Player Matchup

Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
MissMilanen
Artio
Level 160
God Stats
50W - 29L
1,711 SR
Queue Stats
857W - 540L
1,645 Elo+
Party 1
Zhong Kui
Zhong Kui
PurSilence
Zhong Kui
Level 156
God Stats
158W - 62L
1,801 SR
Queue Stats
655W - 307L
1,683 Elo+
Party 1
Team Averages
Level 153
1,671 SR
1,609 Elo+

VS

Team Averages
Level 119
1,360 SR
1,535 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
WhiteScreamTR
Sylvanus
Level 158
God Stats
1W - 7L
1,081 SR
Queue Stats
404W - 439L
1,578 Elo+
Solo
Yu Huang
Yu Huang
konrad656656
Yu Huang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 2 / 6
8,890
741
11,015
8,703
2,629
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 1 / 9
8,989
749
6,008
15,933
17,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
PurSilence
Zhong Kui
14
5 / 2 / 5
9,223
769
11,052
11,837
8,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 3 / 1
8,824
735
15,107
10,244
3,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
WhiteScreamTR
Sylvanus
12
1 / 3 / 1
7,525
627
5,897
14,466
12,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yu Huang
konrad656656
Yu Huang
12
0 / 5 / 3
7,874
656
6,878
8,683
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
5
5
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
6
3.5
L
Neith
 
Neith
4
3
1
1.5
W
2
1
9
6.5
W
Zhong Kui
PurSilence
Zhong Kui
5
2
5
3.75
L
Sylvanus
WhiteScreamTR
Sylvanus
1
3
1
0.5
L
Yu Huang
konrad656656
Yu Huang
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,075
Damage
27,882
36,473
Taken
33,393
28,895
Mitigated
18,540
10,568
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,015
5,557
0
1,610
8,703
2,629
196
3,848
4,855
0
39,492
L
Neith
 
Neith
15,107
4,942
0
1,883
10,244
3,315
277
5,865
4,379
0
41,440
W
6,008
30
947
4,258
15,933
17,296
34
5,911
10,022
11,067
0
W
Zhong Kui
PurSilence
Zhong Kui
11,052
1,132
0
3,753
11,837
8,970
0
2,836
9,001
36,608
0
L
Sylvanus
WhiteScreamTR
Sylvanus
5,897
1,440
2,122
3,563
14,466
12,635
60
6,249
8,217
11,285
1,537
L
Yu Huang
konrad656656
Yu Huang
6,878
961
0
419
8,683
2,590
0
5,377
3,306
27,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,102
Gold Earned
24,223
148
Minions Killed
134
5
Camps Cleared
6
664,196
Distance Traveled
635,812
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,890
741
55
5
3
229,132
4
L
Neith
8,824
735
61
5
4
226,221
3
W
Artio
8,989
749
7
1
0
227,957
2
W
Zhong Kui
9,223
769
86
7
2
207,107
3
L
Sylvanus
7,525
627
10
1
1
200,756
4
L
Yu Huang
7,874
656
63
5
1
208,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role