Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Cigala_Chandal45
Baron Samedi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
Pakitron88
Sobek
Level 125
God Stats
0W - 2L
1,778 SR
Queue Stats
1W - 4L
1,137 Elo+
Party 1
Team Averages
Level 118
1,593 SR
1,379 Elo+

VS

Team Averages
Level 64
1,701 SR
1,504 Elo+
Fenrir
Fenrir
BuC_Slayser07
Fenrir
Level 121
God Stats
7W - 5L
1,633 SR
Queue Stats
407W - 197L
1,694 Elo+
Solo
Chang'e
Chang'e
Hugo07__
Chang'e
Level 25
God Stats
5W - 8L
1,694 SR
Queue Stats
151W - 160L
1,428 Elo+
Party 2
Chaac
Chaac
Mediinaa01
Chaac
Level 45
God Stats
10W - 3L
1,776 SR
Queue Stats
145W - 157L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 0 / 2
7,317
732
5,992
4,873
1,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Cigala_Chandal45
Baron Samedi
10
2 / 3 / 3
6,562
656
1,079
4,776
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sobek
11
0 / 1 / 5
7,014
701
2,904
6,887
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,752
675
4,189
5,246
2,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Hugo07__
Chang'e
11
2 / 2 / 2
6,799
680
4,160
4,825
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
11
0 / 0 / 4
6,471
647
4,172
5,472
2,511
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
5
Kills
4
4
Deaths
5
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
0
2
4
W
2
3
1
0.83
L
Baron Samedi
Cigala_Chandal45
Baron Samedi
2
3
3
1.17
W
Chang'e
Hugo07__
Chang'e
2
2
2
1.5
W
Chaac
0
0
4
2
L
Sobek
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,975
Damage
12,521
16,536
Taken
15,543
8,332
Mitigated
6,584
4,159
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,992
2,256
0
1,690
4,873
1,621
0
1,267
3,570
0
36,937
W
4,189
1,013
0
662
5,246
2,549
0
1,567
3,679
0
10,730
L
Baron Samedi
Cigala_Chandal45
Baron Samedi
1,079
62
51
1,025
4,776
1,783
0
723
3,941
12,056
0
W
Chang'e
Hugo07__
Chang'e
4,160
450
949
1,150
4,825
1,524
0
1,301
3,524
19,703
0
W
Chaac
4,172
167
0
2,333
5,472
2,511
0
1,601
3,871
0
26,173
L
Sobek
2,904
31
0
1,393
6,887
4,928
0
2,296
4,511
6,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,893
Gold Earned
20,022
121
Minions Killed
102
5
Camps Cleared
4
549,754
Distance Traveled
564,193
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,317
732
95
10
4
200,911
4
W
Fenrir
6,752
675
22
2
0
178,671
3
L
Baron Samedi
6,562
656
18
2
1
154,853
2
W
Chang'e
6,799
680
44
4
2
183,863
4
W
Chaac
6,471
647
36
4
2
201,659
1
L
Sobek
7,014
701
8
1
0
193,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role