Player Matchup

Bacchus
Bacchus
MrNiceGuy956
Bacchus
Level 48
God Stats
11W - 6L
1,771 SR
Queue Stats
209W - 176L
1,576 Elo+
Party 2
Tyr
Tyr
TheHungHero
Tyr
Level 99
God Stats
3W - 6L
1,347 SR
Queue Stats
324W - 282L
1,686 Elo+
Party 2
Izanami
Izanami
Toysoldier8011
Izanami
Level 88
God Stats
8W - 10L
1,344 SR
Queue Stats
64W - 55L
1,476 Elo+
Solo
Ne Zha
Ne Zha
YuhHuy
Ne Zha
Level 98
God Stats
1W - 9L
1,313 SR
Queue Stats
319W - 268L
1,601 Elo+
Party 2
Eset
Eset
eseelk
Eset
Level 117
God Stats
2W - 7L
1,126 SR
Queue Stats
364W - 375L
1,489 Elo+
Solo
Team Averages
Level 90
1,380 SR
1,565 Elo+

VS

Team Averages
Level 78
1,545 SR
1,561 Elo+
Horus
Horus
NukesAreNeat
Horus
Level 54
God Stats
0W - 1L
1,326 SR
Queue Stats
135W - 122L
1,508 Elo+
Party 1
Ao Kuang
Ao Kuang
OneTankyBoi
Ao Kuang
Level 43
God Stats
49W - 40L
1,547 SR
Queue Stats
153W - 166L
1,581 Elo+
Solo
Shiva
Shiva
Ravlet
Shiva
Level 29
God Stats
1W - 1L
1,852 SR
Queue Stats
56W - 52L
1,487 Elo+
Party 1
Chronos
Chronos
iCreativities
Chronos
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 36L
1,702 Elo+
Party 1
Tiamat
Tiamat
ramsaytom
Tiamat
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
509W - 522L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MrNiceGuy956
Bacchus
10
2 / 1 / 10
6,300
630
4,714
7,509
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 0 / 0
6,656
666
2,763
3,229
2,720
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
6 / 1 / 4
6,812
681
7,494
5,049
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
YuhHuy
Ne Zha
11
6 / 0 / 4
6,576
658
7,300
6,745
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
eseelk
Eset
10
1 / 3 / 0
5,951
595
1,120
4,011
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
5,036
504
2,245
8,943
3,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
OneTankyBoi
Ao Kuang
10
3 / 3 / 0
5,716
572
2,361
6,893
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
Ravlet
Shiva
10
0 / 1 / 0
5,783
578
1,440
6,446
3,972
Chronos
8
0 / 6 / 2
5,019
502
4,059
7,932
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
ramsaytom
Tiamat
6
0 / 3 / 0
4,380
438
2,517
3,878
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
5
5
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
MrNiceGuy956
Bacchus
2
1
10
7
L
2
3
0
0.67
L
Ao Kuang
OneTankyBoi
Ao Kuang
3
3
0
1
L
Shiva
Ravlet
Shiva
0
1
0
0
W
1
0
0
1
W
6
1
4
8
W
Ne Zha
YuhHuy
Ne Zha
6
0
4
8
W
Eset
eseelk
Eset
1
3
0
0.33
L
Chronos
0
6
2
0.17
L
Tiamat
ramsaytom
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,391
Damage
12,622
26,543
Taken
34,092
13,332
Mitigated
12,624
6,823
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
MrNiceGuy956
Bacchus
4,714
935
0
1,734
7,509
5,353
145
2,248
5,261
9,966
2,249
L
2,245
1,523
301
2,805
8,943
3,943
0
2,584
6,359
0
9,758
L
Ao Kuang
OneTankyBoi
Ao Kuang
2,361
733
0
2,261
6,893
1,728
0
1,000
5,893
26,774
0
L
Shiva
Ravlet
Shiva
1,440
416
0
1,051
6,446
3,972
0
0
6,446
0
34,222
W
2,763
426
0
1,658
3,229
2,720
0
0
3,229
0
40,953
W
7,494
4,746
0
1,583
5,049
1,395
863
1,891
3,158
0
42,701
W
Ne Zha
YuhHuy
Ne Zha
7,300
3,416
0
1,399
6,745
2,551
0
2,479
4,266
0
38,175
W
Eset
eseelk
Eset
1,120
280
0
449
4,011
1,313
0
2,319
1,692
30,905
0
L
Chronos
4,059
1,636
0
1,991
7,932
1,522
0
1,210
6,722
27,923
0
L
Tiamat
ramsaytom
Tiamat
2,517
495
0
1,118
3,878
1,459
0
667
3,211
15,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,295
Gold Earned
25,934
338
Minions Killed
247
0
Camps Cleared
0
1,050,638
Distance Traveled
953,581
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,300
630
16
2
0
201,503
3
L
Horus
5,036
504
20
2
0
202,732
0
L
Ao Kuang
5,716
572
59
6
0
205,149
1
L
Shiva
5,783
578
84
8
0
214,733
2
W
Tyr
6,656
666
97
10
0
231,935
3
W
Izanami
6,812
681
78
8
0
190,556
2
W
Ne Zha
6,576
658
75
8
0
240,116
3
W
Eset
5,951
595
72
7
0
186,528
2
L
Chronos
5,019
502
54
5
0
171,979
2
L
Tiamat
4,380
438
30
3
0
158,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role