Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Avoidancing
Tyr
Level 107
God Stats
4W - 1L
2,023 SR
Queue Stats
17W - 13L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
Red49
Baron Samedi
Level 158
God Stats
1W - 1L
1,667 SR
Queue Stats
17W - 13L
1,559 Elo+
Party 1
Team Averages
Level 128
1,730 SR
1,539 Elo+

VS

Team Averages
Level 127
1,694 SR
1,928 Elo+
Baron Samedi
Baron Samedi
JaiThePie
Baron Samedi
Level 126
God Stats
6W - 3L
1,535 SR
Queue Stats
327W - 61L
1,938 Elo+
Party 2
Horus
Horus
SethyPrime
Horus
Level 128
God Stats
31W - 2L
1,732 SR
Queue Stats
344W - 67L
1,923 Elo+
Party 2
Fenrir
Fenrir
xSH4D0VVST4LK3Rx
Fenrir
Level 128
God Stats
9W - 1L
1,814 SR
Queue Stats
309W - 56L
1,922 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 6 / 0
7,378
820
5,690
9,688
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 9 / 1
5,484
609
1,894
12,805
8,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Red49
Baron Samedi
10
0 / 9 / 3
6,469
719
6,806
10,650
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JaiThePie
Baron Samedi
13
3 / 0 / 19
8,078
898
10,539
6,292
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Horus
12
3 / 1 / 19
8,611
957
5,211
11,565
11,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
18 / 2 / 6
9,928
1,103
13,727
9,165
4,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
68
3
Kills
24
24
Deaths
3
4
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
6
0
0.5
L
0
9
1
0.06
W
Baron Samedi
JaiThePie
Baron Samedi
3
0
19
12.5
L
Baron Samedi
Red49
Baron Samedi
0
9
3
0.17
W
Horus
3
1
19
12.5
W
18
2
6
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,390
Damage
29,477
33,143
Taken
27,022
15,463
Mitigated
19,626
3,620
Healing
14,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,690
1,049
0
1,102
9,688
3,156
0
3,813
5,788
0
13,018
L
1,894
110
0
480
12,805
8,989
0
4,937
7,564
0
4,011
W
Baron Samedi
JaiThePie
Baron Samedi
10,539
840
2,165
3,349
6,292
3,634
925
1,819
4,349
40,019
0
L
Baron Samedi
Red49
Baron Samedi
6,806
1,183
962
1,076
10,650
3,318
0
1,925
8,428
26,602
0
W
Horus
5,211
1,389
907
5,363
11,565
11,407
116
3,137
8,428
0
10,185
W
13,727
4,416
0
2,867
9,165
4,585
1,284
2,184
6,164
0
28,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,331
Gold Earned
26,617
65
Minions Killed
100
1
Camps Cleared
7
460,390
Distance Traveled
578,740
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,378
820
16
2
0
173,205
0
L
Tyr
5,484
609
1
0
0
163,973
1
W
Baron Samedi
8,078
898
59
7
3
177,584
3
L
Baron Samedi
6,469
719
48
5
1
123,212
3
W
Horus
8,611
957
9
1
1
191,916
3
W
Fenrir
9,928
1,103
32
4
3
209,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role