Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DimasBorZn
Nox
Level 124
God Stats
9W - 6L
1,162 SR
Queue Stats
357W - 328L
1,510 Elo+
Party 1
Nike
Nike
OmegaObscure
Nike
Level 155
God Stats
2W - 3L
1,889 SR
Queue Stats
403W - 370L
1,508 Elo+
Party 1
Chernobog
Chernobog
RoKe95
Chernobog
Level 156
God Stats
3W - 7L
1,379 SR
Queue Stats
521W - 396L
1,575 Elo+
Party 2
Merlin
Merlin
TheJonathan
Merlin
Level 156
God Stats
4W - 9L
1,366 SR
Queue Stats
542W - 417L
1,573 Elo+
Party 2
Team Averages
Level 148
1,459 SR
1,533 Elo+

VS

Team Averages
Level 108
1,649 SR
1,566 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DUGNAZ
Skadi
Level 109
God Stats
11W - 7L
1,813 SR
Queue Stats
377W - 351L
1,600 Elo+
Solo
Ares
Ares
RhovanMaeve
Ares
Level 89
God Stats
2W - 1L
1,278 SR
Queue Stats
132W - 131L
1,541 Elo+
Solo
Cthulhu
Cthulhu
XtwoO
Cthulhu
Level 103
God Stats
3W - 2L
1,834 SR
Queue Stats
176W - 151L
1,574 Elo+
Solo
Cu Chulainn
Cu Chulainn
eden441
Cu Chulainn
Level 157
God Stats
4W - 0L
1,822 SR
Queue Stats
92W - 71L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 1 / 8
5,479
783
1,945
4,700
3,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
3 / 3 / 5
6,901
986
4,552
4,863
1,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 1 / 5
6,484
926
4,493
7,246
3,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
RoKe95
Chernobog
10
3 / 3 / 6
6,346
907
6,106
5,265
1,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
13
1 / 1 / 7
6,773
968
6,986
2,889
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
2 / 2 / 5
6,661
952
5,707
5,975
2,534
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
DUGNAZ
Skadi
12
1 / 3 / 6
7,188
1,027
4,021
6,170
2,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 2 / 3
7,069
1,010
2,996
7,282
5,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
XtwoO
Cthulhu
12
1 / 1 / 5
7,132
1,019
4,943
8,453
6,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
eden441
Cu Chulainn
13
3 / 3 / 4
7,753
1,108
5,254
7,483
8,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
10
Kills
9
9
Deaths
11
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
8
4
W
Baba Yaga
 
Baba Yaga
2
2
5
2.25
W
Skadi
DUGNAZ
Skadi
1
3
6
1.33
L
3
3
5
1.83
L
3
1
5
5.5
W
2
2
3
1.75
L
Chernobog
RoKe95
Chernobog
3
3
6
2
L
Merlin
1
1
7
4.5
W
Cthulhu
XtwoO
Cthulhu
1
1
5
3.5
W
Cu Chulainn
eden441
Cu Chulainn
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,082
Damage
22,921
24,963
Taken
35,363
11,638
Mitigated
25,391
8,471
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,945
389
553
1,229
4,700
3,628
46
2,707
1,993
0
3,050
W
Baba Yaga
 
Baba Yaga
5,707
103
314
1,387
5,975
2,534
713
1,384
4,503
11,071
0
W
Skadi
DUGNAZ
Skadi
4,021
1,287
545
520
6,170
2,518
963
1,339
4,831
0
13,725
L
4,552
132
1,135
274
4,863
1,740
432
2,947
1,916
12,563
0
L
4,493
235
755
2,908
7,246
3,436
135
3,910
3,336
0
5,463
W
2,996
191
0
250
7,282
5,750
174
2,286
4,936
3,957
0
L
Chernobog
RoKe95
Chernobog
6,106
3,091
292
583
5,265
1,683
334
2,657
2,608
0
9,684
L
Merlin
6,986
301
456
286
2,889
1,151
430
1,425
1,464
16,847
0
W
Cthulhu
XtwoO
Cthulhu
4,943
115
1,782
3,270
8,453
6,404
493
3,972
4,456
11,184
0
W
Cu Chulainn
eden441
Cu Chulainn
5,254
1,093
1,333
564
7,483
8,185
578
2,557
4,869
0
13,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,983
Gold Earned
35,803
50
Minions Killed
71
0
Camps Cleared
0
643,175
Distance Traveled
649,323
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,479
783
2
0
0
106,571
3
W
Baba Yaga
6,661
952
4
1
0
146,897
0
W
Skadi
7,188
1,027
19
3
0
124,301
0
L
Nox
6,901
986
8
1
0
136,141
0
L
Nike
6,484
926
3
0
0
153,072
0
W
Ares
7,069
1,010
4
1
0
97,083
0
L
Chernobog
6,346
907
16
2
0
130,446
3
L
Merlin
6,773
968
21
3
0
116,945
0
W
Cthulhu
7,132
1,019
13
2
0
148,698
0
W
Cu Chulainn
7,753
1,108
31
4
0
132,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role