Player Matchup

Zeus
Zeus
Brosy83
Zeus
Level 100
God Stats
11W - 11L
1,510 SR
Queue Stats
54W - 38L
1,452 Elo+
Solo
Nu Wa
Nu Wa
DuckXXL
Nu Wa
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Chang'e
Chang'e
Enragedhara
Chang'e
Level 142
God Stats
7W - 5L
1,209 SR
Queue Stats
124W - 118L
1,496 Elo+
Solo
Shiva
Shiva
ShinlongMg
Shiva
Level 79
God Stats
54W - 56L
1,614 SR
Queue Stats
128W - 150L
1,451 Elo+
Solo
Medusa
Medusa
UNDEADCHRONOS
Medusa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,270 Elo+
Solo
Team Averages
Level 97
1,467 SR
1,434 Elo+

VS

Team Averages
Level 78
1,488 SR
1,459 Elo+
Shiva
Shiva
AME4GAB1
Shiva
Level 43
God Stats
7W - 14L
1,186 SR
Queue Stats
326W - 395L
1,358 Elo+
Solo
Apollo
Apollo
Anestesiagomez
Apollo
Level 98
God Stats
3W - 7L
1,460 SR
Queue Stats
343W - 377L
1,441 Elo+
Solo
Agni
Agni
Konoha-Spirit
Agni
Level 65
God Stats
3W - 3L
1,520 SR
Queue Stats
139W - 132L
1,506 Elo+
Solo
Hades
Hades
bayor_1
Hades
Level 54
God Stats
112W - 89L
1,553 SR
Queue Stats
902W - 937L
1,495 Elo+
Solo
Thor
Thor
sykokila69
Thor
Level 129
God Stats
35W - 40L
1,720 SR
Queue Stats
881W - 934L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Brosy83
Zeus
17
13 / 0 / 9
12,766
1,277
18,613
4,948
1,752
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
DuckXXL
Nu Wa
17
1 / 4 / 22
10,414
1,041
14,398
9,004
2,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Enragedhara
Chang'e
17
7 / 1 / 14
11,686
1,169
14,017
8,720
2,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shiva
18
3 / 5 / 21
11,228
1,123
13,858
19,801
14,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 1 / 17
11,679
1,168
11,586
7,031
2,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

254

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AME4GAB1
Shiva
15
1 / 8 / 5
9,556
956
8,182
19,602
11,513
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 4 / 5
9,792
979
6,319
17,392
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 3 / 7
11,258
1,126
9,941
10,613
3,070
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
bayor_1
Hades
16
3 / 7 / 5
10,495
1,050
8,587
15,723
5,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 7 / 6
10,528
1,053
11,143
12,755
4,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
39
29
Kills
11
11
Deaths
29
83
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Shiva
AME4GAB1
Shiva
1
8
5
0.44
L
1
4
5
0.88
W
Zeus
Brosy83
Zeus
13
0
9
17.5
W
Nu Wa
DuckXXL
Nu Wa
1
4
22
3
W
Chang'e
Enragedhara
Chang'e
7
1
14
14
L
3
3
7
2.17
W
Shiva
3
5
21
2.7
W
5
1
17
13.5
L
Hades
bayor_1
Hades
3
7
5
0.79
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,472
Damage
44,172
49,504
Taken
76,085
23,171
Mitigated
29,873
10,042
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
AME4GAB1
Shiva
8,182
988
257
1,635
19,602
11,513
0
12,016
7,304
7,302
21,444
L
6,319
3,844
0
1,589
17,392
5,012
0
10,525
6,515
0
28,140
W
Zeus
Brosy83
Zeus
18,613
2,151
0
625
4,948
1,752
0
1,312
3,636
34,043
0
W
Nu Wa
DuckXXL
Nu Wa
14,398
3,643
154
291
9,004
2,634
0
3,594
5,410
28,683
0
W
Chang'e
Enragedhara
Chang'e
14,017
873
2,496
3,054
8,720
2,500
0
2,781
5,939
25,077
0
L
9,941
698
174
340
10,613
3,070
0
6,676
3,762
52,592
0
W
Shiva
13,858
1,369
310
1,689
19,801
14,182
0
8,921
9,524
3,375
35,615
W
11,586
4,836
173
1,250
7,031
2,103
0
4,001
3,030
0
29,698
L
Hades
bayor_1
Hades
8,587
902
487
2,083
15,723
5,894
0
9,295
6,256
21,010
0
L
11,143
1,579
0
0
12,755
4,384
0
9,825
2,858
0
20,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,773
Gold Earned
51,629
193
Minions Killed
218
6
Camps Cleared
8
953,904
Distance Traveled
789,878
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,556
956
36
4
0
130,220
1
L
Apollo
9,792
979
36
4
2
174,653
0
W
Zeus
12,766
1,277
38
4
2
199,769
0
W
Nu Wa
10,414
1,041
26
3
0
163,007
0
W
Chang'e
11,686
1,169
27
3
1
181,934
0
L
Agni
11,258
1,126
107
11
1
190,456
0
W
Shiva
11,228
1,123
52
5
0
207,652
0
W
Medusa
11,679
1,168
50
5
3
201,542
2
L
Hades
10,495
1,050
25
3
1
177,007
1
L
Thor
10,528
1,053
14
1
4
117,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role