Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
M4z392
Baron Samedi
Level 118
God Stats
6W - 5L
1,567 SR
Queue Stats
398W - 401L
1,489 Elo+
Solo
Hou Yi
Hou Yi
MiSteR__RuSh_
Hou Yi
Level 160
God Stats
145W - 145L
1,516 SR
Queue Stats
607W - 621L
1,388 Elo+
Solo
Arachne
Arachne
Tigerhin0
Arachne
Level 100
God Stats
18W - 10L
1,762 SR
Queue Stats
47W - 39L
1,610 Elo+
Solo
King Arthur
King Arthur
lauboiii
King Arthur
Level 103
God Stats
48W - 59L
1,370 SR
Queue Stats
474W - 515L
1,457 Elo+
Solo
Team Averages
Level 128
1,543 SR
1,489 Elo+

VS

Team Averages
Level 69
1,350 SR
1,376 Elo+
Medusa
Medusa
Alpha_Matin
Medusa
Level 111
God Stats
1W - 2L
1,260 SR
Queue Stats
77W - 89L
1,398 Elo+
Solo
Vulcan
Vulcan
ROBKILLEUR95
Vulcan
Level 123
God Stats
2W - 3L
1,591 SR
Queue Stats
97W - 100L
1,481 Elo+
Party 1
King Arthur
King Arthur
licoorne
King Arthur
Level 63
God Stats
4W - 12L
1,075 SR
Queue Stats
288W - 261L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
totopower
Sun Wukong
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zargeada
Tsukuyomi
Level 28
God Stats
0W - 3L
1,322 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
4 / 2 / 16
14,919
597
12,230
18,901
12,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
M4z392
Baron Samedi
19
6 / 6 / 8
13,552
542
14,338
21,018
9,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
17 / 1 / 6
16,676
667
24,000
21,042
9,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
Tigerhin0
Arachne
20
10 / 3 / 8
14,507
580
15,651
27,958
12,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
lauboiii
King Arthur
19
2 / 3 / 13
13,187
527
13,893
26,037
27,057
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
4 / 8 / 2
12,414
497
12,287
23,017
8,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
16
5 / 8 / 4
10,783
431
31,344
18,366
8,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
licoorne
King Arthur
12
0 / 7 / 6
8,224
329
7,304
17,698
12,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
totopower
Sun Wukong
17
5 / 7 / 5
11,350
454
11,099
25,796
26,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
zargeada
Tsukuyomi
17
1 / 9 / 8
10,536
421
8,252
21,132
9,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
40
39
Kills
15
15
Deaths
39
51
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
16
6
L
Medusa
4
8
2
0.63
W
Baron Samedi
M4z392
Baron Samedi
6
6
8
1.67
W
17
1
6
20
L
Vulcan
5
8
4
0.88
W
Arachne
Tigerhin0
Arachne
10
3
8
4.67
W
King Arthur
lauboiii
King Arthur
2
3
13
2.83
L
King Arthur
licoorne
King Arthur
0
7
6
0.43
L
Sun Wukong
totopower
Sun Wukong
5
7
5
1.07
L
Tsukuyomi
zargeada
Tsukuyomi
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,112
Damage
70,286
114,956
Taken
106,009
70,780
Mitigated
65,050
46,108
Healing
21,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,230
1,589
3,811
6,023
18,901
12,478
794
8,401
10,500
61,132
4,619
L
Medusa
12,287
5,914
0
6,760
23,017
8,581
949
3,362
19,655
0
98,314
W
Baron Samedi
M4z392
Baron Samedi
14,338
662
2,653
7,802
21,018
9,596
1,511
9,433
11,585
73,975
0
W
24,000
14,827
0
10,357
21,042
9,118
9,218
3,912
17,130
0
149,798
L
Vulcan
31,344
14,966
0
1,126
18,366
8,434
0
7,435
10,931
82,013
0
W
Arachne
Tigerhin0
Arachne
15,651
10,993
0
10,802
27,958
12,531
2,899
4,979
22,979
0
133,401
W
King Arthur
lauboiii
King Arthur
13,893
940
0
4,660
26,037
27,057
340
8,107
17,608
613
73,904
L
King Arthur
licoorne
King Arthur
7,304
622
275
1,228
17,698
12,097
0
5,656
12,042
0
27,868
L
Sun Wukong
totopower
Sun Wukong
11,099
1,337
0
6,767
25,796
26,325
0
7,045
18,751
0
70,218
L
Tsukuyomi
zargeada
Tsukuyomi
8,252
2,333
0
5,331
21,132
9,613
26
2,354
18,778
0
61,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,841
Gold Earned
53,307
685
Minions Killed
560
0
Camps Cleared
0
2,459,309
Distance Traveled
2,064,758
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,919
597
110
4
0
468,979
4
L
Medusa
12,414
497
155
6
0
398,215
3
W
Baron Samedi
13,552
542
133
5
0
447,472
0
W
Hou Yi
16,676
667
176
7
0
491,475
6
L
Vulcan
10,783
431
116
5
0
429,426
4
W
Arachne
14,507
580
149
6
0
559,863
2
W
King Arthur
13,187
527
117
5
0
491,520
9
L
King Arthur
8,224
329
44
2
0
385,337
2
L
Sun Wukong
11,350
454
123
5
0
416,609
1
L
Tsukuyomi
10,536
421
122
5
0
435,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role