Player Matchup

Anubis
Anubis
AshtarothBaal
Anubis
Level 54
God Stats
1W - 4L
1,468 SR
Queue Stats
361W - 376L
1,519 Elo+
Party 4
Bakasura
Bakasura
C0okieM0nster1
Bakasura
Level 108
God Stats
29W - 28L
1,446 SR
Queue Stats
112W - 118L
1,453 Elo+
Solo
Charybdis
Charybdis
HeiressNemmi
Charybdis
Level 68
God Stats
13W - 11L
1,616 SR
Queue Stats
197W - 266L
1,435 Elo+
Party 2
Sobek
Sobek
floortap
Sobek
Level 118
God Stats
7W - 14L
1,358 SR
Queue Stats
669W - 808L
1,515 Elo+
Party 2
Bacchus
Bacchus
fluz1
Bacchus
Level 122
God Stats
0W - 5L
1,261 SR
Queue Stats
201W - 198L
1,564 Elo+
Party 4
Team Averages
Level 94
1,430 SR
1,497 Elo+

VS

Team Averages
Level 70
1,615 SR
1,501 Elo+
Thanatos
Thanatos
CARLOSAURO
Thanatos
Level 127
God Stats
5W - 8L
1,448 SR
Queue Stats
29W - 41L
1,300 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Charsans
Ah Muzen Cab
Level 143
God Stats
2W - 0L
1,923 SR
Queue Stats
27W - 17L
1,663 Elo+
Party 3
Kukulkan
Kukulkan
LilyDawn
Kukulkan
Level 25
God Stats
53W - 50L
1,721 SR
Queue Stats
77W - 86L
1,652 Elo+
Party 3
Susano
Susano
MuLKX8419
Susano
Level 22
God Stats
3W - 2L
1,485 SR
Queue Stats
3W - 7L
1,211 Elo+
Party 1
Sun Wukong
Sun Wukong
派派大狗头
Sun Wukong
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
8,873
887
1,623
8,530
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
14
1 / 6 / 1
9,265
927
5,179
14,209
4,778
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
HeiressNemmi
Charybdis
15
0 / 3 / 1
9,072
907
5,494
11,982
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
floortap
Sobek
15
0 / 3 / 2
10,035
1,004
6,105
15,890
7,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
fluz1
Bacchus
14
1 / 0 / 1
9,826
983
8,437
11,734
14,314
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

194

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CARLOSAURO
Thanatos
17
11 / 1 / 5
11,838
1,184
15,360
9,762
3,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
Charsans
Ah Muzen Cab
18
6 / 1 / 9
11,973
1,197
24,689
5,709
2,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
LilyDawn
Kukulkan
15
0 / 0 / 4
9,372
937
7,888
3,194
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
MuLKX8419
Susano
15
0 / 0 / 2
8,804
880
3,893
2,889
2,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
派派大狗头
Sun Wukong
15
1 / 0 / 9
9,774
977
6,665
9,728
6,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
2
Kills
18
18
Deaths
2
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Bakasura
1
6
1
0.25
W
Thanatos
CARLOSAURO
Thanatos
11
1
5
13.5
W
Ah Muzen Cab
Charsans
Ah Muzen Cab
6
1
9
10.5
L
Charybdis
HeiressNemmi
Charybdis
0
3
1
0.17
W
Kukulkan
LilyDawn
Kukulkan
0
0
4
2
W
Susano
MuLKX8419
Susano
0
0
2
1
L
Sobek
floortap
Sobek
0
3
2
0.33
L
Bacchus
fluz1
Bacchus
1
0
1
1.5
W
Sun Wukong
派派大狗头
Sun Wukong
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,838
Damage
58,495
62,345
Taken
31,282
31,205
Mitigated
15,199
7,500
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,623
212
0
30
8,530
1,884
0
488
8,016
25,188
0
L
Bakasura
5,179
3,456
0
1,355
14,209
4,778
0
455
13,664
0
18,411
W
Thanatos
CARLOSAURO
Thanatos
15,360
4,283
0
8,260
9,762
3,852
0
5,904
3,648
0
36,417
W
Ah Muzen Cab
Charsans
Ah Muzen Cab
24,689
12,073
0
2,230
5,709
2,015
0
2,236
2,903
0
62,471
L
Charybdis
HeiressNemmi
Charybdis
5,494
3,078
0
707
11,982
2,506
0
2,374
9,366
0
19,556
W
Kukulkan
LilyDawn
Kukulkan
7,888
206
0
0
3,194
1,194
0
1,945
1,039
26,059
0
W
Susano
MuLKX8419
Susano
3,893
132
0
144
2,889
2,007
0
2,091
798
0
9,232
L
Sobek
floortap
Sobek
6,105
176
0
4,394
15,890
7,723
0
2,813
12,747
22,971
0
L
Bacchus
fluz1
Bacchus
8,437
178
0
1,014
11,734
14,314
0
1,092
10,369
20,470
0
W
Sun Wukong
派派大狗头
Sun Wukong
6,665
946
0
1,969
9,728
6,131
0
3,989
5,529
0
14,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,071
Gold Earned
51,761
229
Minions Killed
217
5
Camps Cleared
13
1,052,203
Distance Traveled
1,028,199
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,873
887
66
7
1
170,664
0
L
Bakasura
9,265
927
49
5
3
231,822
1
W
Thanatos
11,838
1,184
51
5
6
232,905
1
W
Ah Muzen Cab
11,973
1,197
74
7
5
213,505
1
L
Charybdis
9,072
907
57
6
0
189,909
1
W
Kukulkan
9,372
937
52
5
1
199,705
1
W
Susano
8,804
880
15
2
1
196,327
1
L
Sobek
10,035
1,004
44
4
1
225,013
1
L
Bacchus
9,826
983
13
1
0
234,795
2
W
Sun Wukong
9,774
977
25
3
0
185,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role