Player Matchup

Mercury
Mercury
DoctorD3
Mercury
Level 145
God Stats
3W - 3L
1,672 SR
Queue Stats
14W - 11L
1,495 Elo+
Party 1
Izanami
Izanami
GrandpasDrawers
Izanami
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,686 Elo+
Party 1
Cthulhu
Cthulhu
R0Z4yyy
Cthulhu
Level 85
God Stats
1W - 1L
1,734 SR
Queue Stats
9W - 9L
1,566 Elo+
Party 1
Kukulkan
Kukulkan
Rezz7
Kukulkan
Level 126
God Stats
1W - 2L
1,472 SR
Queue Stats
1W - 2L
1,686 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rudeboiii
Kumbhakarna
Level 102
God Stats
0W - 1L
1,745 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 124
1,625 SR
1,587 Elo+

VS

Team Averages
Level 90
1,492 SR
1,452 Elo+
Baron Samedi
Baron Samedi
DJ-BLiTz
Baron Samedi
Level 109
God Stats
33W - 31L
1,456 SR
Queue Stats
819W - 836L
1,412 Elo+
Solo
Apollo
Apollo
Disguised80
Apollo
Level 99
God Stats
19W - 14L
1,488 SR
Queue Stats
389W - 360L
1,477 Elo+
Party 2
Loki
Loki
Keyboarders
Loki
Level 88
God Stats
14W - 9L
1,526 SR
Queue Stats
304W - 291L
1,480 Elo+
Solo
Ne Zha
Ne Zha
Shadowedd_
Ne Zha
Level 61
God Stats
59W - 37L
1,450 SR
Queue Stats
630W - 630L
1,415 Elo+
Party 2
Zeus
Zeus
vGodStarv
Zeus
Level 91
God Stats
22W - 17L
1,540 SR
Queue Stats
118W - 125L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DoctorD3
Mercury
12
3 / 3 / 2
7,281
485
3,723
9,585
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 6 / 2
6,380
425
5,573
8,150
1,181
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Cthulhu
R0Z4yyy
Cthulhu
11
1 / 3 / 1
6,814
454
5,024
12,522
8,592
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Rezz7
Kukulkan
13
0 / 3 / 1
7,396
493
4,212
5,434
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Rudeboiii
Kumbhakarna
9
1 / 6 / 1
6,149
410
3,011
10,094
7,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DJ-BLiTz
Baron Samedi
13
1 / 1 / 5
7,875
525
6,663
8,389
6,454
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
14
3 / 2 / 10
8,598
573
8,608
11,209
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 1 / 5
8,098
540
5,830
9,409
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Shadowedd_
Ne Zha
14
6 / 1 / 7
8,568
571
4,421
10,021
10,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zeus
15
7 / 1 / 2
9,405
627
8,533
5,818
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
21
21
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DJ-BLiTz
Baron Samedi
1
1
5
3.5
W
Apollo
3
2
10
4
L
Mercury
DoctorD3
Mercury
3
3
2
1.33
L
1
6
2
0.33
W
4
1
5
6.5
L
Cthulhu
R0Z4yyy
Cthulhu
1
3
1
0.5
L
Kukulkan
Rezz7
Kukulkan
0
3
1
0.17
L
Kumbhakarna
Rudeboiii
Kumbhakarna
1
6
1
0.25
W
Ne Zha
Shadowedd_
Ne Zha
6
1
7
9.5
W
Zeus
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,543
Damage
34,055
45,785
Taken
44,846
21,420
Mitigated
26,584
4,178
Healing
19,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DJ-BLiTz
Baron Samedi
6,663
1,025
1,731
4,386
8,389
6,454
247
3,213
5,176
38,731
0
W
Apollo
8,608
5,727
0
4,257
11,209
4,275
316
2,366
8,843
0
63,034
L
Mercury
DoctorD3
Mercury
3,723
1,846
0
144
9,585
2,561
0
2,871
6,548
0
36,624
L
5,573
3,309
0
60
8,150
1,181
421
1,055
7,069
0
35,986
W
5,830
1,892
0
4,514
9,409
3,441
562
2,824
6,585
0
46,289
L
Cthulhu
R0Z4yyy
Cthulhu
5,024
325
0
1,797
12,522
8,592
96
7,272
5,182
29,944
0
L
Kukulkan
Rezz7
Kukulkan
4,212
37
364
1,150
5,434
1,549
0
3,110
2,154
49,158
0
L
Kumbhakarna
Rudeboiii
Kumbhakarna
3,011
262
0
663
10,094
7,537
0
432
9,636
8,422
0
W
Ne Zha
Shadowedd_
Ne Zha
4,421
932
0
1,727
10,021
10,326
0
1,404
8,617
0
40,821
W
Zeus
8,533
885
99
2,331
5,818
2,088
369
2,440
3,378
51,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,020
Gold Earned
42,544
308
Minions Killed
441
0
Camps Cleared
0
1,377,278
Distance Traveled
1,425,429
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,875
525
69
5
0
260,413
4
W
Apollo
8,598
573
97
6
0
297,270
0
L
Mercury
7,281
485
59
4
0
327,353
0
L
Izanami
6,380
425
72
5
0
246,800
1
W
Loki
8,098
540
92
6
0
320,034
4
L
Cthulhu
6,814
454
63
4
0
258,409
1
L
Kukulkan
7,396
493
105
7
0
272,042
4
L
Kumbhakarna
6,149
410
9
1
0
272,674
0
W
Ne Zha
8,568
571
77
5
0
292,764
4
W
Zeus
9,405
627
106
7
0
254,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role