Player Matchup

Nox
Nox
 
Nox
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
CartonHuitre385
Xbalanque
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 217L
1,471 Elo+
Solo
Olorun
Olorun
CoachPathe
Olorun
Level 69
God Stats
1W - 2L
1,370 SR
Queue Stats
85W - 74L
1,401 Elo+
Party 1
Odin
Odin
XeNoX_V
Odin
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 52L
1,394 Elo+
Party 1
Merlin
Merlin
ZoRoArK129
Merlin
Level 23
God Stats
1W - 2L
1,285 SR
Queue Stats
44W - 46L
1,401 Elo+
Party 1
Team Averages
Level 36
1,431 SR
1,434 Elo+

VS

Team Averages
Level 93
1,423 SR
1,383 Elo+
Geb
Geb
CoolKarry
Geb
Level 121
God Stats
0W - 2L
1,284 SR
Queue Stats
39W - 47L
1,463 Elo+
Party 2
Tiamat
Tiamat
HWeezy
Tiamat
Level 145
God Stats
4W - 4L
1,505 SR
Queue Stats
114W - 134L
1,427 Elo+
Solo
Chronos
Chronos
Lancreus
Chronos
Level 156
God Stats
4W - 3L
1,571 SR
Queue Stats
80W - 88L
1,448 Elo+
Party 2
Baba Yaga
Baba Yaga
MightyGeeXD
Baba Yaga
Level 15
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 4L
1,230 Elo+
Solo
Cupid
Cupid
PandoramixD
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 3 / 25
10,093
841
12,146
9,192
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
CartonHuitre385
Xbalanque
17
9 / 1 / 17
10,229
852
20,578
9,853
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
CoachPathe
Olorun
17
8 / 1 / 20
10,252
854
8,338
9,993
4,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
XeNoX_V
Odin
16
6 / 5 / 17
9,955
830
10,034
16,258
14,974
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
ZoRoArK129
Merlin
16
4 / 2 / 25
9,758
813
12,395
7,309
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
7,714
643
5,289
15,561
14,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
HWeezy
Tiamat
15
3 / 5 / 2
8,213
684
8,768
14,642
8,394
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
Lancreus
Chronos
15
4 / 8 / 5
9,112
759
10,225
16,468
9,170
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
MightyGeeXD
Baba Yaga
14
0 / 7 / 7
8,110
676
7,900
10,924
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 2
9,964
830
8,835
10,239
4,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
29
31
Kills
11
12
Deaths
31
104
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
3
25
5.5
W
Xbalanque
CartonHuitre385
Xbalanque
9
1
17
17.5
W
Olorun
CoachPathe
Olorun
8
1
20
18
L
0
7
2
0.14
L
Tiamat
HWeezy
Tiamat
3
5
2
0.8
L
Chronos
Lancreus
Chronos
4
8
5
0.81
L
Baba Yaga
MightyGeeXD
Baba Yaga
0
7
7
0.5
L
4
4
2
1.25
W
Odin
XeNoX_V
Odin
6
5
17
2.9
W
Merlin
ZoRoArK129
Merlin
4
2
25
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,491
Damage
41,017
52,605
Taken
67,834
28,999
Mitigated
39,996
25,465
Healing
16,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
12,146
1,385
1,182
2,650
9,192
3,372
587
6,655
2,537
19,932
0
W
Xbalanque
CartonHuitre385
Xbalanque
20,578
8,556
1,878
2,565
9,853
4,054
1,812
7,005
2,848
0
37,072
W
Olorun
CoachPathe
Olorun
8,338
3,805
2,154
4,411
9,993
4,005
1,413
7,499
2,494
25,760
0
L
5,289
299
1,519
1,556
15,561
14,406
0
8,141
7,420
9,200
0
L
Tiamat
HWeezy
Tiamat
8,768
387
1,172
2,998
14,642
8,394
0
7,959
6,683
23,496
0
L
Chronos
Lancreus
Chronos
10,225
2,809
1,042
1,073
16,468
9,170
0
5,886
10,582
15,293
0
L
Baba Yaga
MightyGeeXD
Baba Yaga
7,900
657
56
1,527
10,924
3,988
0
4,555
6,369
17,613
0
L
8,835
2,938
4,015
1,663
10,239
4,038
0
6,598
3,641
0
22,602
W
Odin
XeNoX_V
Odin
10,034
2,224
2,720
3,965
16,258
14,974
228
5,484
10,774
512
15,458
W
Merlin
ZoRoArK129
Merlin
12,395
1,555
1,325
2,615
7,309
2,594
1,340
5,539
1,770
26,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,287
Gold Earned
43,113
121
Minions Killed
109
0
Camps Cleared
0
1,125,343
Distance Traveled
1,015,298
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,093
841
17
1
0
231,190
0
W
Xbalanque
10,229
852
33
3
0
225,914
4
W
Olorun
10,252
854
32
3
0
230,697
0
L
Geb
7,714
643
10
1
0
189,715
0
L
Tiamat
8,213
684
26
2
0
214,924
1
L
Chronos
9,112
759
21
2
0
193,272
0
L
Baba Yaga
8,110
676
16
1
0
203,448
1
L
Cupid
9,964
830
36
3
0
213,939
0
W
Odin
9,955
830
14
1
0
219,548
0
W
Merlin
9,758
813
25
2
0
217,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role