Player Matchup

Ra
Ra
Diamond II
Devine94__
Ra
Diamond II
Level 156
God Stats
8W - 5L
1,656 SR
Queue Stats
131W - 115L
2,387 MMR
Solo
Nemesis
Nemesis
Diamond IV
PXKXRSKI
Nemesis
Diamond IV
Level 103
God Stats
5W - 2L
1,731 SR
Queue Stats
101W - 99L
2,233 MMR
Party 1
Jing Wei
Jing Wei
Diamond II
SageSewald
Jing Wei
Diamond II
Level 146
God Stats
15W - 10L
1,781 SR
Queue Stats
250W - 229L
2,351 MMR
Party 1
Tyr
Tyr
Diamond IV
tantor99
Tyr
Diamond IV
Level 157
God Stats
67W - 74L
1,640 SR
Queue Stats
1,110W - 1,123L
2,078 MMR
Solo
Sobek
Sobek
Diamond III
xDragonce
Sobek
Diamond III
Level 128
God Stats
3W - 1L
1,883 SR
Queue Stats
125W - 113L
2,192 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,738 SR
2,248 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,610 SR
2,259 MMR
Fenrir
Fenrir
Platinum I
ChoucrouteDiff
Fenrir
Platinum I
Level 120
God Stats
49W - 55L
1,632 SR
Queue Stats
455W - 440L
1,943 MMR
Solo
Bakasura
Bakasura
Diamond V
Hеart
Bakasura
Diamond V
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 76L
2,503 MMR
Solo
Aphrodite
Aphrodite
Masters
Pablo_0134
Aphrodite
Masters
Level 145
God Stats
74W - 52L
1,701 SR
Queue Stats
647W - 598L
2,500 MMR
Solo
Chronos
Chronos
Diamond II
Synergie_Heart
Chronos
Diamond II
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 174L
2,279 MMR
Solo
Mulan
Mulan
Diamond V
id78895328
Mulan
Diamond V
Level 80
God Stats
11W - 8L
1,718 SR
Queue Stats
72W - 62L
2,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 13
14,950
534
11,642
16,036
8,669
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
PXKXRSKI
Nemesis
20
6 / 3 / 5
16,240
580
13,231
21,543
16,590
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
SageSewald
Jing Wei
20
8 / 4 / 10
19,063
681
31,695
26,287
13,396
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 1 / 12
17,343
619
21,378
31,037
48,350
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sobek
xDragonce
Sobek
20
4 / 3 / 14
14,772
528
13,136
29,401
45,903
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CliodhnaGebBastet

VS

Bans
LokiShivaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 7
11,355
406
10,037
20,010
16,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Hеart
Bakasura
20
6 / 5 / 4
15,628
558
27,552
29,178
16,171
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Pablo_0134
Aphrodite
20
3 / 8 / 9
13,871
495
21,083
23,814
15,453
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
1 / 7 / 4
13,649
487
11,945
21,485
8,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
20
1 / 6 / 5
12,274
438
15,476
22,255
34,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
43
30
Kills
14
14
Deaths
30
54
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
4
7
1.63
W
4
3
13
3.5
L
Bakasura
Hеart
Bakasura
6
5
4
1.6
W
Nemesis
PXKXRSKI
Nemesis
6
3
5
2.83
L
Aphrodite
Pablo_0134
Aphrodite
3
8
9
0.94
W
Jing Wei
SageSewald
Jing Wei
8
4
10
3.25
L
1
7
4
0.43
L
Mulan
1
6
5
0.58
W
8
1
12
14
W
Sobek
xDragonce
Sobek
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,082
Damage
86,093
124,304
Taken
116,742
132,908
Mitigated
90,516
51,118
Healing
36,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,037
3,231
0
2,161
20,010
16,082
0
6,314
13,696
0
21,049
W
11,642
1,498
7,681
5,911
16,036
8,669
3,059
4,638
11,233
112,831
0
L
Bakasura
Hеart
Bakasura
27,552
14,674
0
5,688
29,178
16,171
1,789
3,673
25,505
0
134,293
W
Nemesis
PXKXRSKI
Nemesis
13,231
6,806
0
2,145
21,543
16,590
803
6,543
13,140
0
148,927
L
Aphrodite
Pablo_0134
Aphrodite
21,083
2,484
7,348
11,449
23,814
15,453
0
6,534
17,280
123,782
0
W
Jing Wei
SageSewald
Jing Wei
31,695
26,889
0
12,037
26,287
13,396
2,885
8,859
16,561
0
199,858
L
11,945
5,246
0
4,985
21,485
8,482
1,308
2,511
18,974
120,091
0
L
Mulan
15,476
926
0
4,877
22,255
34,328
0
4,732
17,523
762
91,770
W
21,378
2,775
0
14,071
31,037
48,350
517
5,051
24,030
0
116,909
W
Sobek
xDragonce
Sobek
13,136
1,342
0
9,273
29,401
45,903
785
11,397
16,482
31,434
6,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,368
Gold Earned
66,777
881
Minions Killed
867
0
Camps Cleared
0
2,965,460
Distance Traveled
2,617,680
42
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,355
406
17
1
0
426,050
1
W
Ra
14,950
534
180
6
0
602,639
10
L
Bakasura
15,628
558
249
9
0
705,451
2
W
Nemesis
16,240
580
196
7
0
606,341
6
L
Aphrodite
13,871
495
218
8
0
516,677
1
W
Jing Wei
19,063
681
264
9
0
539,901
10
L
Chronos
13,649
487
218
8
0
473,084
15
L
Mulan
12,274
438
165
6
0
496,418
3
W
Tyr
17,343
619
197
7
0
645,073
1
W
Sobek
14,772
528
44
2
0
571,506
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role