Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CuriousWhiteWolf
Fenrir
Level 43
God Stats
1W - 2L
1,313 SR
Queue Stats
173W - 187L
1,480 Elo+
Solo
Thoth
Thoth
Hachymc1
Thoth
Level 48
God Stats
0W - 1L
1,473 SR
Queue Stats
5W - 7L
1,577 Elo+
Solo
Ao Kuang
Ao Kuang
PUNKYM0NK3Y
Ao Kuang
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,451 Elo+
Solo
Hercules
Hercules
new-36965116
Hercules
Level 105
God Stats
5W - 9L
1,203 SR
Queue Stats
395W - 419L
1,500 Elo+
Solo
Team Averages
Level 78
1,398 SR
1,502 Elo+

VS

Team Averages
Level 114
1,544 SR
1,547 Elo+
Khepri
Khepri
ADelta4444
Khepri
Level 129
God Stats
11W - 6L
1,754 SR
Queue Stats
480W - 487L
1,466 Elo+
Solo
Kumbhakarna
Kumbhakarna
CamboDan
Kumbhakarna
Level 88
God Stats
7W - 2L
1,566 SR
Queue Stats
139W - 132L
1,458 Elo+
Party 1
Hachiman
Hachiman
FreyaSimp
Hachiman
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 132L
1,808 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nifgin
Tsukuyomi
Level 109
God Stats
7W - 2L
1,689 SR
Queue Stats
115W - 110L
1,463 Elo+
Party 1
Da Ji
Da Ji
TerryTg15
Da Ji
Level 118
God Stats
1W - 1L
1,209 SR
Queue Stats
133W - 136L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
2 / 6 / 6
7,214
721
13,572
12,869
5,356
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 7 / 6
7,328
733
7,376
11,534
9,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Hachymc1
Thoth
12
0 / 9 / 7
7,215
722
4,293
10,716
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
PUNKYM0NK3Y
Ao Kuang
16
9 / 4 / 2
9,599
960
8,465
8,097
3,344
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
new-36965116
Hercules
15
1 / 5 / 7
7,818
782
6,847
17,464
18,198
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ADelta4444
Khepri
16
1 / 1 / 24
9,685
969
6,254
10,514
8,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
CamboDan
Kumbhakarna
16
4 / 2 / 20
9,509
951
7,307
15,397
11,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
FreyaSimp
Hachiman
16
11 / 3 / 14
10,251
1,025
21,121
10,977
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Nifgin
Tsukuyomi
17
10 / 3 / 13
9,894
989
16,480
9,343
4,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
TerryTg15
Da Ji
12
3 / 4 / 6
7,957
796
4,193
7,168
2,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
106
13
Kills
29
31
Deaths
13
28
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
6
6
0.83
W
Khepri
ADelta4444
Khepri
1
1
24
13
W
Kumbhakarna
CamboDan
Kumbhakarna
4
2
20
7
L
1
7
6
0.57
W
Hachiman
FreyaSimp
Hachiman
11
3
14
6
L
Thoth
Hachymc1
Thoth
0
9
7
0.39
W
Tsukuyomi
Nifgin
Tsukuyomi
10
3
13
5.5
L
Ao Kuang
PUNKYM0NK3Y
Ao Kuang
9
4
2
2.5
W
Da Ji
TerryTg15
Da Ji
3
4
6
1.5
L
Hercules
new-36965116
Hercules
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,553
Damage
55,355
60,680
Taken
53,399
39,409
Mitigated
31,479
14,215
Healing
23,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
13,572
4,259
686
1,717
12,869
5,356
0
3,526
9,343
274
24,906
W
Khepri
ADelta4444
Khepri
6,254
514
1,251
3,454
10,514
8,471
841
1,220
9,225
18,624
0
W
Kumbhakarna
CamboDan
Kumbhakarna
7,307
1,225
2,134
7,096
15,397
11,087
45
2,029
13,197
11,924
0
L
7,376
552
515
957
11,534
9,224
0
2,828
8,706
0
10,773
W
Hachiman
FreyaSimp
Hachiman
21,121
11,784
774
4,712
10,977
4,903
1,766
2,798
8,075
0
40,308
L
Thoth
Hachymc1
Thoth
4,293
82
884
1,280
10,716
3,287
0
2,462
8,254
13,740
0
W
Tsukuyomi
Nifgin
Tsukuyomi
16,480
6,024
548
1,576
9,343
4,093
1,222
3,724
5,528
0
24,781
L
Ao Kuang
PUNKYM0NK3Y
Ao Kuang
8,465
3,257
132
1,236
8,097
3,344
0
998
7,099
13,250
0
W
Da Ji
TerryTg15
Da Ji
4,193
857
1,130
606
7,168
2,925
141
3,261
3,907
0
6,331
L
Hercules
new-36965116
Hercules
6,847
1,061
344
6,464
17,464
18,198
0
3,747
13,717
0
11,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,174
Gold Earned
47,296
64
Minions Killed
109
0
Camps Cleared
0
819,291
Distance Traveled
1,003,611
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,214
721
13
1
0
172,331
1
W
Khepri
9,685
969
33
3
0
204,294
0
W
Kumbhakarna
9,509
951
13
1
0
216,109
1
L
Fenrir
7,328
733
8
1
0
131,266
0
W
Hachiman
10,251
1,025
35
4
0
191,926
1
L
Thoth
7,215
722
18
2
0
163,757
1
W
Tsukuyomi
9,894
989
25
3
0
217,417
1
L
Ao Kuang
9,599
960
7
1
0
182,646
1
W
Da Ji
7,957
796
3
0
0
173,865
0
L
Hercules
7,818
782
18
2
0
169,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role