Player Matchup

Achilles
Achilles
DragonLoaf
Achilles
Level 26
God Stats
5W - 5L
1,655 SR
Queue Stats
15W - 27L
1,338 Elo+
Party 1
Agni
Agni
NicoYvrey
Agni
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,389 Elo+
Party 1
Poseidon
Poseidon
Yochimitsu24
Poseidon
Level 118
God Stats
25W - 18L
1,552 SR
Queue Stats
146W - 126L
1,520 Elo+
Party 2
Medusa
Medusa
lMiragel
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,324 Elo+
Party 1
Thanatos
Thanatos
tueurdebrioche
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 108L
1,483 Elo+
Party 2
Team Averages
Level 45
1,542 SR
1,411 Elo+

VS

Team Averages
Level 94
1,434 SR
1,449 Elo+
Kumbhakarna
Kumbhakarna
HigherBrother
Kumbhakarna
Level 76
God Stats
26W - 18L
1,645 SR
Queue Stats
255W - 259L
1,494 Elo+
Solo
Neith
Neith
Lasica
Neith
Level 109
God Stats
2W - 0L
1,264 SR
Queue Stats
34W - 47L
1,327 Elo+
Solo
Zeus
Zeus
UlquiorraLD
Zeus
Level 90
God Stats
11W - 5L
1,525 SR
Queue Stats
74W - 60L
1,429 Elo+
Solo
Mercury
Mercury
alexFrost37
Mercury
Level 64
God Stats
4W - 3L
1,423 SR
Queue Stats
153W - 159L
1,441 Elo+
Solo
Nu Wa
Nu Wa
扣手称王
Nu Wa
Level 129
God Stats
5W - 1L
1,312 SR
Queue Stats
299W - 275L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DragonLoaf
Achilles
18
2 / 9 / 10
11,787
1,179
11,255
27,201
36,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
17
2 / 9 / 13
11,420
1,142
11,029
14,488
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Yochimitsu24
Poseidon
17
8 / 6 / 6
13,311
1,331
14,340
14,585
4,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
lMiragel
Medusa
17
1 / 8 / 8
10,251
1,025
9,680
18,340
5,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
17
5 / 7 / 8
11,482
1,148
8,144
16,817
4,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

66

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HigherBrother
Kumbhakarna
18
3 / 2 / 31
13,248
1,325
8,109
16,710
20,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Lasica
Neith
18
6 / 4 / 15
12,174
1,217
10,301
11,030
4,145
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
21 / 2 / 15
15,750
1,575
34,061
6,416
2,643
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
alexFrost37
Mercury
18
3 / 6 / 15
11,240
1,124
11,046
12,324
4,260
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 4 / 28
12,770
1,277
21,728
11,696
4,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
143
18
Kills
39
39
Deaths
18
45
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Achilles
DragonLoaf
Achilles
2
9
10
0.78
W
Kumbhakarna
HigherBrother
Kumbhakarna
3
2
31
9.25
W
Neith
Lasica
Neith
6
4
15
3.38
L
Agni
2
9
13
0.94
W
21
2
15
14.25
L
Poseidon
Yochimitsu24
Poseidon
8
6
6
1.83
W
Mercury
alexFrost37
Mercury
3
6
15
1.75
L
Medusa
lMiragel
Medusa
1
8
8
0.63
L
Thanatos
5
7
8
1.29
W
6
4
28
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,448
Damage
85,245
91,431
Taken
58,176
54,847
Mitigated
36,012
5,590
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DragonLoaf
Achilles
11,255
2,640
0
1,302
27,201
36,601
0
16,403
10,798
393
27,866
W
Kumbhakarna
HigherBrother
Kumbhakarna
8,109
557
0
3,898
16,710
20,833
0
6,598
9,858
9,897
0
W
Neith
Lasica
Neith
10,301
5,860
0
1,650
11,030
4,145
0
5,368
5,531
0
45,257
L
Agni
11,029
1,993
0
0
14,488
3,830
0
9,928
4,560
32,787
0
W
34,061
3,267
0
0
6,416
2,643
0
2,146
4,153
50,727
0
L
Poseidon
Yochimitsu24
Poseidon
14,340
2,093
0
808
14,585
4,091
0
10,741
3,844
55,903
0
W
Mercury
alexFrost37
Mercury
11,046
6,797
0
472
12,324
4,260
0
5,310
6,770
0
23,555
L
Medusa
lMiragel
Medusa
9,680
4,535
0
237
18,340
5,349
0
13,925
4,415
0
20,324
L
Thanatos
8,144
1,410
0
3,243
16,817
4,976
0
12,901
3,916
0
16,814
W
21,728
4,888
418
1,488
11,696
4,131
0
6,145
5,386
38,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,251
Gold Earned
65,182
199
Minions Killed
181
8
Camps Cleared
7
991,734
Distance Traveled
1,038,616
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,787
1,179
35
4
1
204,350
1
W
Kumbhakarna
13,248
1,325
6
1
1
223,856
1
W
Neith
12,174
1,217
57
6
2
209,678
0
L
Agni
11,420
1,142
38
4
3
178,694
0
W
Zeus
15,750
1,575
58
6
1
198,936
1
L
Poseidon
13,311
1,331
94
9
2
225,138
0
W
Mercury
11,240
1,124
28
3
3
223,371
1
L
Medusa
10,251
1,025
16
2
2
197,031
1
L
Thanatos
11,482
1,148
16
2
0
186,521
0
W
Nu Wa
12,770
1,277
32
3
0
182,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role