Player Matchup

Guan Yu
Guan Yu
CLA Apollo
Guan Yu
Level 149
God Stats
2W - 1L
1,488 SR
Queue Stats
141W - 120L
1,601 Elo+
Party 2
Sun Wukong
Sun Wukong
Eunbiased
Sun Wukong
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 85L
1,581 Elo+
Party 2
Chronos
Chronos
Hard4Horizon
Chronos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,780 Elo+
Party 2
Jormungandr
Jormungandr
III C0L0RZ III
Jormungandr
Level 129
God Stats
2W - 0L
1,687 SR
Queue Stats
56W - 48L
1,636 Elo+
Party 2
Poseidon
Poseidon
tobaaarr17
Poseidon
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 53L
1,718 Elo+
Party 2
Team Averages
Level 103
1,535 SR
1,663 Elo+

VS

Team Averages
Level 70
1,436 SR
1,571 Elo+
Sol
Sol
BayNanza
Sol
Level 30
God Stats
1W - 4L
1,295 SR
Queue Stats
67W - 51L
1,612 Elo+
Party 3
The Morrigan
The Morrigan
Milomelol
The Morrigan
Level 127
God Stats
0W - 2L
1,365 SR
Queue Stats
77W - 59L
1,608 Elo+
Party 3
Loki
Loki
NukesAreNeat
Loki
Level 55
God Stats
2W - 2L
1,518 SR
Queue Stats
135W - 122L
1,499 Elo+
Party 1
Skadi
Skadi
Ravlet
Skadi
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 52L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
iCreativities
Sylvanus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 36L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CLA Apollo
Guan Yu
17
11 / 3 / 11
11,277
627
16,018
19,708
12,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
Eunbiased
Sun Wukong
17
11 / 6 / 6
10,978
610
11,526
19,848
15,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
Hard4Horizon
Chronos
15
6 / 6 / 4
9,728
540
6,959
15,136
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
III C0L0RZ III
Jormungandr
14
6 / 2 / 17
9,790
544
9,928
18,460
16,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
tobaaarr17
Poseidon
15
5 / 3 / 10
9,952
553
13,106
10,104
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
7,845
436
6,376
12,355
3,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
Milomelol
The Morrigan
16
6 / 6 / 3
9,862
548
18,240
12,272
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
6 / 9 / 2
9,173
510
7,330
13,873
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Ravlet
Skadi
14
5 / 10 / 3
9,402
522
14,030
16,950
5,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
iCreativities
Sylvanus
12
2 / 6 / 8
8,510
473
8,534
19,177
19,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
39
39
Kills
19
20
Deaths
39
48
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Guan Yu
CLA Apollo
Guan Yu
11
3
11
5.5
W
Sun Wukong
Eunbiased
Sun Wukong
11
6
6
2.33
W
Chronos
Hard4Horizon
Chronos
6
6
4
1.33
W
Jormungandr
III C0L0RZ III
Jormungandr
6
2
17
7.25
L
The Morrigan
Milomelol
The Morrigan
6
6
3
1.25
L
6
9
2
0.78
L
Skadi
Ravlet
Skadi
5
10
3
0.65
L
Sylvanus
iCreativities
Sylvanus
2
6
8
1
W
Poseidon
tobaaarr17
Poseidon
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,537
Damage
54,510
83,256
Taken
74,627
53,501
Mitigated
39,377
30,838
Healing
14,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,376
2,171
0
2,125
12,355
3,510
0
4,614
7,741
37,219
0
W
Guan Yu
CLA Apollo
Guan Yu
16,018
2,773
5,972
9,593
19,708
12,727
565
7,095
12,613
0
67,042
W
Sun Wukong
Eunbiased
Sun Wukong
11,526
2,815
296
5,791
19,848
15,255
771
9,844
10,004
0
53,970
W
Chronos
Hard4Horizon
Chronos
6,959
2,375
0
5,033
15,136
4,996
189
3,533
11,603
61,258
0
W
Jormungandr
III C0L0RZ III
Jormungandr
9,928
2,392
547
2,861
18,460
16,398
233
5,579
12,881
35,470
0
L
The Morrigan
Milomelol
The Morrigan
18,240
6,384
0
4,584
12,272
4,960
1,986
1,395
10,877
60,659
15,034
L
7,330
1,346
0
1,955
13,873
5,607
0
4,409
9,464
0
50,752
L
Skadi
Ravlet
Skadi
14,030
5,023
0
1,824
16,950
5,761
0
9,568
7,382
0
53,287
L
Sylvanus
iCreativities
Sylvanus
8,534
1,840
865
3,077
19,177
19,539
0
9,494
9,683
25,461
0
W
Poseidon
tobaaarr17
Poseidon
13,106
2,115
0
745
10,104
4,125
1,402
3,027
7,077
58,555
4,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,725
Gold Earned
44,792
448
Minions Killed
374
0
Camps Cleared
0
1,695,010
Distance Traveled
1,618,107
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,845
436
71
4
0
319,250
8
W
Guan Yu
11,277
627
107
6
0
383,740
0
W
Sun Wukong
10,978
610
102
6
0
324,352
3
W
Chronos
9,728
540
90
5
0
309,202
0
W
Jormungandr
9,790
544
56
3
0
344,202
2
L
The Morrigan
9,862
548
119
7
0
331,553
2
L
Loki
9,173
510
73
4
0
360,890
7
L
Skadi
9,402
522
63
4
0
297,773
2
L
Sylvanus
8,510
473
48
3
0
308,641
5
W
Poseidon
9,952
553
93
5
0
333,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role