Player Matchup

Sobek
Sobek
 
Sobek
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ScorpionGold503
Sol
Level 92
God Stats
8W - 5L
1,500 SR
Queue Stats
87W - 81L
1,516 Elo+
Party 1
Arachne
Arachne
TOMMY_2_
Arachne
Level 114
God Stats
0W - 2L
1,274 SR
Queue Stats
7W - 11L
1,403 Elo+
Solo
Kali
Kali
YEET Csaba
Kali
Level 121
God Stats
2W - 3L
1,657 SR
Queue Stats
199W - 196L
1,519 Elo+
Party 1
Izanami
Izanami
lI MORTIS Il
Izanami
Level 65
God Stats
1W - 2L
1,458 SR
Queue Stats
20W - 19L
1,540 Elo+
Party 1
Team Averages
Level 95
1,478 SR
1,496 Elo+

VS

Team Averages
Level 86
1,471 SR
1,465 Elo+
Heimdallr
Heimdallr
Breezywheel
Heimdallr
Level 104
God Stats
8W - 6L
1,585 SR
Queue Stats
84W - 98L
1,408 Elo+
Party 2
Osiris
Osiris
MTL_isma10
Osiris
Level 98
God Stats
3W - 2L
1,310 SR
Queue Stats
172W - 177L
1,495 Elo+
Party 3
Loki
Loki
Sergiomr_14
Loki
Level 106
God Stats
6W - 3L
1,641 SR
Queue Stats
155W - 143L
1,520 Elo+
Party 3
Janus
Janus
YouAreBad6911
Janus
Level 59
God Stats
3W - 6L
1,341 SR
Queue Stats
322W - 361L
1,363 Elo+
Solo
Izanami
Izanami
pennywolke6492
Izanami
Level 63
God Stats
11W - 9L
1,480 SR
Queue Stats
55W - 54L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
1 / 4 / 0
4,572
416
1,549
7,284
3,260
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 2
6,504
591
2,605
6,905
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
TOMMY_2_
Arachne
11
2 / 2 / 0
6,113
556
3,945
10,317
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 0
5,957
542
2,900
7,623
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
lI MORTIS Il
Izanami
9
0 / 4 / 1
5,208
473
3,021
7,043
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Breezywheel
Heimdallr
12
5 / 0 / 4
6,865
624
7,972
7,853
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
MTL_isma10
Osiris
11
2 / 0 / 0
6,764
615
3,349
3,422
2,504
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 1 / 1
6,463
588
3,356
5,943
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 1 / 1
7,185
653
4,309
4,293
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 7
6,602
600
4,418
6,392
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
14
14
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
0
0.25
W
Heimdallr
Breezywheel
Heimdallr
5
0
4
7
W
Osiris
MTL_isma10
Osiris
2
0
0
2
L
0
2
2
0.5
W
4
1
1
4.5
L
Arachne
TOMMY_2_
Arachne
2
2
0
1
L
1
2
0
0.5
W
1
1
1
1.5
L
Izanami
lI MORTIS Il
Izanami
0
4
1
0.13
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,020
Damage
23,404
39,172
Taken
27,903
13,189
Mitigated
10,342
9,938
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,549
101
144
834
7,284
3,260
0
0
7,284
7,800
0
W
Heimdallr
Breezywheel
Heimdallr
7,972
3,598
0
3,705
7,853
2,715
2,022
1,320
6,533
0
34,668
W
Osiris
MTL_isma10
Osiris
3,349
1,032
0
1,177
3,422
2,504
0
130
3,292
0
27,245
L
2,605
1,120
0
1,696
6,905
1,931
0
2,480
4,425
33,412
0
W
3,356
905
0
2,863
5,943
1,750
0
533
5,410
0
24,164
L
Arachne
TOMMY_2_
Arachne
3,945
2,716
0
3,039
10,317
3,058
0
1,829
8,487
0
35,001
L
2,900
1,122
0
2,515
7,623
3,638
0
0
7,623
0
31,073
W
4,309
350
0
660
4,293
1,303
0
1,009
3,284
47,717
0
L
Izanami
lI MORTIS Il
Izanami
3,021
2,121
0
1,710
7,043
1,302
0
0
7,043
0
25,541
W
4,418
2,476
0
2,200
6,392
2,070
1,998
1,162
5,230
0
35,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,354
Gold Earned
33,879
285
Minions Killed
337
0
Camps Cleared
0
1,180,404
Distance Traveled
1,081,697
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,572
416
11
1
0
219,988
1
W
Heimdallr
6,865
624
56
5
0
188,891
3
W
Osiris
6,764
615
62
6
0
238,182
1
L
Sol
6,504
591
94
9
0
230,095
2
W
Loki
6,463
588
52
5
0
262,641
2
L
Arachne
6,113
556
63
6
0
296,908
0
L
Kali
5,957
542
67
6
0
246,215
3
W
Janus
7,185
653
92
8
0
209,662
4
L
Izanami
5,208
473
50
5
0
187,198
0
W
Izanami
6,602
600
75
7
0
182,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role