Player Matchup

Cliodhna
Cliodhna
AccessX
Cliodhna
Level 108
God Stats
7W - 15L
1,650 SR
Queue Stats
180W - 217L
1,508 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Caesarvis
Morgan Le Fay
Level 158
God Stats
2W - 5L
1,818 SR
Queue Stats
197W - 234L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
Churbudda
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,232 Elo+
Party 1
Cernunnos
Cernunnos
NoodleProphet
Cernunnos
Level 160
God Stats
3W - 7L
1,607 SR
Queue Stats
54W - 73L
1,428 Elo+
Solo
Shiva
Shiva
SenpaiFy
Shiva
Level 111
God Stats
13W - 25L
1,412 SR
Queue Stats
55W - 74L
1,426 Elo+
Party 1
Team Averages
Level 113
1,598 SR
1,416 Elo+

VS

Team Averages
Level 142
1,568 SR
1,557 Elo+
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
HalfGai
Set
Level 157
God Stats
14W - 12L
1,708 SR
Queue Stats
604W - 372L
1,659 Elo+
Party 2
Rama
Rama
KingKarda
Rama
Level 138
God Stats
6W - 2L
1,631 SR
Queue Stats
494W - 409L
1,598 Elo+
Party 2
Bellona
Bellona
The AquaPaladin
Bellona
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 211L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AccessX
Cliodhna
8
1 / 4 / 1
5,145
515
2,589
7,226
1,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Caesarvis
Morgan Le Fay
9
0 / 3 / 0
5,118
512
1,009
5,559
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Churbudda
Cthulhu
7
1 / 5 / 0
4,721
472
2,933
7,999
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
NoodleProphet
Cernunnos
8
0 / 3 / 0
4,756
476
2,818
6,731
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
SenpaiFy
Shiva
10
1 / 1 / 0
5,589
559
5,873
7,065
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 0 / 2
6,895
690
2,985
2,969
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
 
Ares
9
3 / 0 / 5
6,054
605
3,209
4,998
4,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Set
12
7 / 0 / 2
7,182
718
5,838
6,438
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
12
4 / 1 / 4
7,257
726
7,879
6,326
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 2 / 2
6,005
601
3,683
8,332
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
16
16
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
2
3
W
Ares
 
Ares
3
0
5
5.5
L
Cliodhna
AccessX
Cliodhna
1
4
1
0.38
L
Morgan Le Fay
Caesarvis
Morgan Le Fay
0
3
0
0
L
Cthulhu
Churbudda
Cthulhu
1
5
0
0.2
W
Set
7
0
2
8
W
Rama
4
1
4
6
L
Cernunnos
NoodleProphet
Cernunnos
0
3
0
0
L
Shiva
SenpaiFy
Shiva
1
1
0
1
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,222
Damage
23,594
34,580
Taken
29,063
13,357
Mitigated
16,301
7,880
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,985
126
0
1,213
2,969
948
0
467
2,502
45,603
0
W
Ares
 
Ares
3,209
359
0
2,377
4,998
4,279
0
1,178
3,785
17,139
0
L
Cliodhna
AccessX
Cliodhna
2,589
194
0
1,226
7,226
1,826
0
1,544
5,682
0
21,813
L
Morgan Le Fay
Caesarvis
Morgan Le Fay
1,009
126
0
818
5,559
1,268
0
2,336
3,223
27,488
0
L
Cthulhu
Churbudda
Cthulhu
2,933
806
0
985
7,999
3,345
0
1,386
6,613
7,306
0
W
Set
5,838
2,530
0
970
6,438
2,557
0
804
5,599
0
48,763
W
Rama
7,879
6,877
0
3,819
6,326
1,996
1,360
1,493
4,833
0
50,502
L
Cernunnos
NoodleProphet
Cernunnos
2,818
1,215
0
2,459
6,731
1,485
0
332
6,399
0
25,513
L
Shiva
SenpaiFy
Shiva
5,873
2,131
0
2,392
7,065
5,433
0
596
6,469
0
28,757
W
3,683
1,835
0
3,620
8,332
6,521
0
0
7,936
0
34,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,329
Gold Earned
33,393
240
Minions Killed
392
0
Camps Cleared
0
919,792
Distance Traveled
1,053,938
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,895
690
87
9
0
194,729
4
W
Ares
6,054
605
33
3
0
211,598
3
L
Cliodhna
5,145
515
43
4
0
216,997
1
L
Morgan Le Fay
5,118
512
65
7
0
175,949
4
L
Cthulhu
4,721
472
6
1
0
174,614
0
W
Set
7,182
718
84
8
0
245,973
6
W
Rama
7,257
726
101
10
0
192,421
4
L
Cernunnos
4,756
476
54
5
0
159,638
4
L
Shiva
5,589
559
72
7
0
192,594
0
W
Bellona
6,005
601
87
9
0
209,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role