Player Matchup

Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Mikedamen9
Bellona
Level 92
God Stats
9W - 5L
1,577 SR
Queue Stats
171W - 163L
1,476 Elo+
Solo
Fenrir
Fenrir
Wa7chock
Fenrir
Level 87
God Stats
14W - 6L
1,356 SR
Queue Stats
253W - 229L
1,502 Elo+
Party 1
Agni
Agni
Zero_FMX
Agni
Level 159
God Stats
1W - 0L
1,288 SR
Queue Stats
154W - 139L
1,499 Elo+
Party 1
Cupid
Cupid
grgrgr77
Cupid
Level 88
God Stats
1W - 0L
1,318 SR
Queue Stats
47W - 56L
1,474 Elo+
Solo
Team Averages
Level 114
1,408 SR
1,490 Elo+

VS

Team Averages
Level 122
1,600 SR
1,486 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
CosminMarius
Chronos
Level 129
God Stats
5W - 6L
1,429 SR
Queue Stats
718W - 753L
1,495 Elo+
Solo
Anhur
Anhur
Incubutys
Anhur
Level 116
God Stats
14W - 6L
1,616 SR
Queue Stats
158W - 164L
1,533 Elo+
Solo
Atlas
Atlas
moplayerone88
Atlas
Level 102
God Stats
105W - 83L
1,564 SR
Queue Stats
334W - 352L
1,400 Elo+
Solo
Tsukuyomi
Tsukuyomi
Вугага
Tsukuyomi
Level 111
God Stats
10W - 2L
1,890 SR
Queue Stats
206W - 213L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 1 / 6
7,444
573
5,396
8,817
7,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Mikedamen9
Bellona
14
3 / 1 / 2
8,508
654
8,507
9,350
9,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Wa7chock
Fenrir
14
6 / 2 / 7
8,321
640
10,957
9,486
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
14
5 / 2 / 3
8,267
636
9,114
7,226
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cupid
grgrgr77
Cupid
15
6 / 0 / 3
8,917
686
6,360
6,801
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
0 / 4 / 1
6,676
514
4,946
12,080
9,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
CosminMarius
Chronos
12
0 / 3 / 3
6,523
502
2,937
9,728
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Incubutys
Anhur
11
0 / 6 / 0
6,246
480
3,196
9,432
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 6 / 2
5,760
443
4,777
14,522
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Вугага
Tsukuyomi
11
6 / 4 / 0
7,051
542
8,605
10,115
3,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
23
Kills
6
6
Deaths
23
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
6
6
L
Erlang Shen
 
Erlang Shen
0
4
1
0.13
L
Chronos
CosminMarius
Chronos
0
3
3
0.5
L
Anhur
Incubutys
Anhur
0
6
0
0
W
Bellona
Mikedamen9
Bellona
3
1
2
4
W
Fenrir
Wa7chock
Fenrir
6
2
7
4.75
W
Agni
5
2
3
3.25
W
Cupid
grgrgr77
Cupid
6
0
3
7.5
L
0
6
2
0.17
L
Tsukuyomi
Вугага
Tsukuyomi
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,334
Damage
24,461
41,680
Taken
55,877
26,219
Mitigated
25,132
16,495
Healing
12,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,396
513
0
2,162
8,817
7,747
225
1,802
7,015
32,401
0
L
Erlang Shen
 
Erlang Shen
4,946
2,596
0
4,593
12,080
9,543
0
804
11,211
0
37,000
L
Chronos
CosminMarius
Chronos
2,937
813
0
1,016
9,728
3,293
0
5,872
3,825
43,784
0
L
Anhur
Incubutys
Anhur
3,196
1,645
0
1,993
9,432
2,224
0
781
8,519
0
37,651
W
Bellona
Mikedamen9
Bellona
8,507
3,041
0
3,963
9,350
9,544
120
261
9,089
0
54,362
W
Fenrir
Wa7chock
Fenrir
10,957
1,790
0
3,942
9,486
4,749
0
1,370
8,116
0
42,741
W
Agni
9,114
334
0
2,370
7,226
2,307
1,010
3,684
3,542
56,994
0
W
Cupid
grgrgr77
Cupid
6,360
4,049
179
3,879
6,801
1,872
1,837
597
6,204
0
52,401
L
4,777
1,716
494
2,947
14,522
6,746
0
5,648
8,690
15,227
0
L
Tsukuyomi
Вугага
Tsukuyomi
8,605
3,154
0
1,573
10,115
3,326
0
908
9,122
0
37,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,457
Gold Earned
32,256
430
Minions Killed
328
0
Camps Cleared
0
1,309,190
Distance Traveled
1,185,101
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,444
573
49
4
0
248,919
6
L
Erlang Shen
6,676
514
87
7
0
235,042
1
L
Chronos
6,523
502
83
6
0
228,508
2
L
Anhur
6,246
480
76
6
0
207,180
1
W
Bellona
8,508
654
114
9
0
270,406
0
W
Fenrir
8,321
640
72
6
0
290,724
1
W
Agni
8,267
636
100
8
0
253,883
2
W
Cupid
8,917
686
95
7
0
245,258
4
L
Atlas
5,760
443
17
1
0
235,503
0
L
Tsukuyomi
7,051
542
65
5
0
278,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role