Player Matchup

Scylla
Scylla
Averus13
Scylla
Level 126
God Stats
18W - 17L
1,600 SR
Queue Stats
563W - 576L
1,472 Elo+
Party 1
Sol
Sol
LogH_001
Sol
Level 87
God Stats
2W - 2L
1,394 SR
Queue Stats
242W - 252L
1,509 Elo+
Solo
Thanatos
Thanatos
PricelessPuma76
Thanatos
Level 100
God Stats
5W - 2L
1,581 SR
Queue Stats
210W - 218L
1,434 Elo+
Solo
Anhur
Anhur
PrivatePatsch
Anhur
Level 28
God Stats
2W - 4L
1,374 SR
Queue Stats
334W - 313L
1,486 Elo+
Solo
Cerberus
Cerberus
gacman
Cerberus
Level 27
God Stats
3W - 0L
1,733 SR
Queue Stats
131W - 109L
1,513 Elo+
Party 1
Team Averages
Level 74
1,537 SR
1,483 Elo+

VS

Team Averages
Level 79
1,523 SR
1,439 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Doudinho I
Ratatoskr
Level 27
God Stats
1W - 1L
1,717 SR
Queue Stats
100W - 103L
1,440 Elo+
Solo
King Arthur
King Arthur
YamEeetee
King Arthur
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,325 Elo+
Solo
He Bo
He Bo
d1dky
He Bo
Level 29
God Stats
1W - 1L
1,712 SR
Queue Stats
220W - 213L
1,485 Elo+
Party 2
Thor
Thor
xxGHOOSxx
Thor
Level 160
God Stats
10W - 24L
1,186 SR
Queue Stats
1,378W - 1,400L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Averus13
Scylla
20
9 / 1 / 5
11,297
869
17,310
9,924
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 6
9,794
753
8,287
10,310
3,901
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
17
5 / 5 / 7
10,197
784
6,704
9,743
3,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 5 / 11
9,245
711
11,229
10,529
3,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
gacman
Cerberus
16
0 / 5 / 15
10,222
786
4,567
18,707
21,739
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 3 / 14
9,440
726
10,199
12,056
11,721
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
Doudinho I
Ratatoskr
16
6 / 2 / 9
9,919
763
8,620
11,356
12,296
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
YamEeetee
King Arthur
17
3 / 4 / 9
9,574
736
9,971
15,900
15,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
d1dky
He Bo
16
5 / 6 / 4
9,538
734
13,058
10,517
4,046
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
15
4 / 3 / 9
9,102
700
10,074
9,478
5,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
65
18
Kills
20
20
Deaths
18
44
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
14
3
W
Scylla
Averus13
Scylla
9
1
5
11.5
L
Ratatoskr
Doudinho I
Ratatoskr
6
2
9
5.25
W
3
4
6
1.5
W
Thanatos
5
5
7
1.7
W
1
5
11
1.3
L
King Arthur
YamEeetee
King Arthur
3
4
9
1.88
L
He Bo
d1dky
He Bo
5
6
4
1.17
W
Cerberus
gacman
Cerberus
0
5
15
1.5
L
Thor
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,097
Damage
51,922
59,213
Taken
59,307
38,072
Mitigated
49,501
21,787
Healing
21,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,199
107
2,423
2,210
12,056
11,721
456
5,391
6,665
22,210
0
W
Scylla
Averus13
Scylla
17,310
1,208
979
4,465
9,924
4,639
932
4,496
5,202
41,386
0
L
Ratatoskr
Doudinho I
Ratatoskr
8,620
939
2,486
3,969
11,356
12,296
0
6,025
5,331
596
14,611
W
8,287
1,866
800
2,807
10,310
3,901
1,016
3,542
6,555
20,450
0
W
Thanatos
6,704
587
1,446
4,706
9,743
3,885
229
2,199
7,148
0
9,816
W
11,229
4,496
820
1,116
10,529
3,908
861
4,149
6,041
0
23,336
L
King Arthur
YamEeetee
King Arthur
9,971
956
1,781
5,100
15,900
15,861
75
6,231
9,669
0
19,820
L
He Bo
d1dky
He Bo
13,058
1,732
271
1,371
10,517
4,046
0
6,575
3,942
20,271
0
W
Cerberus
gacman
Cerberus
4,567
388
319
4,329
18,707
21,739
264
9,075
9,190
11,873
0
L
Thor
10,074
1,004
1,148
1,221
9,478
5,577
887
5,942
3,536
0
22,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,755
Gold Earned
47,573
135
Minions Killed
103
0
Camps Cleared
0
1,197,118
Distance Traveled
1,298,460
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,440
726
33
3
0
267,351
3
W
Scylla
11,297
869
52
4
0
266,811
4
L
Ratatoskr
9,919
763
8
1
0
309,755
0
W
Sol
9,794
753
31
2
0
233,441
1
W
Thanatos
10,197
784
5
0
0
258,639
0
W
Anhur
9,245
711
30
2
0
231,373
1
L
King Arthur
9,574
736
24
2
0
265,744
1
L
He Bo
9,538
734
11
1
0
223,612
0
W
Cerberus
10,222
786
17
1
0
206,854
0
L
Thor
9,102
700
27
2
0
231,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role