Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Abaddon8979
Achilles
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 142L
1,610 Elo+
Party 1
Agni
Agni
DES5DNICE
Agni
Level 160
God Stats
60W - 46L
1,620 SR
Queue Stats
577W - 562L
1,636 Elo+
Solo
Vulcan
Vulcan
Mr_McBane_Junior
Vulcan
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,498 Elo+
Solo
Team Averages
Level 144
1,524 SR
1,549 Elo+

VS

Team Averages
Level 134
1,552 SR
1,527 Elo+
Atlas
Atlas
DarkWeeper
Atlas
Level 111
God Stats
20W - 15L
1,453 SR
Queue Stats
168W - 161L
1,618 Elo+
Solo
Baba Yaga
Baba Yaga
FreyaSimp
Baba Yaga
Level 127
God Stats
3W - 2L
1,773 SR
Queue Stats
180W - 172L
1,663 Elo+
Solo
Chiron
Chiron
MrGoonSavage
Chiron
Level 154
God Stats
2W - 4L
1,311 SR
Queue Stats
97W - 100L
1,509 Elo+
Solo
Anhur
Anhur
PotluckDinner00
Anhur
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 111L
1,168 Elo+
Solo
Da Ji
Da Ji
Tylurs
Da Ji
Level 157
God Stats
67W - 50L
1,725 SR
Queue Stats
373W - 357L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 5 / 2
8,678
868
8,977
7,336
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
 
Charybdis
13
1 / 3 / 4
7,367
737
3,149
9,829
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
Abaddon8979
Achilles
13
1 / 5 / 2
7,074
707
7,524
10,105
9,529
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
14
2 / 6 / 2
8,033
803
7,215
9,032
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 2
7,383
738
3,489
7,098
2,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
7 / 0 / 7
9,133
913
12,408
7,176
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
FreyaSimp
Baba Yaga
16
2 / 1 / 6
8,395
840
4,863
6,600
2,721
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
15
4 / 2 / 8
8,257
826
5,506
7,555
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 5
7,832
783
2,436
7,940
2,787
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
Tylurs
Da Ji
16
8 / 3 / 7
8,886
889
11,000
10,956
4,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
8
Kills
23
23
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
5
2
1
L
Charybdis
 
Charybdis
1
3
4
1
L
Achilles
Abaddon8979
Achilles
1
5
2
0.4
L
Agni
2
6
2
0.5
W
Atlas
7
0
7
10.5
W
Baba Yaga
FreyaSimp
Baba Yaga
2
1
6
5
W
Chiron
4
2
8
4
L
0
4
2
0.25
W
2
2
5
2.25
W
Da Ji
Tylurs
Da Ji
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,354
Damage
36,213
43,400
Taken
40,227
18,622
Mitigated
16,172
5,908
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,977
158
0
1,152
7,336
2,028
0
3,547
3,561
29,412
0
L
Charybdis
 
Charybdis
3,149
1,740
0
1,915
9,829
2,525
0
3,582
6,040
0
15,135
L
Achilles
Abaddon8979
Achilles
7,524
1,017
0
518
10,105
9,529
0
4,728
5,041
0
13,907
L
Agni
7,215
336
0
1,879
9,032
2,310
0
2,861
6,082
30,706
0
W
Atlas
12,408
3,084
0
992
7,176
3,143
0
3,417
3,759
29,651
0
W
Baba Yaga
FreyaSimp
Baba Yaga
4,863
0
0
771
6,600
2,721
0
3,623
2,977
38,597
0
W
Chiron
5,506
1,114
559
1,745
7,555
2,975
801
4,250
3,305
0
24,511
L
3,489
2,292
0
444
7,098
2,230
0
1,654
5,405
25,507
0
W
2,436
638
0
609
7,940
2,787
1,542
2,566
5,374
0
19,548
W
Da Ji
Tylurs
Da Ji
11,000
3,794
0
562
10,956
4,546
204
5,825
5,131
0
21,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,535
Gold Earned
42,503
205
Minions Killed
212
0
Camps Cleared
0
984,567
Distance Traveled
1,167,901
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,678
868
57
6
0
212,362
2
L
Charybdis
7,367
737
24
2
0
194,096
2
L
Achilles
7,074
707
16
2
0
183,670
4
L
Agni
8,033
803
57
6
0
186,138
2
W
Atlas
9,133
913
29
3
0
249,357
1
W
Baba Yaga
8,395
840
62
6
0
232,785
2
W
Chiron
8,257
826
51
5
0
219,891
0
L
Vulcan
7,383
738
51
5
0
208,301
3
W
Anhur
7,832
783
45
5
0
229,112
0
W
Da Ji
8,886
889
25
3
0
236,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role