Player Matchup

Achilles
Achilles
BabyDropKick
Achilles
Level 29
God Stats
11W - 11L
1,563 SR
Queue Stats
202W - 174L
1,586 Elo+
Solo
Agni
Agni
Bezulbub
Agni
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,713 Elo+
Party 1
Kukulkan
Kukulkan
Kry6
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 5L
1,851 Elo+
Party 2
The Morrigan
The Morrigan
Senuа
The Morrigan
Level 62
God Stats
216W - 81L
1,792 SR
Queue Stats
250W - 99L
1,727 Elo+
Party 2
Sun Wukong
Sun Wukong
Sunakku56
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,713 Elo+
Party 1
Team Averages
Level 45
1,571 SR
1,718 Elo+

VS

Team Averages
Level 97
1,789 SR
1,625 Elo+
Zeus
Zeus
ChiII Night
Zeus
Level 18
God Stats
1W - 0L
1,899 SR
Queue Stats
30W - 11L
1,753 Elo+
Party 3
Nox
Nox
Highresblowsalot
Nox
Level 16
God Stats
5W - 1L
1,915 SR
Queue Stats
34W - 11L
1,713 Elo+
Solo
Loki
Loki
KagirinaiRashi
Loki
Level 150
God Stats
26W - 20L
1,653 SR
Queue Stats
26W - 24L
1,608 Elo+
Party 3
Gilgamesh
Gilgamesh
Mouse3693
Gilgamesh
Level 139
God Stats
9W - 7L
1,677 SR
Queue Stats
264W - 260L
1,499 Elo+
Solo
Neith
Neith
SilverSaint26
Neith
Level 160
God Stats
2W - 0L
1,803 SR
Queue Stats
51W - 41L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BabyDropKick
Achilles
18
3 / 2 / 7
10,671
762
9,146
17,709
24,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
17
3 / 8 / 8
10,354
740
9,800
13,853
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Kry6
Kukulkan
17
1 / 3 / 5
10,416
744
9,655
10,703
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Senuа
The Morrigan
17
4 / 6 / 3
10,333
738
8,909
12,929
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
Sunakku56
Sun Wukong
16
4 / 5 / 2
9,895
707
6,589
18,412
16,018
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 8
10,523
752
12,150
11,243
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 0 / 11
11,837
846
19,749
8,269
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 6 / 8
11,806
843
15,683
12,329
5,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Mouse3693
Gilgamesh
19
6 / 1 / 8
11,945
853
8,774
14,492
16,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 4 / 7
10,501
750
7,464
11,174
4,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
15
Kills
24
24
Deaths
15
25
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Achilles
BabyDropKick
Achilles
3
2
7
3.25
L
Agni
3
8
8
0.88
W
3
4
8
1.75
W
5
0
11
10.5
W
8
6
8
2
L
Kukulkan
Kry6
Kukulkan
1
3
5
1.17
W
Gilgamesh
Mouse3693
Gilgamesh
6
1
8
10
L
The Morrigan
Senuа
The Morrigan
4
6
3
0.92
W
2
4
7
1.38
L
Sun Wukong
Sunakku56
Sun Wukong
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,099
Damage
63,820
73,606
Taken
57,507
54,489
Mitigated
34,417
9,622
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BabyDropKick
Achilles
9,146
3,298
0
2,467
17,709
24,749
0
5,976
11,733
0
28,667
L
Agni
9,800
491
0
1,845
13,853
4,900
0
5,568
8,285
31,041
0
W
12,150
935
0
1,841
11,243
4,342
1,409
4,040
7,001
37,883
0
W
19,749
2,638
0
1,187
8,269
3,865
210
3,317
4,812
54,747
0
W
15,683
6,570
0
22
12,329
5,066
456
6,565
5,646
0
43,563
L
Kukulkan
Kry6
Kukulkan
9,655
2,413
0
1,211
10,703
3,787
0
3,338
7,365
40,602
0
W
Gilgamesh
Mouse3693
Gilgamesh
8,774
1,930
0
4,758
14,492
16,238
21
7,105
7,032
0
35,780
L
The Morrigan
Senuа
The Morrigan
8,909
3,000
0
2,081
12,929
5,035
0
5,244
7,564
28,636
3,721
W
7,464
2,454
0
1,887
11,174
4,906
3,275
5,515
5,590
0
39,733
L
Sun Wukong
Sunakku56
Sun Wukong
6,589
1,119
0
2,018
18,412
16,018
0
11,773
6,639
0
15,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,669
Gold Earned
56,612
234
Minions Killed
314
0
Camps Cleared
0
1,409,215
Distance Traveled
1,494,655
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,671
762
36
3
0
307,255
0
L
Agni
10,354
740
50
4
0
262,794
0
W
Zeus
10,523
752
62
4
0
269,659
6
W
Nox
11,837
846
83
6
0
329,402
2
W
Loki
11,806
843
55
4
0
306,480
5
L
Kukulkan
10,416
744
71
5
0
273,405
1
W
Gilgamesh
11,945
853
57
4
0
318,896
2
L
The Morrigan
10,333
738
58
4
0
250,905
0
W
Neith
10,501
750
57
4
0
270,218
3
L
Sun Wukong
9,895
707
19
1
0
314,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role