Player Matchup

Mulan
Mulan
Lobato-_-Tjs
Mulan
Level 149
God Stats
17W - 8L
1,700 SR
Queue Stats
280W - 228L
1,630 Elo+
Party 1
Nu Wa
Nu Wa
Perrysaurio
Nu Wa
Level 157
God Stats
4W - 0L
1,926 SR
Queue Stats
49W - 25L
1,702 Elo+
Party 1
Cernunnos
Cernunnos
mikesaftig
Cernunnos
Level 20
God Stats
2W - 1L
1,795 SR
Queue Stats
61W - 22L
1,790 Elo+
Party 1
Hun Batz
Hun Batz
saitro
Hun Batz
Level 160
God Stats
3W - 5L
1,679 SR
Queue Stats
292W - 244L
1,628 Elo+
Party 1
Cabrakan
Cabrakan
tanatoscraf
Cabrakan
Level 160
God Stats
1W - 4L
1,165 SR
Queue Stats
285W - 247L
1,686 Elo+
Party 1
Team Averages
Level 129
1,653 SR
1,687 Elo+

VS

Team Averages
Level 58
1,481 SR
1,408 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
AIIForGloryx
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,190 Elo+
Solo
Artemis
Artemis
Cord3r
Artemis
Level 47
God Stats
3W - 3L
1,642 SR
Queue Stats
347W - 392L
1,471 Elo+
Solo
Merlin
Merlin
YoungNanasss
Merlin
Level 49
God Stats
0W - 2L
1,261 SR
Queue Stats
9W - 16L
1,498 Elo+
Party 2
Odin
Odin
mechanicxelite
Odin
Level 37
God Stats
10W - 23L
1,504 SR
Queue Stats
159W - 181L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,346
635
2,914
4,722
2,759
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
6 / 1 / 6
7,585
759
5,249
4,874
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
mikesaftig
Cernunnos
12
6 / 1 / 5
7,095
710
7,503
6,029
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
saitro
Hun Batz
11
3 / 3 / 4
6,516
652
2,871
6,834
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
tanatoscraf
Cabrakan
11
3 / 1 / 6
6,134
613
5,338
7,738
7,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
5 / 4 / 1
6,747
675
6,490
7,538
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
AIIForGloryx
Bacchus
8
1 / 5 / 2
5,128
513
1,439
9,205
5,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Cord3r
Artemis
9
1 / 4 / 0
4,892
489
3,766
7,678
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
9
0 / 5 / 2
5,315
532
2,528
5,615
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 2 / 1
4,945
495
1,372
4,324
2,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
20
Kills
8
8
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
4
1
1.38
L
Bacchus
AIIForGloryx
Bacchus
1
5
2
0.4
L
Artemis
Cord3r
Artemis
1
4
0
0.25
W
2
2
0
1
W
6
1
6
9
L
Merlin
0
5
2
0.2
L
1
2
1
0.75
W
Cernunnos
mikesaftig
Cernunnos
6
1
5
8.5
W
Hun Batz
saitro
Hun Batz
3
3
4
1.67
W
Cabrakan
tanatoscraf
Cabrakan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,875
Damage
15,595
30,197
Taken
34,360
15,614
Mitigated
12,769
8,980
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,490
1,860
0
800
7,538
2,052
0
1,707
5,681
0
32,992
L
Bacchus
AIIForGloryx
Bacchus
1,439
471
309
1,501
9,205
5,613
0
3,257
5,837
11,800
0
L
Artemis
Cord3r
Artemis
3,766
1,216
0
2,057
7,678
1,708
0
2,815
4,795
0
25,117
W
2,914
372
0
1,148
4,722
2,759
0
0
4,722
0
24,769
W
5,249
990
0
1,079
4,874
1,507
18
1,228
3,646
43,339
0
L
Merlin
2,528
155
0
970
5,615
1,386
0
1,224
4,245
28,942
0
L
1,372
530
0
1,305
4,324
2,010
0
166
4,118
0
11,290
W
Cernunnos
mikesaftig
Cernunnos
7,503
3,706
0
2,725
6,029
2,168
652
566
5,463
0
41,670
W
Hun Batz
saitro
Hun Batz
2,871
1,580
0
2,270
6,834
2,066
0
1,180
5,654
0
28,864
W
Cabrakan
tanatoscraf
Cabrakan
5,338
817
0
1,758
7,738
7,114
0
993
6,745
17,360
7,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,676
Gold Earned
27,027
336
Minions Killed
210
0
Camps Cleared
0
929,966
Distance Traveled
1,026,079
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,747
675
58
6
0
228,787
7
L
Bacchus
5,128
513
24
2
0
209,294
0
L
Artemis
4,892
489
42
4
0
176,348
4
W
Mulan
6,346
635
55
6
0
165,965
2
W
Nu Wa
7,585
759
95
10
0
218,243
6
L
Merlin
5,315
532
53
5
0
188,680
3
L
Odin
4,945
495
33
3
0
222,970
3
W
Cernunnos
7,095
710
78
8
0
158,075
0
W
Hun Batz
6,516
652
61
6
0
201,372
3
W
Cabrakan
6,134
613
47
5
0
186,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role