Player Matchup

Hachiman
Hachiman
HELLSlNG_corp
Hachiman
Level 64
God Stats
2W - 3L
1,107 SR
Queue Stats
69W - 115L
1,253 Elo+
Party 1
Jormungandr
Jormungandr
Mr_Regasa
Jormungandr
Level 17
God Stats
3W - 6L
1,145 SR
Queue Stats
3W - 6L
1,182 Elo+
Party 1
Nox
Nox
ohPraga
Nox
Level 68
God Stats
7W - 7L
1,452 SR
Queue Stats
63W - 77L
1,336 Elo+
Solo
Team Averages
Level 50
1,234 SR
1,257 Elo+

VS

Team Averages
Level 56
1,342 SR
1,241 Elo+
Fenrir
Fenrir
Fugitivetunic
Fenrir
Level 33
God Stats
3W - 14L
1,026 SR
Queue Stats
147W - 361L
898 Elo+
Solo
Chaac
Chaac
GlacialRebelBlue
Chaac
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,327 Elo+
Solo
Kali
Kali
Solomon4uk
Kali
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HELLSlNG_corp
Hachiman
20
6 / 10 / 10
17,330
642
28,222
28,151
12,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
Mr_Regasa
Jormungandr
20
5 / 4 / 12
17,737
657
22,946
15,757
25,972
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nox
20
9 / 2 / 8
18,985
703
26,042
16,929
8,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 10 / 4
18,275
677
20,427
34,362
12,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 2 / 9
17,583
651
21,737
36,710
37,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
0 / 8 / 9
15,098
559
9,417
24,551
13,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
38
20
Kills
16
16
Deaths
20
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
11
10
4
1.3
L
5
2
9
4.75
W
Hachiman
HELLSlNG_corp
Hachiman
6
10
10
1.1
W
Jormungandr
Mr_Regasa
Jormungandr
5
4
12
2.75
L
0
8
9
0.56
W
Nox
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,210
Damage
51,581
60,837
Taken
95,623
46,593
Mitigated
64,223
8,602
Healing
30,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,427
5,819
0
7,290
34,362
12,963
1,091
18,543
15,819
0
57,619
L
21,737
1,768
0
17,258
36,710
37,403
261
20,210
16,500
0
66,776
W
Hachiman
HELLSlNG_corp
Hachiman
28,222
12,007
337
2,239
28,151
12,490
95
634
27,517
0
97,759
W
Jormungandr
Mr_Regasa
Jormungandr
22,946
2,495
0
1,461
15,757
25,972
646
203
15,554
74,537
0
L
9,417
2,073
280
5,617
24,551
13,857
0
11,327
13,224
210
39,563
W
Nox
26,042
1,537
0
4,565
16,929
8,131
860
377
16,552
81,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,052
Gold Earned
50,956
285
Minions Killed
211
13
Camps Cleared
7
1,337,395
Distance Traveled
1,270,022
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
18,275
677
62
2
4
410,553
3
L
Chaac
17,583
651
88
3
0
473,593
0
W
Hachiman
17,330
642
102
4
8
392,572
5
W
Jormungandr
17,737
657
72
3
0
438,275
6
L
Kali
15,098
559
61
2
3
385,876
2
W
Nox
18,985
703
111
4
5
506,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role