Player Matchup

Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Mαge
Thoth
Level 26
God Stats
2W - 0L
1,739 SR
Queue Stats
35W - 1L
1,935 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xPoorlyManx
Cu Chulainn
Level 160
God Stats
14W - 4L
1,720 SR
Queue Stats
1,475W - 364L
1,997 Elo+
Party 1
Team Averages
Level 114
1,653 SR
1,811 Elo+

VS

Team Averages
Level 105
1,463 SR
1,375 Elo+
Vulcan
Vulcan
BF_one_Love
Vulcan
Level 107
God Stats
14W - 15L
1,383 SR
Queue Stats
82W - 115L
1,284 Elo+
Solo
Chang'e
Chang'e
StefanCallow10
Chang'e
Level 100
God Stats
27W - 16L
1,722 SR
Queue Stats
194W - 186L
1,502 Elo+
Solo
Horus
Horus
kalashhhlestick
Horus
Level 108
God Stats
12W - 41L
1,285 SR
Queue Stats
624W - 846L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
6 / 1 / 9
8,742
874
5,827
7,492
5,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Mαge
Thoth
14
7 / 0 / 10
9,163
916
17,476
3,793
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
xPoorlyManx
Cu Chulainn
13
6 / 1 / 9
9,279
928
7,881
9,457
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
2 / 8 / 0
7,670
767
5,534
11,313
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 6 / 0
5,765
577
1,241
10,620
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 5 / 1
6,853
685
3,050
13,713
11,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
19
Kills
2
2
Deaths
19
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
1
9
10.5
L
Vulcan
2
8
0
0.25
W
Thoth
Mαge
Thoth
7
0
10
12
L
0
6
0
0
L
0
5
1
0.1
W
Cu Chulainn
xPoorlyManx
Cu Chulainn
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,184
Damage
9,825
20,742
Taken
35,646
13,612
Mitigated
15,691
6,746
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,827
1,971
0
1,791
7,492
5,856
476
3,639
3,853
0
29,861
L
Vulcan
5,534
2,021
0
681
11,313
2,588
0
6,410
4,903
21,638
0
W
Thoth
Mαge
Thoth
17,476
492
0
1,192
3,793
1,316
811
1,231
2,562
49,529
0
L
1,241
120
514
1,027
10,620
2,015
11
5,376
5,244
5,599
0
L
3,050
1,727
590
2,260
13,713
11,088
0
5,690
8,023
0
11,160
W
Cu Chulainn
xPoorlyManx
Cu Chulainn
7,881
1,718
0
3,763
9,457
6,440
194
2,556
6,901
0
26,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,184
Gold Earned
20,288
153
Minions Killed
54
9
Camps Cleared
0
640,006
Distance Traveled
491,634
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,742
874
45
5
7
214,367
2
L
Vulcan
7,670
767
25
3
0
180,890
3
W
Thoth
9,163
916
68
7
0
208,520
3
L
Chang'e
5,765
577
15
2
0
138,687
8
L
Horus
6,853
685
14
1
0
172,057
1
W
Cu Chulainn
9,279
928
40
4
2
217,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role