Player Matchup

Kumbhakarna
Kumbhakarna
GhostCheifian
Kumbhakarna
Level 91
God Stats
10W - 6L
1,657 SR
Queue Stats
454W - 502L
1,500 Elo+
Solo
Awilix
Awilix
HOLLOW_KING24
Awilix
Level 102
God Stats
35W - 23L
1,610 SR
Queue Stats
270W - 272L
1,453 Elo+
Solo
Shiva
Shiva
ItsBrachydios
Shiva
Level 43
God Stats
3W - 3L
1,545 SR
Queue Stats
185W - 230L
1,297 Elo+
Party 2
Hou Yi
Hou Yi
Lunnyx LGE
Hou Yi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 230L
1,297 Elo+
Party 2
Poseidon
Poseidon
TenaciousBeast-
Poseidon
Level 89
God Stats
19W - 19L
1,460 SR
Queue Stats
168W - 181L
1,444 Elo+
Solo
Team Averages
Level 68
1,554 SR
1,398 Elo+

VS

Team Averages
Level 79
1,549 SR
1,438 Elo+
Athena
Athena
UsagiGalaxia
Athena
Level 88
God Stats
1W - 2L
1,587 SR
Queue Stats
8W - 6L
1,517 Elo+
Solo
Set
Set
aToMiCyOsHi1371
Set
Level 89
God Stats
2W - 6L
1,315 SR
Queue Stats
123W - 147L
1,431 Elo+
Party 1
Guan Yu
Guan Yu
butters lo
Guan Yu
Level 105
God Stats
21W - 19L
1,531 SR
Queue Stats
189W - 183L
1,454 Elo+
Party 1
Medusa
Medusa
foxfoxyfox96
Medusa
Level 50
God Stats
16W - 10L
1,589 SR
Queue Stats
258W - 285L
1,351 Elo+
Solo
Hel
Hel
kxgyu
Hel
Level 64
God Stats
1W - 1L
1,726 SR
Queue Stats
172W - 209L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GhostCheifian
Kumbhakarna
13
1 / 3 / 10
8,792
463
4,984
17,588
19,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
8 / 4 / 9
10,141
534
13,061
12,487
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 4 / 7
9,802
516
10,017
15,574
16,253
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Lunnyx LGE
Hou Yi
13
2 / 1 / 6
8,354
440
7,933
8,305
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
18
10 / 2 / 9
11,248
592
25,619
12,914
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
4 / 6 / 5
9,635
507
6,868
23,193
19,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 9 / 5
7,879
415
6,540
17,865
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
butters lo
Guan Yu
14
5 / 4 / 3
9,951
524
11,226
16,787
13,965
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
15
1 / 1 / 7
8,965
472
8,340
9,908
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
kxgyu
Hel
15
2 / 7 / 4
9,203
484
4,911
15,163
5,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
27
Kills
14
14
Deaths
27
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
GhostCheifian
Kumbhakarna
1
3
10
2
W
8
4
9
3.13
W
6
4
7
2.38
W
Hou Yi
Lunnyx LGE
Hou Yi
2
1
6
5
W
Poseidon
10
2
9
7.25
L
Athena
4
6
5
1.08
L
2
9
5
0.5
L
Guan Yu
butters lo
Guan Yu
5
4
3
1.63
L
Medusa
1
1
7
4.5
L
Hel
kxgyu
Hel
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,614
Damage
37,885
66,868
Taken
82,916
47,808
Mitigated
47,551
16,553
Healing
23,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
GhostCheifian
Kumbhakarna
4,984
252
712
5,058
17,588
19,338
713
2,961
14,627
20,482
2,581
W
13,061
5,216
0
510
12,487
4,470
1,802
2,023
10,464
0
59,463
W
10,017
2,178
411
2,170
15,574
16,253
256
2,128
13,446
7,113
54,522
W
Hou Yi
Lunnyx LGE
Hou Yi
7,933
4,001
0
3,400
8,305
2,751
583
1,902
6,403
0
43,818
W
Poseidon
25,619
3,329
53
4,239
12,914
4,996
3,243
2,765
10,149
95,148
0
L
Athena
6,868
2,007
0
5,468
23,193
19,345
23
6,911
16,063
29,520
0
L
6,540
3,925
0
3,377
17,865
6,120
232
7,132
10,578
0
36,308
L
Guan Yu
butters lo
Guan Yu
11,226
2,272
698
3,262
16,787
13,965
862
7,705
8,876
0
52,062
L
Medusa
8,340
3,388
0
2,541
9,908
3,118
0
2,893
7,015
0
59,697
L
Hel
kxgyu
Hel
4,911
242
2,828
5,432
15,163
5,003
952
6,406
8,636
47,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,337
Gold Earned
45,633
438
Minions Killed
397
0
Camps Cleared
0
1,836,070
Distance Traveled
1,679,377
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,792
463
32
2
0
380,197
2
W
Awilix
10,141
534
89
5
0
417,484
3
W
Shiva
9,802
516
88
5
0
344,615
0
W
Hou Yi
8,354
440
72
4
0
326,685
0
W
Poseidon
11,248
592
157
8
0
367,089
6
L
Athena
9,635
507
49
3
0
363,858
11
L
Set
7,879
415
69
4
0
329,478
0
L
Guan Yu
9,951
524
87
5
0
332,160
2
L
Medusa
8,965
472
101
5
0
369,358
3
L
Hel
9,203
484
91
5
0
284,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role