Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BakaKumaKami
Merlin
Level 118
God Stats
13W - 18L
1,437 SR
Queue Stats
264W - 305L
1,478 Elo+
Party 1
Team Averages
Level 131
1,479 SR
1,493 Elo+

VS

Team Averages
Level 107
1,605 SR
1,564 Elo+
Tsukuyomi
Tsukuyomi
LTagg
Tsukuyomi
Level 143
God Stats
2W - 2L
1,802 SR
Queue Stats
81W - 71L
1,825 Elo+
Solo
Zeus
Zeus
killerjackal546
Zeus
Level 135
God Stats
83W - 86L
1,511 SR
Queue Stats
187W - 250L
1,368 Elo+
Party 2
Neith
Neith
lmShigaraki
Neith
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
7 / 2 / 10
13,607
756
10,019
18,590
18,455
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
 
Cupid
18
6 / 1 / 11
13,028
724
7,865
11,877
3,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
18
7 / 4 / 10
13,353
742
9,892
12,850
3,775
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LTagg
Tsukuyomi
3
0 / 5 / 0
6,979
388
0
3,408
542
18
6 / 7 / 1
12,895
716
20,720
14,192
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
1 / 8 / 4
11,385
633
5,764
13,964
4,821
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
20
Kills
7
7
Deaths
20
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
2
10
6
W
Cupid
 
Cupid
6
1
11
11.5
W
Merlin
7
4
10
3
L
Tsukuyomi
LTagg
Tsukuyomi
0
5
0
0
L
6
7
1
0.93
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,776
Damage
26,484
43,317
Taken
31,564
25,864
Mitigated
9,837
13,842
Healing
3,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,019
3,001
327
3,495
18,590
18,455
299
8,429
9,829
0
39,805
W
Cupid
 
Cupid
7,865
3,043
2,315
5,307
11,877
3,634
1,270
4,764
6,801
0
55,574
W
Merlin
9,892
208
0
2,398
12,850
3,775
927
7,801
4,689
55,281
0
L
Tsukuyomi
LTagg
Tsukuyomi
0
0
0
0
3,408
542
0
1,468
1,940
0
0
L
20,720
2,002
0
2,221
14,192
4,474
0
4,901
9,291
59,140
0
L
5,764
2,313
91
1,348
13,964
4,821
0
3,638
10,326
0
23,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,988
Gold Earned
31,259
243
Minions Killed
130
17
Camps Cleared
1
1,003,760
Distance Traveled
500,800
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,607
756
59
3
2
341,652
4
W
Cupid
13,028
724
92
5
11
366,366
5
W
Merlin
13,353
742
92
5
4
295,742
3
L
Tsukuyomi
6,979
388
0
0
0
34
0
L
Zeus
12,895
716
94
5
1
244,441
7
L
Neith
11,385
633
36
2
0
256,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role