Player Matchup

Cthulhu
Cthulhu
XShiningPanzerX
Cthulhu
Level 43
God Stats
5W - 11L
1,371 SR
Queue Stats
23W - 32L
1,292 Elo+
Party 1
Chaac
Chaac
Zero6188
Chaac
Level 53
God Stats
18W - 20L
1,665 SR
Queue Stats
148W - 196L
1,348 Elo+
Party 1
Loki
Loki
lekka_susza
Loki
Level 44
God Stats
1W - 2L
1,322 SR
Queue Stats
38W - 68L
1,200 Elo+
Solo
Hou Yi
Hou Yi
twitchPiruGamer
Hou Yi
Level 97
God Stats
1W - 2L
1,554 SR
Queue Stats
638W - 724L
1,361 Elo+
Solo
Janus
Janus
Äppelwoi
Janus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 27L
1,385 Elo+
Solo
Team Averages
Level 69
1,482 SR
1,317 Elo+

VS

Team Averages
Level 64
1,400 SR
1,332 Elo+
Fenrir
Fenrir
APPOLYON39
Fenrir
Level 83
God Stats
8W - 3L
1,657 SR
Queue Stats
124W - 140L
1,383 Elo+
Party 2
Mulan
Mulan
Deku_pressed
Mulan
Level 66
God Stats
19W - 24L
1,375 SR
Queue Stats
201W - 240L
1,326 Elo+
Solo
Geb
Geb
MISTER-SANKILL44
Geb
Level 66
God Stats
8W - 7L
1,225 SR
Queue Stats
174W - 217L
1,357 Elo+
Party 2
Nu Wa
Nu Wa
Xxfirewolf_25xX
Nu Wa
Level 35
God Stats
16W - 19L
1,331 SR
Queue Stats
127W - 166L
1,266 Elo+
Party 2
Cernunnos
Cernunnos
YaXo67
Cernunnos
Level 69
God Stats
3W - 5L
1,412 SR
Queue Stats
97W - 112L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
7,444
496
6,100
15,042
6,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Zero6188
Chaac
12
0 / 5 / 1
7,426
495
5,487
14,700
6,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 4 / 3
7,545
503
3,951
9,029
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 2
7,132
475
5,469
10,625
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Äppelwoi
Janus
13
1 / 4 / 1
7,959
531
2,343
8,180
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
APPOLYON39
Fenrir
15
9 / 0 / 4
8,948
597
8,000
8,716
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 0 / 6
8,650
577
10,098
10,885
10,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 1 / 3
7,385
492
4,213
6,889
4,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 5
8,568
571
9,340
7,325
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
YaXo67
Cernunnos
13
3 / 2 / 5
7,803
520
7,612
7,956
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
19
19
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
APPOLYON39
Fenrir
9
0
4
11
W
2
0
6
5
W
2
1
3
3.5
L
4
4
1
1.13
W
3
4
5
1.38
W
Cernunnos
YaXo67
Cernunnos
3
2
5
2.75
L
Chaac
Zero6188
Chaac
0
5
1
0.1
L
2
4
3
0.88
L
0
2
2
0.5
L
Janus
Äppelwoi
Janus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,350
Damage
39,263
57,576
Taken
41,771
20,599
Mitigated
23,239
12,065
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
APPOLYON39
Fenrir
8,000
1,794
0
3,368
8,716
3,634
650
455
8,239
0
45,414
W
10,098
1,627
0
6,734
10,885
10,212
616
1,299
9,586
0
52,802
W
4,213
302
461
558
6,889
4,687
186
2,108
4,781
25,990
0
L
6,100
934
566
1,501
15,042
6,919
508
2,956
11,698
30,045
0
W
9,340
2,244
74
649
7,325
2,260
3,230
2,462
4,701
49,949
0
W
Cernunnos
YaXo67
Cernunnos
7,612
3,221
157
3,080
7,956
2,446
728
1,935
6,021
0
41,192
L
Chaac
Zero6188
Chaac
5,487
1,301
0
3,501
14,700
6,539
0
622
13,452
0
43,600
L
3,951
507
0
2,672
9,029
2,125
700
2,245
6,575
0
37,693
L
5,469
1,494
275
2,788
10,625
2,924
0
2,388
8,108
0
49,754
L
Janus
Äppelwoi
Janus
2,343
83
0
762
8,180
2,092
87
4,469
3,397
49,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,506
Gold Earned
41,354
405
Minions Killed
383
0
Camps Cleared
0
1,366,628
Distance Traveled
1,442,750
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,948
597
85
6
0
351,991
0
W
Mulan
8,650
577
103
7
0
259,587
2
W
Geb
7,385
492
44
3
0
307,954
0
L
Cthulhu
7,444
496
48
3
0
260,287
0
W
Nu Wa
8,568
571
87
6
0
255,522
3
W
Cernunnos
7,803
520
64
4
0
267,696
2
L
Chaac
7,426
495
81
5
0
289,858
5
L
Loki
7,545
503
66
4
0
283,452
4
L
Hou Yi
7,132
475
91
6
0
271,769
0
L
Janus
7,959
531
119
8
0
261,262
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role