Player Matchup

Sobek
Sobek
HarmonicBlade
Sobek
Level 34
God Stats
6W - 8L
1,709 SR
Queue Stats
37W - 53L
1,246 Elo+
Solo
Medusa
Medusa
jossk
Medusa
Level 46
God Stats
7W - 9L
1,476 SR
Queue Stats
234W - 213L
1,614 Elo+
Solo
Nox
Nox
smokeWeebeverday
Nox
Level 63
God Stats
8W - 10L
1,551 SR
Queue Stats
84W - 118L
1,426 Elo+
Solo
Team Averages
Level 48
1,579 SR
1,429 Elo+

VS

Team Averages
Level 93
1,438 SR
1,453 Elo+
Yu Huang
Yu Huang
SirJim0fSlim
Yu Huang
Level 106
God Stats
18W - 17L
1,660 SR
Queue Stats
469W - 387L
1,698 Elo+
Solo
Ymir
Ymir
XxMagaxX
Ymir
Level 141
God Stats
2W - 2L
1,420 SR
Queue Stats
84W - 90L
1,470 Elo+
Solo
Nemesis
Nemesis
alpeccis
Nemesis
Level 33
God Stats
1W - 2L
1,234 SR
Queue Stats
4W - 8L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
7,496
681
3,555
8,316
7,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
jossk
Medusa
11
2 / 7 / 4
7,480
680
7,972
11,121
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 5
6,621
602
3,258
6,922
2,675
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
SirJim0fSlim
Yu Huang
13
2 / 0 / 7
7,976
725
11,659
4,304
1,362
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ymir
13
4 / 2 / 6
8,974
816
5,345
9,414
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
alpeccis
Nemesis
12
4 / 4 / 3
8,119
738
6,186
7,166
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
6
Kills
10
10
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
1
2
5
W
Yu Huang
SirJim0fSlim
Yu Huang
2
0
7
5.5
W
Ymir
4
2
6
3.5
W
Nemesis
alpeccis
Nemesis
4
4
3
1.38
L
Medusa
jossk
Medusa
2
7
4
0.57
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,785
Damage
23,190
26,359
Taken
20,884
14,480
Mitigated
11,582
3,743
Healing
4,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,555
867
0
875
8,316
7,465
0
5,010
3,306
6,537
0
W
Yu Huang
SirJim0fSlim
Yu Huang
11,659
1,315
0
985
4,304
1,362
714
1,292
3,012
37,378
0
W
Ymir
5,345
316
0
2,395
9,414
7,783
112
2,988
6,426
18,860
0
W
Nemesis
alpeccis
Nemesis
6,186
2,875
0
1,617
7,166
2,437
436
3,179
3,987
0
18,906
L
Medusa
jossk
Medusa
7,972
3,906
0
1,415
11,121
4,340
0
7,877
3,244
0
28,819
L
3,258
585
451
1,002
6,922
2,675
0
4,350
2,572
16,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,597
Gold Earned
25,069
87
Minions Killed
108
4
Camps Cleared
5
556,319
Distance Traveled
605,627
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,496
681
8
1
0
191,005
5
W
Yu Huang
7,976
725
57
5
1
212,711
4
W
Ymir
8,974
816
19
2
0
208,852
3
W
Nemesis
8,119
738
32
3
4
184,064
4
L
Medusa
7,480
680
48
4
3
171,689
1
L
Nox
6,621
602
31
3
1
193,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role