan Yu
LaFefeCarpo
Guan Yu
Level 4
God Stats
1W - 1L
1,722 SR
Queue Stats
3W - 8L
1,327 Elo+
Party 1
Ymir
Ymir
gannimeide
Ymir
Level 68
God Stats
85W - 78L
1,547 SR
Queue Stats
201W - 211L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
6 / 0 / 0
6,306
901
4,172
3,936
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
 
Nu Wa
9
2 / 0 / 0
4,991
713
3,225
2,510
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Larmael
Da Ji
8
1 / 0 / 1
4,694
671
1,267
4,193
1,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
MAPTbIX
Ymir
7
1 / 0 / 2
4,604
658
1,963
3,831
1,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
xnoticx
Cernunnos
8
3 / 0 / 1
4,671
667
2,821
2,292
634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
6
0 / 1 / 0
3,718
531
1,539
1,715
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
 
Yu Huang
5
0 / 3 / 0
3,378
483
802
3,505
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Andinane
Mercury
6
0 / 1 / 0
3,855
551
2,161
4,534
1,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
LaFefeCarpo
Guan Yu
5
0 / 5 / 0
3,278
468
271
4,743
2,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 3 / 0
3,612
516
1,144
5,160
2,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
13
Kills
0
0
Deaths
13
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
0
6
W
Nu Wa
 
Nu Wa
2
0
0
2
L
Zeus
 
Zeus
0
1
0
0
L
Yu Huang
 
Yu Huang
0
3
0
0
L
Mercury
Andinane
Mercury
0
1
0
0
L
Guan Yu
LaFefeCarpo
Guan Yu
0
5
0
0
W
Da Ji
Larmael
Da Ji
1
0
1
1.5
W
Ymir
MAPTbIX
Ymir
1
0
2
2
L
0
3
0
0
W
Cernunnos
xnoticx
Cernunnos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,448
Damage
5,917
16,762
Taken
19,657
5,309
Mitigated
7,131
10,065
Healing
2,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,172
1,980
0
3,353
3,936
988
603
603
3,286
30,435
0
W
Nu Wa
 
Nu Wa
3,225
481
0
451
2,510
723
604
1,228
1,259
21,922
0
L
Zeus
 
Zeus
1,539
36
0
500
1,715
392
0
941
774
11,842
0
L
Yu Huang
 
Yu Huang
802
301
0
690
3,505
904
0
2,120
1,385
10,163
0
L
Mercury
Andinane
Mercury
2,161
832
0
250
4,534
1,104
0
1,554
2,980
0
17,801
L
Guan Yu
LaFefeCarpo
Guan Yu
271
0
60
328
4,743
2,048
0
3,127
1,616
0
4,464
W
Da Ji
Larmael
Da Ji
1,267
12
0
3,177
4,193
1,265
236
812
3,381
0
18,161
W
Ymir
MAPTbIX
Ymir
1,963
903
159
1,534
3,831
1,699
231
447
3,188
10,361
646
L
1,144
423
71
782
5,160
2,683
0
1,618
3,542
9,775
0
W
Cernunnos
xnoticx
Cernunnos
2,821
1,357
0
1,391
2,292
634
659
395
1,897
0
24,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,266
Gold Earned
17,841
223
Minions Killed
103
0
Camps Cleared
0
715,154
Distance Traveled
615,166
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,306
901
73
10
0
132,212
1
W
Nu Wa
4,991
713
44
6
0
146,254
3
L
Zeus
3,718
531
25
4
0
99,817
1
L
Yu Huang
3,378
483
17
2
0
127,862
0
L
Mercury
3,855
551
35
5
0
131,279
0
L
Guan Yu
3,278
468
6
1
0
142,528
0
W
Da Ji
4,694
671
44
6
0
160,270
1
W
Ymir
4,604
658
27
4
0
144,630
3
L
Ymir
3,612
516
20
3
0
113,680
0
W
Cernunnos
4,671
667
35
5
0
131,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role