Player Matchup

Zeus
Zeus
Comando3110
Zeus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,501 Elo+
Party 3
Jormungandr
Jormungandr
MG Sasquatch
Jormungandr
Level 47
God Stats
8W - 5L
1,717 SR
Queue Stats
19W - 20L
1,469 Elo+
Solo
Ne Zha
Ne Zha
SoulCrusader1335
Ne Zha
Level 47
God Stats
3W - 6L
1,438 SR
Queue Stats
52W - 59L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
UriMont
Gilgamesh
Level 25
God Stats
1W - 2L
1,361 SR
Queue Stats
9W - 9L
1,424 Elo+
Party 3
Danzaburou
Danzaburou
halscomputer
Danzaburou
Level 98
God Stats
41W - 47L
1,315 SR
Queue Stats
131W - 143L
1,501 Elo+
Solo
Team Averages
Level 60
1,466 SR
1,464 Elo+

VS

Team Averages
Level 80
1,400 SR
1,507 Elo+
Ullr
Ullr
CynideWra
Ullr
Level 123
God Stats
2W - 1L
1,570 SR
Queue Stats
45W - 43L
1,618 Elo+
Party 2
Neith
Neith
LlamaQueen17
Neith
Level 82
God Stats
10W - 11L
1,518 SR
Queue Stats
153W - 135L
1,544 Elo+
Party 2
Thoth
Thoth
Nihcoal
Thoth
Level 83
God Stats
3W - 8L
1,156 SR
Queue Stats
12W - 16L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
OrchardThief
Gilgamesh
Level 45
God Stats
5W - 8L
1,478 SR
Queue Stats
120W - 113L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
ruckLgndry
Baron Samedi
Level 66
God Stats
1W - 1L
1,278 SR
Queue Stats
4W - 8L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 6
14,136
1,178
23,959
11,892
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MG Sasquatch
Jormungandr
19
3 / 8 / 11
12,745
1,062
12,712
21,761
22,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 14 / 9
13,045
1,087
15,315
23,383
8,395
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
UriMont
Gilgamesh
18
1 / 10 / 11
11,690
974
7,662
23,399
18,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
halscomputer
Danzaburou
18
2 / 11 / 11
12,466
1,039
10,877
23,478
8,166
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
18 / 4 / 20
16,796
1,400
31,067
15,898
6,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
13 / 1 / 22
14,591
1,216
18,107
14,284
5,343
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Nihcoal
Thoth
20
7 / 3 / 30
14,129
1,177
17,119
10,705
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
OrchardThief
Gilgamesh
20
8 / 5 / 29
12,989
1,082
16,661
18,669
13,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
ruckLgndry
Baron Samedi
20
4 / 4 / 26
13,096
1,091
13,934
13,713
5,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
177
17
Kills
50
50
Deaths
17
48
Assists
127
Player
Kills
Deaths
Assists
KDA
L
7
7
6
1.43
W
Ullr
18
4
20
7
W
13
1
22
24
L
Jormungandr
MG Sasquatch
Jormungandr
3
8
11
1.06
W
Thoth
Nihcoal
Thoth
7
3
30
7.33
W
Gilgamesh
OrchardThief
Gilgamesh
8
5
29
4.5
L
4
14
9
0.61
L
Gilgamesh
UriMont
Gilgamesh
1
10
11
0.65
L
Danzaburou
halscomputer
Danzaburou
2
11
11
0.68
W
Baron Samedi
ruckLgndry
Baron Samedi
4
4
26
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,525
Damage
96,888
103,913
Taken
73,269
61,447
Mitigated
34,327
3,761
Healing
15,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,959
1,709
0
763
11,892
3,714
0
4,316
7,363
48,829
0
W
Ullr
31,067
19,736
0
4,365
15,898
6,138
0
6,897
8,925
0
61,339
W
18,107
10,402
0
4,576
14,284
5,343
0
7,147
6,984
0
40,067
L
Jormungandr
MG Sasquatch
Jormungandr
12,712
1,281
0
20
21,761
22,734
0
5,976
15,267
41,425
0
W
Thoth
Nihcoal
Thoth
17,119
695
337
1,755
10,705
3,437
0
5,333
5,302
29,138
0
W
Gilgamesh
OrchardThief
Gilgamesh
16,661
4,841
0
922
18,669
13,615
0
9,270
9,030
0
30,943
L
15,315
6,889
0
829
23,383
8,395
0
7,816
14,991
0
21,905
L
Gilgamesh
UriMont
Gilgamesh
7,662
1,163
0
719
23,399
18,438
0
7,020
15,862
0
26,726
L
Danzaburou
halscomputer
Danzaburou
10,877
3,809
0
1,430
23,478
8,166
0
4,744
18,440
0
36,848
W
Baron Samedi
ruckLgndry
Baron Samedi
13,934
607
1,280
2,123
13,713
5,794
0
8,024
5,661
32,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,082
Gold Earned
71,601
202
Minions Killed
233
4
Camps Cleared
12
1,026,045
Distance Traveled
1,053,603
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,136
1,178
54
5
1
217,830
0
W
Ullr
16,796
1,400
66
6
9
215,086
1
W
Neith
14,591
1,216
43
4
1
215,200
0
L
Jormungandr
12,745
1,062
48
4
0
197,514
0
W
Thoth
14,129
1,177
49
4
1
219,763
0
W
Gilgamesh
12,989
1,082
24
2
0
233,166
1
L
Ne Zha
13,045
1,087
20
2
1
215,504
0
L
Gilgamesh
11,690
974
43
4
0
192,868
0
L
Danzaburou
12,466
1,039
37
3
2
202,329
1
W
Baron Samedi
13,096
1,091
51
4
1
170,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role