Player Matchup

Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Darkvenger
Artemis
Level 67
God Stats
27W - 15L
1,657 SR
Queue Stats
50W - 46L
1,614 Elo+
Solo
Team Averages
Level 102
1,552 SR
1,538 Elo+

VS

Team Averages
Level 118
1,447 SR
1,654 Elo+
Discordia
Discordia
IDDRussianZergQD
Discordia
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
574W - 548L
1,644 Elo+
Solo
Sobek
Sobek
Lyrą
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Kali
Kali
flo1278
Kali
Level 152
God Stats
2W - 3L
1,341 SR
Queue Stats
333W - 291L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 0 / 9
7,820
782
4,758
9,220
7,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
 
Thoth
13
4 / 0 / 9
7,741
774
8,343
3,790
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Darkvenger
Artemis
13
5 / 0 / 8
7,973
797
6,624
3,619
1,119
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
10
0 / 3 / 0
5,945
595
6,505
4,490
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Lyrą
Sobek
10
0 / 5 / 0
6,339
634
1,596
11,609
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kali
flo1278
Kali
9
0 / 5 / 0
5,764
576
4,623
7,765
2,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
13
Kills
0
0
Deaths
13
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
9
8.5
W
Thoth
 
Thoth
4
0
9
8.5
W
Artemis
Darkvenger
Artemis
5
0
8
9
L
Discordia
0
3
0
0
L
Sobek
Lyrą
Sobek
0
5
0
0
L
Kali
flo1278
Kali
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,725
Damage
12,724
16,629
Taken
23,864
9,609
Mitigated
13,368
3,774
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,758
1,139
382
2,232
9,220
7,296
0
4,297
4,306
13,876
0
W
Thoth
 
Thoth
8,343
619
0
965
3,790
1,194
342
1,692
1,914
32,622
0
W
Artemis
Darkvenger
Artemis
6,624
4,130
0
195
3,619
1,119
1,031
1,365
2,032
0
20,307
L
Discordia
6,505
547
0
500
4,490
1,372
0
3,183
1,113
24,906
0
L
Sobek
Lyrą
Sobek
1,596
157
0
2,081
11,609
9,308
0
5,122
6,063
6,384
0
L
Kali
flo1278
Kali
4,623
463
0
925
7,765
2,688
0
4,398
3,155
0
16,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,534
Gold Earned
18,048
132
Minions Killed
88
6
Camps Cleared
3
538,486
Distance Traveled
508,131
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,820
782
25
3
1
163,791
4
W
Thoth
7,741
774
69
7
3
199,954
3
W
Artemis
7,973
797
38
4
2
174,741
0
L
Discordia
5,945
595
48
5
0
151,861
4
L
Sobek
6,339
634
11
1
0
166,390
2
L
Kali
5,764
576
29
3
3
189,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role