Player Matchup

Jormungandr
Jormungandr
Atamar
Jormungandr
Level 102
God Stats
5W - 0L
1,908 SR
Queue Stats
213W - 222L
1,463 Elo+
Solo
Nox
Nox
NEPTUNON
Nox
Level 121
God Stats
3W - 1L
1,356 SR
Queue Stats
13W - 19L
1,383 Elo+
Solo
Fafnir
Fafnir
kelemvor
Fafnir
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 148L
1,379 Elo+
Solo
Kukulkan
Kukulkan
marteaufout
Kukulkan
Level 158
God Stats
1W - 0L
1,490 SR
Queue Stats
31W - 33L
1,434 Elo+
Solo
Chang'e
Chang'e
翠花不脆
Chang'e
Level 80
God Stats
4W - 0L
1,884 SR
Queue Stats
160W - 135L
1,541 Elo+
Solo
Team Averages
Level 120
1,628 SR
1,440 Elo+

VS

Team Averages
Level 101
1,548 SR
1,499 Elo+
Serqet
Serqet
 
Serqet
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CidoLT
Neith
Level 103
God Stats
0W - 1L
1,600 SR
Queue Stats
5W - 3L
1,515 Elo+
Solo
Da Ji
Da Ji
Mr_sakis
Da Ji
Level 129
God Stats
15W - 14L
1,563 SR
Queue Stats
1,104W - 1,147L
1,488 Elo+
Solo
Sylvanus
Sylvanus
Nathan-_-59370
Sylvanus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
Pilko
Zhong Kui
Level 128
God Stats
1W - 2L
1,578 SR
Queue Stats
93W - 100L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Atamar
Jormungandr
14
7 / 2 / 16
9,546
868
12,992
13,671
12,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
8 / 1 / 19
9,709
883
9,942
8,061
4,131
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
kelemvor
Fafnir
16
3 / 3 / 23
9,822
893
6,061
19,444
26,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
marteaufout
Kukulkan
18
7 / 1 / 20
10,642
967
21,007
10,357
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
翠花不脆
Chang'e
14
5 / 1 / 18
8,956
814
7,936
9,068
7,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 4 / 2
7,597
691
2,612
10,438
13,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
CidoLT
Neith
14
1 / 4 / 5
7,550
686
12,087
12,327
4,513
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Mr_sakis
Da Ji
14
4 / 5 / 3
8,324
757
8,428
10,053
3,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
14
0 / 7 / 6
7,395
672
5,724
16,653
7,297
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Pilko
Zhong Kui
10
0 / 10 / 1
6,648
604
10,352
13,337
7,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
25
30
Kills
8
8
Deaths
30
96
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
4
2
1
W
Jormungandr
Atamar
Jormungandr
7
2
16
7.5
L
Neith
CidoLT
Neith
1
4
5
0.88
L
Da Ji
Mr_sakis
Da Ji
4
5
3
1.1
W
8
1
19
17.5
L
Sylvanus
0
7
6
0.43
L
Zhong Kui
Pilko
Zhong Kui
0
10
1
0.05
W
Fafnir
kelemvor
Fafnir
3
3
23
4.83
W
Kukulkan
marteaufout
Kukulkan
7
1
20
17
W
Chang'e
翠花不脆
Chang'e
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,938
Damage
39,203
60,601
Taken
62,808
56,365
Mitigated
37,300
28,443
Healing
16,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,612
961
124
1,206
10,438
13,963
0
8,960
1,478
0
3,566
W
Jormungandr
Atamar
Jormungandr
12,992
2,159
1,686
2,602
13,671
12,822
272
4,504
9,167
22,369
0
L
Neith
CidoLT
Neith
12,087
3,519
568
3,624
12,327
4,513
0
11,383
944
0
27,439
L
Da Ji
Mr_sakis
Da Ji
8,428
1,271
811
1,025
10,053
3,928
0
9,691
362
0
11,374
W
9,942
268
926
1,682
8,061
4,131
1,758
2,104
5,771
16,300
0
L
Sylvanus
5,724
2,887
3,820
3,403
16,653
7,297
0
15,663
990
15,864
0
L
Zhong Kui
Pilko
Zhong Kui
10,352
345
0
1,614
13,337
7,599
0
12,241
1,096
19,554
0
W
Fafnir
kelemvor
Fafnir
6,061
1,948
499
4,960
19,444
26,163
739
3,510
15,796
9,171
0
W
Kukulkan
marteaufout
Kukulkan
21,007
3,364
1,757
2,910
10,357
5,868
1,955
2,437
7,920
54,183
0
W
Chang'e
翠花不脆
Chang'e
7,936
1,011
8,060
3,361
9,068
7,381
1,895
3,521
5,289
14,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,675
Gold Earned
37,514
127
Minions Killed
78
0
Camps Cleared
0
1,063,047
Distance Traveled
852,609
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,597
691
1
0
0
192,714
2
W
Jormungandr
9,546
868
16
1
0
216,029
0
L
Neith
7,550
686
35
3
0
185,609
0
L
Da Ji
8,324
757
5
0
0
193,769
0
W
Nox
9,709
883
17
2
0
225,369
0
L
Sylvanus
7,395
672
17
2
0
145,441
2
L
Zhong Kui
6,648
604
20
2
0
135,076
0
W
Fafnir
9,822
893
3
0
0
208,895
0
W
Kukulkan
10,642
967
81
7
0
208,914
3
W
Chang'e
8,956
814
10
1
0
203,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role