Player Matchup

Izanami
Izanami
 
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DwagnX
Arachne
Level 66
God Stats
26W - 10L
1,932 SR
Queue Stats
165W - 166L
1,426 Elo+
Solo
Shiva
Shiva
KOKETIYO_89
Shiva
Level 121
God Stats
29W - 19L
1,597 SR
Queue Stats
181W - 155L
1,507 Elo+
Solo
Bacchus
Bacchus
N-E-S-K-Y
Bacchus
Level 102
God Stats
1W - 0L
1,436 SR
Queue Stats
29W - 32L
1,519 Elo+
Solo
Merlin
Merlin
Skyyyyyyyyyyyyyy
Merlin
Level 112
God Stats
3W - 0L
1,504 SR
Queue Stats
61W - 78L
1,414 Elo+
Solo
Team Averages
Level 104
1,594 SR
1,473 Elo+

VS

Team Averages
Level 96
1,392 SR
1,407 Elo+
Yu Huang
Yu Huang
LowcastheKing
Yu Huang
Level 96
God Stats
0W - 2L
1,263 SR
Queue Stats
143W - 152L
1,471 Elo+
Solo
Neith
Neith
MvH3098
Neith
Level 106
God Stats
0W - 1L
1,333 SR
Queue Stats
38W - 32L
1,526 Elo+
Solo
King Arthur
King Arthur
ScannableLizard
King Arthur
Level 103
God Stats
28W - 28L
1,623 SR
Queue Stats
323W - 349L
1,411 Elo+
Solo
Set
Set
jmTorti95
Set
Level 109
God Stats
1W - 1L
1,241 SR
Queue Stats
40W - 39L
1,264 Elo+
Solo
Discordia
Discordia
nickols30
Discordia
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
393W - 415L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
13 / 4 / 4
12,077
604
15,489
13,073
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
DwagnX
Arachne
16
3 / 3 / 5
9,778
489
5,551
16,699
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 2 / 5
10,900
545
15,006
17,756
17,846
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
N-E-S-K-Y
Bacchus
12
3 / 2 / 5
8,932
447
6,375
13,407
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 1 / 6
10,187
509
8,457
9,485
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
LowcastheKing
Yu Huang
14
0 / 6 / 0
8,639
432
4,896
11,591
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
MvH3098
Neith
16
2 / 7 / 1
9,686
484
9,810
11,715
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
ScannableLizard
King Arthur
15
1 / 4 / 2
9,650
483
13,665
17,723
17,504
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 5 / 0
9,633
482
3,567
15,230
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
nickols30
Discordia
15
5 / 7 / 3
9,935
497
10,178
14,229
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
29
Kills
11
12
Deaths
29
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
4
4
3.75
W
Arachne
DwagnX
Arachne
3
3
5
1.83
W
6
2
5
4.25
L
Yu Huang
LowcastheKing
Yu Huang
0
6
0
0
L
Neith
MvH3098
Neith
2
7
1
0.36
W
Bacchus
N-E-S-K-Y
Bacchus
3
2
5
2.75
L
King Arthur
ScannableLizard
King Arthur
1
4
2
0.5
W
4
1
6
7
L
3
5
0
0.6
L
Discordia
nickols30
Discordia
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,878
Damage
42,116
70,420
Taken
70,488
43,211
Mitigated
34,123
14,605
Healing
16,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,489
9,202
0
4,607
13,073
4,924
562
3,161
9,912
0
84,019
W
Arachne
DwagnX
Arachne
5,551
3,945
0
3,386
16,699
5,880
0
2,579
14,120
0
86,752
W
15,006
4,768
118
2,074
17,756
17,846
216
2,099
15,657
0
72,032
L
Yu Huang
LowcastheKing
Yu Huang
4,896
359
0
2,435
11,591
4,176
153
2,818
8,617
46,831
0
L
Neith
MvH3098
Neith
9,810
3,365
0
2,463
11,715
3,478
1,078
1,392
10,321
0
70,120
W
Bacchus
N-E-S-K-Y
Bacchus
6,375
344
0
2,842
13,407
11,014
0
3,376
10,031
25,146
0
L
King Arthur
ScannableLizard
King Arthur
13,665
3,208
0
2,466
17,723
17,504
0
1,990
15,639
0
67,203
W
8,457
213
0
1,578
9,485
3,547
602
3,694
5,791
54,524
0
L
3,567
1,778
0
6,552
15,230
5,529
26
2,071
13,119
0
51,558
L
Discordia
nickols30
Discordia
10,178
1,465
0
2,914
14,229
3,436
0
5,921
7,960
42,647
1,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,874
Gold Earned
47,543
525
Minions Killed
522
0
Camps Cleared
0
1,920,021
Distance Traveled
1,723,849
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,077
604
149
7
0
354,284
1
W
Arachne
9,778
489
113
6
0
419,375
3
W
Shiva
10,900
545
135
7
0
375,659
0
L
Yu Huang
8,639
432
97
5
0
295,908
3
L
Neith
9,686
484
126
6
0
327,561
5
W
Bacchus
8,932
447
34
2
0
380,594
2
L
King Arthur
9,650
483
146
7
0
364,471
5
W
Merlin
10,187
509
94
5
0
390,109
11
L
Set
9,633
482
90
5
0
391,723
8
L
Discordia
9,935
497
63
3
0
344,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role