Player Matchup

Medusa
Medusa
GluTTTeK
Medusa
Level 79
God Stats
12W - 13L
1,567 SR
Queue Stats
297W - 243L
1,568 Elo+
Party 2
Chaac
Chaac
LUlek69
Chaac
Level 29
God Stats
3W - 2L
1,648 SR
Queue Stats
109W - 78L
1,588 Elo+
Party 2
Jormungandr
Jormungandr
abobo82888888
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,319 Elo+
Party 1
Baron Samedi
Baron Samedi
alfik333
Baron Samedi
Level 62
God Stats
12W - 10L
1,701 SR
Queue Stats
141W - 122L
1,427 Elo+
Party 1
Nemesis
Nemesis
tva463
Nemesis
Level 68
God Stats
2W - 2L
1,259 SR
Queue Stats
224W - 209L
1,453 Elo+
Solo
Team Averages
Level 51
1,535 SR
1,471 Elo+

VS

Team Averages
Level 95
1,499 SR
1,473 Elo+
Ah Puch
Ah Puch
Maomirr
Ah Puch
Level 81
God Stats
2W - 3L
1,512 SR
Queue Stats
375W - 393L
1,436 Elo+
Party 3
Chaac
Chaac
Pajeeeee
Chaac
Level 61
God Stats
4W - 8L
1,577 SR
Queue Stats
202W - 225L
1,445 Elo+
Party 3
Atlas
Atlas
Sania61636
Atlas
Level 92
God Stats
4W - 6L
1,500 SR
Queue Stats
164W - 163L
1,593 Elo+
Solo
Mercury
Mercury
xxGNiDAxx
Mercury
Level 150
God Stats
5W - 5L
1,760 SR
Queue Stats
126W - 138L
1,497 Elo+
Solo
Izanami
Izanami
Легушкер
Izanami
Level 89
God Stats
24W - 16L
1,144 SR
Queue Stats
137W - 115L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GluTTTeK
Medusa
20
14 / 9 / 10
18,069
1,205
38,679
27,604
9,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
LUlek69
Chaac
20
10 / 6 / 18
17,113
1,141
36,944
35,194
37,302
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
abobo82888888
Jormungandr
20
1 / 6 / 16
14,130
942
7,861
23,960
21,944
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
alfik333
Baron Samedi
20
1 / 8 / 16
14,260
951
24,138
24,053
11,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
tva463
Nemesis
20
8 / 7 / 8
16,632
1,109
18,350
27,135
11,959
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Maomirr
Ah Puch
20
3 / 8 / 26
16,306
1,087
39,559
24,360
8,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Pajeeeee
Chaac
20
9 / 8 / 22
18,001
1,200
35,429
38,382
33,420
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
20
4 / 4 / 23
15,126
1,008
15,298
34,098
49,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
xxGNiDAxx
Mercury
19
2 / 3 / 11
13,013
868
6,082
6,914
2,186
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
18 / 11 / 10
19,019
1,268
34,768
28,247
10,053
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
128
34
Kills
36
36
Deaths
34
68
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Medusa
GluTTTeK
Medusa
14
9
10
2.11
L
Chaac
LUlek69
Chaac
10
6
18
3.17
W
Ah Puch
Maomirr
Ah Puch
3
8
26
2
W
Chaac
Pajeeeee
Chaac
9
8
22
2.5
W
Atlas
4
4
23
3.88
L
Jormungandr
abobo82888888
Jormungandr
1
6
16
1.5
L
Baron Samedi
alfik333
Baron Samedi
1
8
16
1.13
L
Nemesis
tva463
Nemesis
8
7
8
1.71
W
Mercury
xxGNiDAxx
Mercury
2
3
11
2.5
W
18
11
10
2.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,972
Damage
131,136
137,946
Taken
132,001
92,493
Mitigated
103,277
30,382
Healing
22,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
GluTTTeK
Medusa
38,679
20,029
0
3,326
27,604
9,575
0
11,436
15,559
0
89,842
L
Chaac
LUlek69
Chaac
36,944
6,262
0
11,670
35,194
37,302
0
13,666
20,315
429
65,733
W
Ah Puch
Maomirr
Ah Puch
39,559
2,659
0
3,144
24,360
8,332
0
3,570
20,197
64,749
0
W
Chaac
Pajeeeee
Chaac
35,429
8,442
192
13,096
38,382
33,420
0
9,641
28,106
0
67,707
W
Atlas
15,298
4,381
0
2,132
34,098
49,286
0
10,315
23,372
24,896
0
L
Jormungandr
abobo82888888
Jormungandr
7,861
485
0
0
23,960
21,944
0
6,734
16,550
21,167
0
L
Baron Samedi
alfik333
Baron Samedi
24,138
721
5,819
4,685
24,053
11,713
0
9,792
13,694
38,914
0
L
Nemesis
tva463
Nemesis
18,350
5,860
0
4,882
27,135
11,959
0
11,588
14,972
0
49,269
W
Mercury
xxGNiDAxx
Mercury
6,082
3,446
0
260
6,914
2,186
0
2,487
4,427
0
9,984
W
34,768
27,504
0
4,107
28,247
10,053
0
6,415
21,612
0
84,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,204
Gold Earned
81,465
322
Minions Killed
282
18
Camps Cleared
5
1,448,505
Distance Traveled
1,251,776
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
18,069
1,205
133
9
1
268,376
0
L
Chaac
17,113
1,141
71
5
3
305,920
2
W
Ah Puch
16,306
1,087
61
4
0
277,524
1
W
Chaac
18,001
1,200
92
6
2
313,794
3
W
Atlas
15,126
1,008
20
1
0
289,326
0
L
Jormungandr
14,130
942
23
2
2
268,009
0
L
Baron Samedi
14,260
951
34
2
1
278,328
0
L
Nemesis
16,632
1,109
61
4
11
327,872
2
W
Mercury
13,013
868
7
0
1
129,430
1
W
Izanami
19,019
1,268
102
7
2
241,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role