Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
BowserBaby1
Awilix
Level 120
God Stats
5W - 1L
1,744 SR
Queue Stats
121W - 129L
1,500 Elo+
Solo
Khepri
Khepri
Katthatmeows
Khepri
Level 157
God Stats
2W - 2L
1,778 SR
Queue Stats
136W - 113L
1,545 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ShennyV2
Morgan Le Fay
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
1,749 Elo+
Party 2
Sol
Sol
vikingbox1
Sol
Level 146
God Stats
3W - 0L
1,602 SR
Queue Stats
417W - 285L
1,506 Elo+
Party 2
Team Averages
Level 110
1,625 SR
1,560 Elo+

VS

Team Averages
Level 91
1,648 SR
1,545 Elo+
Ganesha
Ganesha
LazyShiron
Ganesha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,364 Elo+
Solo
King Arthur
King Arthur
Majôrask
King Arthur
Level 109
God Stats
3W - 6L
1,655 SR
Queue Stats
183W - 210L
1,441 Elo+
Party 3
Mercury
Mercury
ObligatedSupport
Mercury
Level 147
God Stats
3W - 4L
1,684 SR
Queue Stats
394W - 240L
1,668 Elo+
Party 1
Chiron
Chiron
Vetrol1c
Chiron
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 121L
1,808 Elo+
Party 1
Anubis
Anubis
westlim
Anubis
Level 113
God Stats
8W - 1L
1,902 SR
Queue Stats
171W - 190L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
3 / 2 / 6
10,831
516
7,991
14,122
20,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
19
2 / 2 / 4
11,657
555
6,510
16,044
6,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
16
2 / 0 / 13
10,817
515
8,005
14,845
18,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
ShennyV2
Morgan Le Fay
16
3 / 2 / 10
10,817
515
16,483
16,049
7,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 1 / 5
12,672
603
23,721
12,699
5,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LazyShiron
Ganesha
13
0 / 4 / 1
8,037
383
4,587
18,058
19,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Majôrask
King Arthur
15
2 / 3 / 1
9,493
452
9,073
18,875
14,454
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 3 / 4
10,111
481
11,558
14,937
5,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
Vetrol1c
Chiron
16
0 / 1 / 0
8,873
423
7,288
9,756
3,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
westlim
Anubis
14
4 / 8 / 0
8,923
425
11,430
17,010
10,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
19
Kills
7
7
Deaths
19
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
6
3
W
Awilix
2
2
4
2
W
Khepri
2
0
13
8.5
L
Ganesha
LazyShiron
Ganesha
0
4
1
0.13
L
King Arthur
Majôrask
King Arthur
2
3
1
0.83
L
1
3
4
1
W
Morgan Le Fay
ShennyV2
Morgan Le Fay
3
2
10
4
L
Chiron
Vetrol1c
Chiron
0
1
0
0
W
9
1
5
11.5
L
Anubis
westlim
Anubis
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,710
Damage
43,936
73,759
Taken
78,636
58,840
Mitigated
53,231
24,643
Healing
11,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,991
1,525
0
4,176
14,122
20,038
945
1,019
13,103
6,798
49,700
W
Awilix
6,510
1,379
0
5,337
16,044
6,828
246
3,838
12,206
0
86,005
W
Khepri
8,005
739
0
3,509
14,845
18,577
538
2,887
11,958
29,676
5,275
L
Ganesha
LazyShiron
Ganesha
4,587
381
0
1,965
18,058
19,226
0
14,084
3,974
20,239
0
L
King Arthur
Majôrask
King Arthur
9,073
1,241
0
1,610
18,875
14,454
74
11,214
7,661
0
55,354
L
11,558
5,473
0
125
14,937
5,653
0
5,594
9,343
0
88,345
W
Morgan Le Fay
ShennyV2
Morgan Le Fay
16,483
1,438
383
5,575
16,049
7,853
949
6,246
9,803
65,923
0
L
Chiron
Vetrol1c
Chiron
7,288
1,652
897
3,247
9,756
3,594
0
6,169
3,587
0
70,359
W
23,721
12,684
0
5,663
12,699
5,544
7,236
2,027
10,672
109,064
0
L
Anubis
westlim
Anubis
11,430
40
0
3,875
17,010
10,304
0
12,460
4,550
43,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,794
Gold Earned
45,437
571
Minions Killed
488
0
Camps Cleared
0
2,117,809
Distance Traveled
1,968,160
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,831
516
114
5
0
407,668
6
W
Awilix
11,657
555
165
8
0
460,627
3
W
Khepri
10,817
515
40
2
0
449,159
16
L
Ganesha
8,037
383
16
1
0
401,444
4
L
King Arthur
9,493
452
113
5
0
349,164
7
L
Mercury
10,111
481
131
6
0
508,662
9
W
Morgan Le Fay
10,817
515
92
4
0
402,710
2
L
Chiron
8,873
423
146
7
0
398,412
5
W
Sol
12,672
603
160
8
0
397,645
4
L
Anubis
8,923
425
82
4
0
310,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role