Player Matchup

Hades
Hades
Grandmaster
AutοSpeed
Hades
Grandmaster
Level 139
God Stats
126W - 123L
1,720 SR
Queue Stats
1,977W - 1,889L
3,172 MMR
Solo
Thoth
Thoth
Masters
GrayIy
Thoth
Masters
Level 160
God Stats
4W - 5L
1,558 SR
Queue Stats
944W - 885L
2,085 MMR
Party 1
Bellona
Bellona
Diamond IV
IchaacNewton
Bellona
Diamond IV
Level 109
God Stats
1W - 1L
1,772 SR
Queue Stats
319W - 301L
2,060 MMR
Solo
Khepri
Khepri
Diamond II
ThiccyB
Khepri
Diamond II
Level 128
God Stats
1W - 2L
1,311 SR
Queue Stats
768W - 771L
2,136 MMR
Party 1
Ullr
Ullr
Diamond III
ToiletUser27
Ullr
Diamond III
Level 67
God Stats
6W - 5L
1,749 SR
Queue Stats
104W - 87L
2,260 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,622 SR
2,343 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,509 SR
2,233 MMR
Chiron
Chiron
Platinum II
 
Chiron
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Diamond III
Cleopatrra
Hel
Diamond III
Level 89
God Stats
3W - 4L
1,336 SR
Queue Stats
159W - 141L
2,097 MMR
Solo
Nemesis
Nemesis
Masters
GuyJ
Nemesis
Masters
Level 160
God Stats
7W - 6L
1,707 SR
Queue Stats
344W - 287L
2,776 MMR
Party 2
Athena
Athena
Platinum I
Ihob
Athena
Platinum I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,909 MMR
Solo
Shiva
Shiva
Masters
MagicPipe
Shiva
Masters
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 77L
2,880 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
3 / 2 / 7
11,366
517
14,444
19,644
18,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
GrayIy
Thoth
16
3 / 4 / 6
10,281
467
10,547
13,722
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
IchaacNewton
Bellona
17
1 / 5 / 5
10,497
477
14,008
21,764
25,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
ThiccyB
Khepri
12
1 / 6 / 9
9,505
432
5,319
21,261
23,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 3 / 3
13,542
616
25,749
23,542
11,121
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasAresJing Wei

VS

Bans
SetBastetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
1 / 1 / 5
12,494
568
11,479
16,668
5,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 5 / 4
13,689
622
16,191
20,037
11,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
GuyJ
Nemesis
19
6 / 3 / 7
12,401
564
17,977
21,368
10,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Ihob
Athena
13
2 / 4 / 9
10,355
471
10,497
23,943
28,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
MagicPipe
Shiva
20
3 / 2 / 11
13,090
595
24,335
32,877
35,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
56
15
Kills
20
20
Deaths
15
30
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
1
5
3.5
L
Hades
3
2
7
3.25
W
8
5
4
2
L
Thoth
GrayIy
Thoth
3
4
6
1.5
W
Nemesis
GuyJ
Nemesis
6
3
7
3.17
L
Bellona
IchaacNewton
Bellona
1
5
5
0.7
W
Athena
Ihob
Athena
2
4
9
1.63
W
Shiva
MagicPipe
Shiva
3
2
11
4.25
L
Khepri
ThiccyB
Khepri
1
6
9
0.92
L
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,067
Damage
80,479
99,933
Taken
114,893
83,850
Mitigated
92,620
28,789
Healing
46,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,479
4,902
1,249
5,383
16,668
5,687
4,736
2,711
13,957
0
109,185
L
Hades
14,444
1,672
562
8,849
19,644
18,675
87
5,345
14,299
84,126
0
W
16,191
869
6,250
9,844
20,037
11,746
599
7,755
12,282
104,965
0
L
Thoth
GrayIy
Thoth
10,547
427
0
496
13,722
5,004
274
4,984
8,738
74,171
0
W
Nemesis
GuyJ
Nemesis
17,977
8,915
0
5,198
21,368
10,730
0
8,008
13,360
0
101,589
L
Bellona
IchaacNewton
Bellona
14,008
5,916
0
4,591
21,764
25,562
0
3,129
18,635
0
68,005
W
Athena
Ihob
Athena
10,497
3,065
0
2,820
23,943
28,671
248
9,404
14,539
24,872
4,379
W
Shiva
MagicPipe
Shiva
24,335
4,824
158
15,540
32,877
35,786
455
3,906
28,971
0
108,402
L
Khepri
ThiccyB
Khepri
5,319
1,049
2,210
1,875
21,261
23,488
0
5,948
15,313
21,181
0
L
25,749
11,728
0
10,206
23,542
11,121
879
6,448
17,094
0
127,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,191
Gold Earned
62,029
613
Minions Killed
662
0
Camps Cleared
0
2,106,514
Distance Traveled
2,246,580
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,494
568
172
8
0
404,019
5
L
Hades
11,366
517
146
7
0
470,143
4
W
Hel
13,689
622
159
7
0
404,695
3
L
Thoth
10,281
467
122
6
0
396,157
4
W
Nemesis
12,401
564
125
6
0
533,880
8
L
Bellona
10,497
477
124
6
0
437,865
8
W
Athena
10,355
471
31
1
0
465,851
3
W
Shiva
13,090
595
175
8
0
438,135
1
L
Khepri
9,505
432
23
1
0
425,691
11
L
Ullr
13,542
616
198
9
0
376,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role