Player Matchup

Loki
Loki
DerZerhacker
Loki
Level 154
God Stats
1W - 0L
1,425 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Joshcons
Chang'e
Level 123
God Stats
27W - 10L
2,031 SR
Queue Stats
287W - 254L
1,518 Elo+
Party 1
Ne Zha
Ne Zha
SethArtorias
Ne Zha
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 174L
1,439 Elo+
Party 1
Artemis
Artemis
ShakeyShakes
Artemis
Level 66
God Stats
12W - 4L
1,581 SR
Queue Stats
70W - 66L
1,495 Elo+
Solo
Da Ji
Da Ji
WEEBSEXUAL
Da Ji
Level 81
God Stats
5W - 4L
1,622 SR
Queue Stats
11W - 15L
1,410 Elo+
Party 1
Team Averages
Level 115
1,632 SR
1,472 Elo+

VS

Team Averages
Level 109
1,422 SR
1,465 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Gengence
Yu Huang
Level 85
God Stats
0W - 2L
1,294 SR
Queue Stats
117W - 123L
1,440 Elo+
Solo
Ymir
Ymir
Jackisbored999
Ymir
Level 144
God Stats
1W - 8L
1,180 SR
Queue Stats
226W - 285L
1,472 Elo+
Solo
Mercury
Mercury
Krionix47
Mercury
Level 108
God Stats
16W - 13L
1,476 SR
Queue Stats
749W - 762L
1,446 Elo+
Solo
Bellona
Bellona
TrollGodz
Bellona
Level 80
God Stats
48W - 41L
1,661 SR
Queue Stats
418W - 476L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,601
509
2,149
6,326
1,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Joshcons
Chang'e
10
1 / 0 / 8
6,192
563
4,802
3,832
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
9
1 / 3 / 9
5,636
512
4,648
6,577
2,877
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
ShakeyShakes
Artemis
10
2 / 3 / 2
6,195
563
5,385
5,667
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
12
11 / 2 / 1
7,335
667
5,093
7,465
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 3 / 2
7,001
636
1,879
7,412
1,425
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
Gengence
Yu Huang
10
0 / 5 / 1
5,785
526
1,979
5,432
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 2 / 3
5,547
504
2,521
6,890
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Krionix47
Mercury
11
3 / 4 / 2
6,633
603
3,174
7,901
2,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
TrollGodz
Bellona
12
0 / 1 / 1
6,592
599
3,578
6,333
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
15
Kills
7
9
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
3
2
1.33
W
0
1
1
0.5
L
Yu Huang
Gengence
Yu Huang
0
5
1
0.1
L
1
2
3
1.25
W
Chang'e
Joshcons
Chang'e
1
0
8
5
L
Mercury
Krionix47
Mercury
3
4
2
1
W
Ne Zha
1
3
9
1.83
W
Artemis
ShakeyShakes
Artemis
2
3
2
1
L
Bellona
TrollGodz
Bellona
0
1
1
0.5
W
Da Ji
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,077
Damage
13,131
29,867
Taken
33,968
9,934
Mitigated
14,678
8,118
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,879
917
0
3,622
7,412
1,425
0
0
7,412
0
36,340
W
2,149
289
0
2,020
6,326
1,731
0
0
6,326
0
31,967
L
Yu Huang
Gengence
Yu Huang
1,979
346
0
230
5,432
1,548
150
1,096
4,227
34,616
0
L
2,521
777
0
1,277
6,890
3,942
0
1,722
5,043
10,830
0
W
Chang'e
Joshcons
Chang'e
4,802
376
920
2,075
3,832
1,035
674
1,110
2,722
29,679
0
L
Mercury
Krionix47
Mercury
3,174
1,503
0
345
7,901
2,235
0
1,386
6,402
0
37,297
W
Ne Zha
4,648
1,233
0
169
6,577
2,877
0
1,334
5,243
0
19,812
W
Artemis
ShakeyShakes
Artemis
5,385
2,243
0
1,436
5,667
1,704
423
988
4,679
0
34,226
L
Bellona
TrollGodz
Bellona
3,578
1,310
0
2,557
6,333
5,528
806
211
6,082
0
42,283
W
Da Ji
5,093
1,719
0
1,498
7,465
2,587
0
1,068
6,397
0
23,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,959
Gold Earned
31,558
256
Minions Killed
337
0
Camps Cleared
0
1,037,891
Distance Traveled
1,065,567
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,001
636
75
7
0
201,299
1
W
Loki
5,601
509
60
5
0
205,065
3
L
Yu Huang
5,785
526
66
6
0
189,534
2
L
Ymir
5,547
504
16
1
0
227,836
3
W
Chang'e
6,192
563
58
5
0
223,929
4
L
Mercury
6,633
603
83
8
0
247,850
1
W
Ne Zha
5,636
512
30
3
0
213,759
4
W
Artemis
6,195
563
63
6
0
189,629
2
L
Bellona
6,592
599
97
9
0
199,048
3
W
Da Ji
7,335
667
45
4
0
205,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role