Player Matchup

Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DerDudeTV
Tyr
Level 160
God Stats
20W - 20L
1,705 SR
Queue Stats
638W - 599L
1,536 Elo+
Solo
Medusa
Medusa
darkufo
Medusa
Level 69
God Stats
34W - 28L
1,522 SR
Queue Stats
66W - 57L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
farshdo
Morgan Le Fay
Level 101
God Stats
3W - 1L
1,702 SR
Queue Stats
25W - 13L
1,600 Elo+
Solo
Anubis
Anubis
szkristof2k
Anubis
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 35L
1,184 Elo+
Solo
Team Averages
Level 115
1,586 SR
1,459 Elo+

VS

Team Averages
Level 91
1,433 SR
1,406 Elo+
Ares
Ares
Ben3Jis
Ares
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,366 Elo+
Solo
Xbalanque
Xbalanque
BlaZexExtinct
Xbalanque
Level 26
God Stats
25W - 25L
1,305 SR
Queue Stats
234W - 232L
1,367 Elo+
Party 1
Bacchus
Bacchus
DojaccR
Bacchus
Level 106
God Stats
5W - 5L
1,371 SR
Queue Stats
99W - 90L
1,374 Elo+
Party 1
Nu Wa
Nu Wa
Vorlok86
Nu Wa
Level 134
God Stats
2W - 6L
1,483 SR
Queue Stats
384W - 426L
1,372 Elo+
Solo
Serqet
Serqet
野生三井寿
Serqet
Level 141
God Stats
14W - 18L
1,504 SR
Queue Stats
315W - 315L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
2 / 1 / 1
9,687
538
1,377
10,434
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 1 / 7
9,843
547
9,091
12,363
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
darkufo
Medusa
13
2 / 1 / 4
8,795
489
4,118
8,046
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
farshdo
Morgan Le Fay
19
8 / 0 / 4
11,540
641
12,016
7,803
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
16
2 / 4 / 2
9,577
532
7,598
8,567
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ben3Jis
Ares
10
1 / 4 / 1
7,068
393
2,626
10,580
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
BlaZexExtinct
Xbalanque
12
0 / 6 / 2
7,239
402
4,248
12,648
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
DojaccR
Bacchus
15
2 / 4 / 2
8,478
471
3,885
13,512
10,752
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Vorlok86
Nu Wa
16
0 / 4 / 2
8,970
498
7,490
7,402
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 2
9,180
510
4,673
9,106
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
19
Kills
6
7
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
1
2.5
L
Ares
Ben3Jis
Ares
1
4
1
0.38
L
Xbalanque
BlaZexExtinct
Xbalanque
0
6
2
0.17
W
5
1
7
8.5
L
Bacchus
DojaccR
Bacchus
2
4
2
0.75
L
Nu Wa
Vorlok86
Nu Wa
0
4
2
0.25
W
Medusa
darkufo
Medusa
2
1
4
4
W
Morgan Le Fay
farshdo
Morgan Le Fay
8
0
4
10
W
Anubis
2
4
2
0.75
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,200
Damage
22,922
47,213
Taken
53,248
21,284
Mitigated
30,085
15,136
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,377
196
0
1,986
10,434
3,936
916
1,164
9,098
0
73,727
L
Ares
Ben3Jis
Ares
2,626
210
0
1,602
10,580
9,039
0
3,020
7,560
16,837
0
L
Xbalanque
BlaZexExtinct
Xbalanque
4,248
1,645
0
3,540
12,648
3,774
0
1,850
10,798
0
43,090
W
9,091
1,528
0
5,312
12,363
8,399
0
3,420
8,623
0
46,580
L
Bacchus
DojaccR
Bacchus
3,885
262
0
2,584
13,512
10,752
0
7,586
5,577
33,560
0
L
Nu Wa
Vorlok86
Nu Wa
7,490
1,289
0
710
7,402
2,483
424
3,936
3,448
61,563
0
W
Medusa
darkufo
Medusa
4,118
1,881
0
4,206
8,046
2,537
2,414
1,849
5,745
0
45,117
W
Morgan Le Fay
farshdo
Morgan Le Fay
12,016
601
0
1,624
7,803
3,018
1,072
2,491
5,102
95,926
0
W
Anubis
7,598
446
0
2,008
8,567
3,394
0
4,347
3,929
47,035
0
L
4,673
1,437
0
4,479
9,106
4,037
164
2,819
6,251
0
64,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,442
Gold Earned
40,935
545
Minions Killed
438
0
Camps Cleared
0
1,739,819
Distance Traveled
1,575,172
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,687
538
119
7
0
381,934
2
L
Ares
7,068
393
30
2
0
243,494
2
L
Xbalanque
7,239
402
87
5
0
307,265
4
W
Tyr
9,843
547
67
4
0
387,313
7
L
Bacchus
8,478
471
66
4
0
304,334
3
L
Nu Wa
8,970
498
134
7
0
337,247
1
W
Medusa
8,795
489
78
4
0
341,759
4
W
Morgan Le Fay
11,540
641
183
10
0
343,035
6
W
Anubis
9,577
532
98
5
0
285,778
3
L
Serqet
9,180
510
121
7
0
382,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role